Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
It's in my DA gallery.
Though maybe they'll block that from my sig since it's not behind mature lock.
LOL, those looked like hard shiney plastic kewpie dolls I'm very surprised they were deemed ob
Your duck in the tub with 'rubber duckie kewpie dolls' if you have heard of those.
How on earth do I get the upper eyelids to open all the way? I just don't really care for the half open / stoner look.....
I fugured it out: load the gen3 male character. adjust the duck morph to the gen3 character. Under the posing tab choose the gen3 male head, not the duck head. Yup, turns out it is that simple!
Thanks so much FirstBastion! :)
Hey I tried like you did but I still not getting the upper eyelids all the way open. Can you please help me this little problem? Thanks
I want a new duck, one that doesn't quack all night. :-)
Love the new rendition!!
Our niece is getting married in October, with an Alice in Wonderland theme. Of course, I had to design a special card for her.
That's just so sweet!
Thanks!
Just got this in the hopes of creating a CGI version of Count Duckula, but capes/cloaks autofit really weirdly and can't get fangs (or teeth, in general) to show, at all.
Still should be good for Daffy, though! Having those colour and beak options is very useful. Really impressive in general.
Instead of conforming the cape/cloak, just scale it, parent it to the neck area and pose independently. For fangs, use a separate prop.
under Pose Controls/Head/Eyes there are Duckie Eyes Open Left and Duckie Eyes Open Right dials.
Not sure I have any suitably relevant fang-like props. Plus, the equal distancing placement on the bill would be frustrating to try gauging!
Hmm, - do you have any fang morphs for G3M/F? (or another figure) - use geometry editor to remove all but the teeth/fangs, then they'll keep their relative distance. Parent to the upper bill.
There used to be a great 'Toon Teeth' product in store but I can't find it now.
There's still https://www.daz3d.com/millennium-teeth but it's a bit old now (V3 era)
Will there be a G3F toon duck, too? What about ducklings?
The usual method would just put Gensesis 3 fangs at the typical distance apart from one another on a human mouth. The bill for this product would require them far wider apart (and a lot furher away from the head):
http://images4.fanpop.com/image/photos/15500000/Opening-Titles-count-duckula-15565633-352-264.jpg
Yes, I can see a difference and how you have grown as an Artist and creator.
I just wish I had the funds to buy the G3 one.
Maybe one day.
Awesome work though, really love your renders.
Pet
Show hidden properties:
scale-x (so they get further apart and wider (as in the pic) and scale-y/z as needed.
x/y/z-translate as needed.
Sorry for necroposting this thread, but finally i've purchased it. Now the question is there, by any chance, a hat and a sailor jacket around for him?
I think the Genesis 2 Male Naval Outfit (Slosh) will work reasonably well with autofit.
Naval Uniform for Genesis 2 Male(s) | Daz 3D