Sydney 8

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Comments

  • jukingeojukingeo Posts: 711
    AllenArt said:
    jukingeo said:

    Hello Laurie,

    Yes, I like a light to medium aging.   Usually between 40 an 65 ish.  Eva is a bit too young still and only is a bit older than most of the women featured on Daz.  Alexandra is more what I am after, but I am willing to go a bit older too.  I am not sure if I could age her more with what I currently have.  Sydney seems to come in at the right level, but I also want the ability to pull back the aging on her to make her bit younger too.  Edie is getting into the 70+ arena and I just don't like her look.   I would say that Alexandra and Sydney are my favorites in terms of a 'pretty' older woman that has her wrinkles in the right places. 

    That woman you created is awesome!  Pretty much what I am looking for.  Think too, Sandra Bullock.  She is aging beautifully and I love her all around look.   One thing I have noticed that Sydney has in comparison to Ms Bullock.  That little crease in the middle of the nose tip.  I love that!  It is one of Sandra's defining features.   She has a large nose, but I like that too.   I am a fanatic of large, but pretty noses on a woman.  Almost all the women I have created with Daz so far have a large (but pretty) nose.   Only the last woman I just  finished creating has a narrower nose, but it is still long.  So Sydney, right off the bat wins it in the nose department.   However, I do want to get rid of that orange look to her skin.  It looks so much better with a natural look as with your creation and also the other one a bit up that I liked.

    I have found out how to do a return, but I don't think that the people at Daz are there as Ihave not received a response as of yet.  I guess they do not work weekends!  But I wanted to return that one package and then get Sydney as she is still on sale.

    Thank you!

     

    If you want to minimize the orange, all you have to do is use the low or medium translucency setting that is included in most Daz Original material settings. The default, IMVHO, is much, much too high at 90%. That might be ok for a frog or a salamander, but not human skin ;). While it might be true that human skin does allow a good bit of light thru, it doesn't really intrude very far into the skin, not at 90% anyway. I also recommend Divamakup's Altern8 for the Genesis 8 crowd....it helps a lot to get a better looking skin. 

    As for Edie, give her another look. You'll notice that her skin looks much younger than she herself does...I think because she's more a fantasy figure that one jumps to the conclusion that she is old, when in fact her skin is quite nice (so is Ollie's for that matter). Anyway, just thought I'd mention it. :)

    Oh, and btw...that character you liked above IS Eva, so her skin does lend itself to well to an older woman if you can pull off the morphing :). In fact, most of her IS Eva.

    Laurie

     

    Hello Laurie,

    I don't quite fully grasp that issue with the translucency.  If that is referring to how shiny the skin is, then yes  I have noticed that and it is something I would like to dial down a bit if possible.  So with the color on Syndey, that can be ajusted then like any other surface?  While I have changed surface colors before, it was mostly in inanimate objects, such as dresses and other items.  I have not tried it on a skin before.  I figured the new color would just blot out all details on the skin, so I never tried it.  

    I will check out that link later on as I am on my tablet now, with my main computer...well rendering right now.   Yeah, my machine is tied up rendering.  I created a rather beautiful young woman last night and I want a really high resolution render this time around.   I might want to print her out and frame her.  Yeah, she turned out THAT good.  What more is what she is wearing and her setting, which is on what I considered, was one of the most beautiful grand staircases in the world. 

    As with Edie, I think I have to see some more examples first.  She kind of strikes me as having the wrinkles in the WRONG places.   LOL!

    So that is Eva, huh?  Impressive.  No dash of Sydney thrown in there?   The Eva Pro bundle is one Ihave been eying along with Alexandra.   That one has a few good things I like.  I am not sure if Eva is part of the Flashback sale this weekend.  I know Alexandra isn't.  When she goes on sale Iam definitely getting her Pro package.  

    So you did that with Eva and with what morphing package?  As of now I only have the standard Daz Female morphs.  It was suggested that I buy that considering that many characters are based on it.  For the most part I like it and it handles just about all of my needs for younger ladies.  But if you seen the pictures I posted, it doesn't seem to do much with aging.  Well, it does, but just not accurately and in the end I created a rather homely looking late 30's woman instead of a beautiful 45 year old woman.

