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Muon Quark



Joined: 08 Oct 2006
Posts: 1477
Location: Somewhere in space


PostPosted:Wed Apr 08, 2009 8:11 pm Report Post to ModeratorsReply with quoteBack to top

Well now that Bryce is being worked on..... Perhaps I should continue working on this project and my camper project....

::dashes off to start working::

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Tenebrous



Joined: 17 Jun 2005
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Location: London, England

PostPosted:Mon Jun 29, 2009 2:49 pm Report Post to ModeratorsReply with quoteBack to top

Your 3D mall looks like somewhere in Second Life Smile
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Muon Quark



Joined: 08 Oct 2006
Posts: 1477
Location: Somewhere in space


PostPosted:Sun Oct 11, 2009 12:15 pm Report Post to ModeratorsReply with quoteBack to top

Working on rebuilding and completing the 3D mall. Here's what I got so far.

This time I want to make it look more realistic so any suggestions are welcome.

Thanks!!


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BjornLo



Joined: 10 Mar 2005
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PostPosted:Thu Oct 15, 2009 7:47 am Report Post to ModeratorsReply with quoteBack to top

grubby it up some.
Simple way to add some dirt to the floor,
place a 2nd plane directly above the tiled one... Add a mostly transparent dirt layer to this. The say can be done on any procedural surface where changing the texture to be dirty or worn is more difficult.

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Muon Quark



Joined: 08 Oct 2006
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PostPosted:Thu Oct 15, 2009 12:24 pm Report Post to ModeratorsReply with quoteBack to top

Oooo, good idea BjornLo. Thanks!!

I'm also thinking of adding one of those small vendor stands in the middle. You know like for phones, sunglasses, or whatever.

This might turn into an actual mall scene instead of a 3D mall.... Laughing

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pumeco



Joined: 12 Jun 2004
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PostPosted:Tue Oct 20, 2009 9:08 am Report Post to ModeratorsReply with quoteBack to top

Michele, I think you should put some DAZ figures of us two having a quickie before the shops open for business Razz
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Rashad Carter



Joined: 26 May 2006
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PostPosted:Tue Oct 20, 2009 9:43 am Report Post to ModeratorsReply with quoteBack to top

I LOVE IT! Very awesome Michelle, indeed!
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Muon Quark



Joined: 08 Oct 2006
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PostPosted:Tue Oct 20, 2009 10:56 am Report Post to ModeratorsReply with quoteBack to top

ROFL Len. That's illegal here in the United States you impertinent spore!!

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LeatherGryphon



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PostPosted:Wed Oct 21, 2009 5:36 am Report Post to ModeratorsReply with quoteBack to top

Nice mall but unfortunately it looks like our local mall on a busy day Shocked However, to make it look more realistic you need to provide a closed & abandoned store to put in about 30% of the positions. Sad

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Last edited by LeatherGryphon on Wed Oct 21, 2009 5:40 am; edited 3 times in total
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pumeco



Joined: 12 Jun 2004
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PostPosted:Thu Oct 22, 2009 1:03 pm Report Post to ModeratorsReply with quoteBack to top

Muon Quark wrote:
ROFL Len. That's illegal here in the United States you impertinent spore!!

Yeah but if we did it under the bench, no one would notice Twisted Evil
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Beamerped



Joined: 16 Dec 2007
Posts: 616
Location: Plymouth, Minnesota (USA)


PostPosted:Fri Oct 23, 2009 10:50 pm Report Post to ModeratorsReply with quoteBack to top

pumeco wrote:
Muon Quark wrote:
ROFL Len. That's illegal here in the United States you impertinent spore!!

Yeah but if we did it under the bench, no one would notice Twisted Evil

Shocked OK no comment, back to the focus of this thread...

The lighting looks good, but something bugs me: it looks to uniform. In a mall the stores are typically arranged by the type of things they sell but there is still a huge amount of variety from store to store. Unless all the stores are under one umbrella company then the scene should maybe reflect that variety in design and layout. Yes I know all those in the scene are owned by DAZ except Poser; these are just my two cents.

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Last edited by Beamerped on Sat Oct 24, 2009 2:35 pm; edited 1 time in total
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Muon Quark



Joined: 08 Oct 2006
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Location: Somewhere in space


PostPosted:Sat Oct 24, 2009 5:45 am Report Post to ModeratorsReply with quoteBack to top

Excellent point Beamer. I noticed that too. I'm going to give each store a different look and size and see what happens.

Also, it's very had to find models to use in a mall. LOL

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pumeco



Joined: 12 Jun 2004
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PostPosted:Sun Nov 01, 2009 12:05 pm Report Post to ModeratorsReply with quoteBack to top

Yeah, well Beamer' isn't the only one with good suggestions because here is one:

I was just about to say we could roll down the shutters where we'd not be seen, but then I realised, there are no roll down shutters! So, my good suggestion for today is to add some roll-down shutters at the top of each entrance.

Plus, you could do someone with one of those old fashioned carts selling Ice Cream as well Razz


Last edited by pumeco on Sun Nov 01, 2009 12:06 pm; edited 1 time in total
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Muon Quark



Joined: 08 Oct 2006
Posts: 1477
Location: Somewhere in space


PostPosted:Sun Nov 01, 2009 12:33 pm Report Post to ModeratorsReply with quoteBack to top

Actually Len, I had thought of that. As I walk around our local mall before it opens, I notice they all have the roll down shutters and gates and stuff. Definitely need those.

I'm also working on a phone stand as we have those all over our mall. Ugh.

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