Mr. Duckie you're still the one... [commercial]

2

Comments

  • IkyotoIkyoto Posts: 1,159
    edited May 2017

    A cape Joe.. Really? A friggin cape? I'll get it to flood the world in ducks to try and wash the memory of a cape away.

    Post edited by Ikyoto on
  • grinch2901grinch2901 Posts: 1,246

    Joe, I can't even imagine how long it takes you to warp the base figure into such an extreme morph and get the rigging and joint rotations to all work properly still. Genius work, as always! Over the years you've given the community some top notch commercial quality freebies,  incredible products for sale, and great tips and techniques for Zbrush and Filterforge and I wanted to just say thanks for all of that!

  • TJohnTJohn Posts: 11,107
    Ikyoto said:

    A cape Joe.. Really? A friggin cape? I'll get it to flood the world in ducks to try and wash the memory of a cape away.

    This looks like a job for...

  • JoeQuickJoeQuick Posts: 1,704
    Ikyoto said:

    A cape Joe.. Really? A friggin cape? I'll get it to flood the world in ducks to try and wash the memory of a cape away.


    Well, I'll tell you what I was thinking.  The original duckie tended to chew up pants.  So I figured, what's the best test of how well autofit will work?  I grabbed one of my own G2M outfits and converted it to G3M.  It just so happens that outfit had a cape (which I smartproped rather than converted).

     

  • Stryder87Stryder87 Posts: 899

    That's it... no more Mr. Nice Duck!

  • Oso3DOso3D Posts: 15,014

    As an aside, Joe... whyyyyy is Solar Vagabond a 3 gb download?!?

     

  • CybersoxCybersox Posts: 9,059

    Getting that darn duck into Carrara yes

    Rabbit Season!  
    Duck Season!
    Rabbit Season!  
    Duck Season!
    Rabbit Season!
    Rabbit Season!
    No!  It's Duck Season! Fire!
    Bang!

    You're dethipcable...

     

     

     

  • JoeQuickJoeQuick Posts: 1,704

    As an aside, Joe... whyyyyy is Solar Vagabond a 3 gb download?!?

     

    I hadn't quite mastered map exporting out of substance painter yet.

  • It sort of "flew" into my cart...

  • Oso3DOso3D Posts: 15,014
    edited May 2017

    Aaah. Yeah.

    I only recently stopped using png for everything. Makes a big difference, too.

    ill probably tinker with it to make a lighter Iray material. :)

    Post edited by Oso3D on
  • wgdjohnwgdjohn Posts: 2,634

    Kewl Joe,  added to wishlist... now to wait til Duckie... err Mr. Duckie to me... works in Carrara. :(

    Is the hair an actual .obj as with conforming hair or might it be something like LAMH? We gosta figger this out.

  • JoeQuickJoeQuick Posts: 1,704
    wgdjohn said:

    Kewl Joe,  added to wishlist... now to wait til Duckie... err Mr. Duckie to me... works in Carrara. :(

    Is the hair an actual .obj as with conforming hair or might it be something like LAMH? We gosta figger this out.

     

    It looked like StezzaWuler was using it in Carrara?

    The brows and hair are conformers.  Only difference from other conforming hair is the texture.  

  • wgdjohnwgdjohn Posts: 2,634
    edited May 2017

    are others feathers a TMap then?  ... perhaps like a body suit with textures or applied to the models body in texture zones/Shader Domains?

    Post edited by wgdjohn on
  • Oso3DOso3D Posts: 15,014

    I miss the G2 'hide eyelash layer' morphs.

    Duck suffers from the stupid Iray bug where invisible surfaces still have an effect on the render.

    I found it necessary to go into geometry editor and just remove the eyelashes.

    Also, any good way to hide lacrimals? They kind of look... weird.

  • TJohnTJohn Posts: 11,107

    I miss the G2 'hide eyelash layer' morphs.

    Duck suffers from the stupid Iray bug where invisible surfaces still have an effect on the render.

    I found it necessary to go into geometry editor and just remove the eyelashes.

    Also, any good way to hide lacrimals? They kind of look... weird.

    Change the color to match the skin color?

  • ArtiniArtini Posts: 9,471
    edited May 2017

    The Ducks...

    image

    tDuckie10pic02ps04.jpg
    1920 x 1080 - 289K
    Post edited by Artini on
  • hphoenixhphoenix Posts: 1,335
    Tjohn said:
    Ikyoto said:

    A cape Joe.. Really? A friggin cape? I'll get it to flood the world in ducks to try and wash the memory of a cape away.

    This looks like a job for...

    No, this is definitely a job for.....

     

  • artd3Dartd3D Posts: 165

    I've never had an interest in doing cartoon renders, but this guy is so cute I just had to buy him.

    So many possibilties.

     

  • TJohnTJohn Posts: 11,107
    edited May 2017

    Having fun. smiley

    Duck.png
    640 x 800 - 795K
    Post edited by TJohn on
  • IkyotoIkyoto Posts: 1,159
    Tjohn said:
    Ikyoto said:

    A cape Joe.. Really? A friggin cape? I'll get it to flood the world in ducks to try and wash the memory of a cape away.

    This looks like a job for...

    Not helping the cause.laugh

  • thenotoriousjedthenotoriousjed Posts: 397
    edited May 2017

    I just wanted to stop in and give a tip of the cap to Joe Quick for this new toon duckie 

    toon duckie.jpg
    1700 x 2200 - 669K
    Post edited by thenotoriousjed on
  • MistaraMistara Posts: 38,675
    Stezza said:

    Getting that darn duck into Carrara yes

     

    cute heart

    gave the green Duckster a try 

    duckster.jpg
    1240 x 1450 - 198K
  • MistaraMistara Posts: 38,675
    Tjohn said:

    I miss the G2 'hide eyelash layer' morphs.

    Duck suffers from the stupid Iray bug where invisible surfaces still have an effect on the render.

    I found it necessary to go into geometry editor and just remove the eyelashes.

    Also, any good way to hide lacrimals? They kind of look... weird.

    Change the color to match the skin color?

     

    makin em transparent doesn't work?

    those teardrops are eyesocket material, used transparency in carrara to hide them.

  • artd3Dartd3D Posts: 165

    Surfer Duckie

    image

    Surfer Duckie.jpg
    1275 x 1020 - 779K
  • nonesuch00nonesuch00 Posts: 18,131
    artd3D said:

    Surfer Duckie

    image

    Very funny!

  • Oso3DOso3D Posts: 15,014
    edited May 2017

    *cough*

     

    Mod Edit  Please can you put swimming trunks on your rubber people, or turn them more obviously rubber colour, like green or prurple.

    Post edited by Chohole on
  • FirstBastionFirstBastion Posts: 7,762

    There's an awesome image of the duckie in the gallery   https://www.daz3d.com/gallery/#images/366126

  • TJohnTJohn Posts: 11,107

    *cough*

     

    "Rubber person, you're the one..." laugh

  • JoeQuickJoeQuick Posts: 1,704

    I really want to know what I missed.

    *cough*

     

    Mod Edit  Please can you put swimming trunks on your rubber people, or turn them more obviously rubber colour, like green or prurple.

     

  • ChoholeChohole Posts: 33,604
    JoeQuick said:

    I really want to know what I missed.

    *cough*

     

    Mod Edit  Please can you put swimming trunks on your rubber people, or turn them more obviously rubber colour, like green or prurple.

     

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