Joined: 03 Jun 2004
Posts: 456
Location: Germany / Westfalen
Posted:Fri Oct 30, 2009 5:45 pm
Enjoy the Bellydancers.
Allibaba
_________________ Always these individual fetishists.
My figures are naked under their clothes.
Those Six, like us Five, do not exist four times, because we three, are the two only ones.
bigh
Joined: 01 Jul 2004
Posts: 2784
Posted:Fri Oct 30, 2009 9:31 pm
good one
f.ober
Joined: 07 Jul 2006
Posts: 527
DAZ Brokered Artist
Posted:Sat Oct 31, 2009 5:50 pm
WOW.
Love it! Well done! Sehr gut gemacht!
Is it Poser or D|S?
cheers,
fober
l3la
Joined: 16 Sep 2006
Posts: 387
Location: Xe
Posted:Sat Oct 31, 2009 6:02 pm
Wonderful! One of the best poser/ds animation I have seen.
Nitpick: From a dance standpoint, in the shoulder popping/shimmying part, most bellydancers pop their shoulders more dramatically and faster than shown though.
Allibaba
Joined: 03 Jun 2004
Posts: 456
Location: Germany / Westfalen
Posted:Sat Oct 31, 2009 7:05 pm
Thank you all very much!!!!
To answer your queston. It is rendered with Daz/Studio.
Allibaba
_________________ Always these individual fetishists.
My figures are naked under their clothes.
Those Six, like us Five, do not exist four times, because we three, are the two only ones.
ch_moon0211
Joined: 05 Jul 2006
Posts: 12
Posted:Mon Nov 02, 2009 3:28 am
Really nice work Alli'
May i ask how did you struggle with dynamic clothes ?
I tried dynamic clothes on simplier animations with only one character,
but gave up, considering the time involved and the bad behaviour of the clothes.
Thank you, your animation gives me a reason to try again.
Allibaba
Joined: 03 Jun 2004
Posts: 456
Location: Germany / Westfalen
Posted:Tue Nov 03, 2009 7:39 am
Thank you ch_moon0211!!!
I read a lot about problems with the dynamic cloths, but I cannot say that I have a lot. With these animation I draped the clothes in one simulation. O.K. at some points there was some pokethroughs, but if this happens I go back to this keyframe and let drape it from this timepoint again and everything was well. I think the Dynamic clothes are the best thing since years I bought here at DAZ.
Allibaba
_________________ Always these individual fetishists.
My figures are naked under their clothes.
Those Six, like us Five, do not exist four times, because we three, are the two only ones.
Posermocap
Joined: 25 Aug 2008
Posts: 170
DAZ Brokered Artist
Posted:Tue Nov 03, 2009 10:08 am
That's some great looking animation and dynamic cloth work!
Can you describe your animation process in a bit more detail, and some of the issues you may have come across with dynamic cloth?
Joined: 03 Jun 2004
Posts: 456
Location: Germany / Westfalen
Posted:Tue Nov 03, 2009 3:03 pm
O.K. I'll ry to explain, in my not so good english, how I made this animation and the handling of the dynamic clothes.
The figure with the long skirt is my main-figure in this workflow. This figure I loaded first, did'nt morphed it and placed to its starting point. With Animate I give it the movement, in this case some bellydancers blocks. Then I loaded the other two figures, didn't morphed them and gave them the same ani-blocks until a certain timeframe. However I placed them a little different, like you can see in the animation. After this timeframe, they make their own dancemoves, simultanously.
For the Start, not to be seen in the Animation, I made my own Ani-Block. This one goes about 30 Frames from the zero pose of V4 to the pose at keyframe 1 of the animation. While these Keyframes, the figures changes the morphs from unmorphed to morphed and to the poses at Keyframe 1.
After I baked the AniMate-datas to the Studio-keyframes, I clothed them.
Now the Dynamic-control comes to play. The default setting are good for stills, but a catastrophe for animations. I opened the panel-tab in the control, choosed all skirt parts and I lowered the bend-resistant to 100, stretch resistants to a quarter of the actually worth(both X and Y) and I lowered the friction to 0.01. But this settings are all try-outs. So this is my workflow.
Additional: Sometime it can happens that the clothes loose every contact to the figure, then you can go back n the timeline, where this destruction began, at this point you go to single frame simulation, clear it and drape a single frame. Wen ready back to animation and let the simuuuuuulation run from this point again.
Now my head is empty
If you have more questions I'll try to answe!!!!
Allibaba
_________________ Always these individual fetishists.
My figures are naked under their clothes.
Those Six, like us Five, do not exist four times, because we three, are the two only ones.
Last edited by Allibaba on Tue Nov 03, 2009 3:05 pm; edited 1 time in total
bluntpencil
Joined: 03 Dec 2007
Posts: 95
Location: London.
Posted:Wed Nov 04, 2009 5:38 pm
Really impressive. The setting is good too. Everything is well crafted. Excellent.
The only thing that is off a little as well is the hands how they normally hold them, I have shot belly Dancers and this is OUTSTANDING work.
Every bit of it was spot on and about perfect. just need to redo the hands and how they hold their fingers...if possible
Allibaba
Joined: 03 Jun 2004
Posts: 456
Location: Germany / Westfalen
Posted:Mon Nov 09, 2009 11:55 pm
Thank you all very much!!!!!!
@Centerice11
Yes you're right, the hands are not that good. I am a noob with Daz/Studio and I will figure-out how everything works. I tried to change the poses of the hands, but they always go back to their first poses no matter what I change, but I will get it!!!!!!
Allibaba
_________________ Always these individual fetishists.
My figures are naked under their clothes.
Those Six, like us Five, do not exist four times, because we three, are the two only ones.
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