Spider Bot Mech [Commercial]
AntMan
Posts: 2,051
More stuff on sale then any mind can handle and yes a Spider Mech too.
I can't help it.
Main.jpg
1000 x 1300 - 1M
Pop1.png
1680 x 2200 - 5M
Post edited by Chohole on
Comments
It's not my mind I'm worried about...
Looks great!
Yeah it's time for Daz to issue a credit card so we can pay off all these new goodies over time!
I bought it as soon as I saw it... BUT! What's up with the hatch window? You can't alter the transparency without also affecting the transparency of the hatch-frame. The hatch window "glass" is not affected by the "Glass" opacity dial. The reason I ask, is because the hatch window stops you seeing inside the cockpit when the hatch is closed, which would be fine for some renders, but not all.
Options? Other than remoddeling the hatch, or creating new textures, which are overkill, in my situation. This is not a deal-breaker, as I'm keeping the 'bot, anyway.
transmap? Grey over the windows (lighter for more transparent), white over the frame / rest of image. Shouldn't be too hard to do a 'fill' using the diffuse map as a guide.
This looks awesome - but sadly the budget only allows for wishlisting for now.
Thanks, Silent Winter. I was considering it, and I'll try creating a transmap, if nothing easier is available (bad eyesight make's it difficult, but not impossible).
You can't alter the transparency without also affecting the transparency of the hatch-frame.
The promo shot shows a view through the glass.
What is that, then?
Have you seen images other than on the product page? Because none of the images there show a view through the hatch from the outside. Most of the images have the hatch open. Load the Spider Bot in Studio and you can see through the hatch reasonably well, untel you render an image. Then there is severe blurring of the cockpit.
Really, I like the product; I just want to modify it a little.
Double post
The Hatch glass has its own mat zone, and altering the cut out opacity does increase the transparency of just the hatch glass, the zone I'm looking at is the SB_Glass
I've lowered the Cutout opacity of the SB_Glass to 34%
Thank you, Scorpio!
It's there, further down from "Glass" properties. I have trouble seeing small details, but that's my problem
It's there, you have to click the Hatch material in the surface tab and the drop down is divided into the two Material zones. The Glass can be adjusted there. It never hurts to ask, I hope all is well.
(bad eyesight make's it difficult, but not impossible).
I'm sorry to hear and glad this all worked out for you. Yay to the Antman.