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Comments
I just bought this. How come there are seems on the face. I don't think I can possibly use a product is this kind of glaring fault. Its ugly and not usable.
Ok, I went ahead and submitted an update to correct the seams issue. Please allow a couple weeks for the update to go live.
And, thanks for your patience in this; we all are beginners at one point or another,
-P
All things considered you did a pretty fantastic job on this, especially for a first go. And really, Daz should have caught this at testing. She is a beautiful character and we all learn as we go. Even the PA's who have been doing this for years sometimes miss a thing or two.
thank you, Philosopher!
j
@nightwolf1982
@nicstt
@Icedream
@Artini
@unknownmystery445
Just a heads up to everyone having trouble with the eyebrows in the beta, Carl from Daz was kind enough to fix the issue for me. So along with the update for the seams, the eyebrow issue will also be corrected.
Thanks for your patience guys while I learn how to make characters,
-P
When will the update get released? :)
DIM had an update a few days ago.
Did that solve the eyebrows issue in the latest version of Daz?
I never had the eyebrow issue, and I load the eyebrows onto almost every character I ever load. I use whatever version of Studio DIM offers, so I think I got the latest build. It updated recently, and now includes "spectral rendering" as an option, so I think it's the latest version.
Yes, it did. I had the eyebrow bug after updating Studio, and it's back to normal with the product update.
You can't see the eyebrows on this one but they are definitely fixed. She is really a beautiful girl. Her skin is lovely!
I am on Daz Studio 4.9.3.166 Professional
My Log says:
2017-03-23 14:46:53.111 WARNING: fileinput\dzassetdaz.cpp(10852): UV set: "/data/The%20Philosopher/Teen%20Princess%20Leila/Teen%20Priness%20Leila%20Eyebrows/UV%20Sets/The%20Philosopher/Base/default.dsf#default" has wrong vertex/facet count
2017-03-23 14:46:53.111 WARNING: fileinput\dzassetdaz.cpp(1868): Could not find UVs for geometry.
2017-03-23 14:46:53.111 WARNING: fileinput\dzassetdaz.cpp(1307): Failed to create uv set!
2017-03-23 14:46:53.111 WARNING: fileinput\dzassetdaz.cpp(4726): Could not find geometry for the material instance.m_uri.
2017-03-23 14:46:53.111 WARNING: fileinput\dzassetdaz.cpp(1326): Failed to create material!
2017-03-23 14:46:53.127 WARNING: fileinput\dzassetdaz.cpp(1724): Failed to follow node.
I have my libraries in a custom folder, but no issues with other content.
Attached is a ZIP file with the 3 main files in question. I'd be curious if you run a diff on yours and these if there is a delta. These are all JSON text files, so can be diffed in any programming tool. If there is indeed a vertex error, I could simply change the vertex array by hand, and that should do it. Or, if you send me your version of the file(s), I can try if it fixes the problem.
Thanks
Tilmau,
There was an update for TPL that corrected the vertex count issue. Have you downloaded it through DIM?
Let me know,
-P