    Thanks,

    Geo

     

  • AllenArtAllenArt Posts: 7,169

    There are a lot of settings in an Iray shader and you can essentially change all of them. If you don't like a skin's shininess, then you're going to need to adjust the amount and/or roughness of any gloss, particularly the dual lobe specular weight, reflectivity and roughness in the case of skin. I would try lowering the weight (or overall amount) of dual lobe specular to start with, maybe just 5% at a time, do a spot render over an area that seemed too glossy to you and see what you think. Changing the roughness will change the "spread" of the shine...that is to say a smaller number is less rough and the specular highlight will be smaller, sharper and brighter and a rougher (higher number) will give a larger, more diffuse shiny spot. The reflectivity setting will not change the amount of gloss or the size of the shiny spot, but will instead change how much light (or near objects in case of a shiny surface like glass) gets reflected back. You can fine tune just about everything in DS which is why I love it...everything from the skin to morphs to anything you want. You just need to experiment and/or take the time :).

    And no, the last image hasn't got one drop of Sydney...lol. There are a lot of different gals in there, but no Sydney. But I have images of Sydney farther back in the thread. I just wanted to illustrate you can make pretty much anything you want if you're creative and patient :).

    Laurie

  • jukingeojukingeo Posts: 711
    edited January 2019
    AllenArt said:

    There are a lot of settings in an Iray shader and you can essentially change all of them. If you don't like a skin's shininess, then you're going to need to adjust the amount and/or roughness of any gloss, particularly the dual lobe specular weight, reflectivity and roughness in the case of skin. I would try lowering the weight (or overall amount) of dual lobe specular to start with, maybe just 5% at a time, do a spot render over an area that seemed too glossy to you and see what you think. Changing the roughness will change the "spread" of the shine...that is to say a smaller number is less rough and the specular highlight will be smaller, sharper and brighter and a rougher (higher number) will give a larger, more diffuse shiny spot. The reflectivity setting will not change the amount of gloss or the size of the shiny spot, but will instead change how much light (or near objects in case of a shiny surface like glass) gets reflected back. You can fine tune just about everything in DS which is why I love it...everything from the skin to morphs to anything you want. You just need to experiment and/or take the time :).

    And no, the last image hasn't got one drop of Sydney...lol. There are a lot of different gals in there, but no Sydney. But I have images of Sydney farther back in the thread. I just wanted to illustrate you can make pretty much anything you want if you're creative and patient :).

    Laurie

    I DID play around with the settings when I was having trouble with a shiny part of a dress I was trying to render in an outdoor environment and it was creating these harsh bright 'spots' all over the dress.  It supposed to have a sheen to it.  So I went into the shaders for the dress to fix it and in the end I messed it up.  But I made a note of the settings you mentioned so this way I know what to go after now.    Yes, there are a tremendous amount of settings and frankly I don't know what many of them do.  Sadly the documentation for Daz Studio isn't the greatest.  For making a character using the morphs and poses, I am fine with that, but when it comes to shaders and lighting, I am still learning much there.

    No Sydney in that one, huh?  Well, today I have decided to give my 'Older Offce Woman' another go.  This time I used the skin from the Daisy / Malmorda package and put it into the the Skin Builder application.  I mainly just played around with it with that skin because I was worried if I did something wrong I would 'damage' the base Genesis 8 model.  Since that package I am going to return anyway, if I did something bad, it wouldn't be a big loss.  However, as it turns out, Skin Builder does everything in a temporary directory and you can't save over the original file, which is good.   So anyway, I used the settings to give the skin more spots, and more 'aged' details.  But instead of putting back on Daisy's body...I then opened up a fress Genesis 8 female base figure and I put the newly redone skin on her.  From there I worked on her face from scratch making all the adjustements using the Daz Studio facial morphs.  I did a little on the body too, but not that much.  One thing I noticed right off the bat is that the wrinkles, primairly those on the body where I don't have any aging morphs, the wrinkle is visually there, but there is no depth.   I had better luck with the face since I HAD a few morphs to play with, such as forhead wrinkles, the crows feet and laugh lines.

    Well, I have to say I had much better luck this time. And while I will not say that she is stunning...she is somewhat prettier now. Like I said, I think those face morphs were meant more for creating witches and 'hags'.  Whereas I was looking to create a well aged, but pretty woman.   I think I am almost there.   I have to say it is much harder to create an older woman in Daz than a younger one!  LOL!

    At any rate, I like the Skin Builder, but again, it caters more to creating 'younger beauties', but dialing up the settings for the age spots, skin blotches, spider veins does help to add to the aging process.  But it is true that the Aging Morph package would work more hand in hand with the Skin Builder to create a good way to age characters.  Still I am wondering if teaming up the Skin Builder with Sydney would also give me a good base for creating older, but attractive women.

    Thank you and everyone else for the input.  I think I am getting there!

    So far I what I have lined up for today is Sydney and also the Eva 8 Pro Bundle.  Being a new item, Sydney would qualify me for the Flashback weekend discount and the Eva 8 Pro Bundle is listed.  So that would be half the price on top of my PC discount.  So picking up that bundle for $47, is an attractive deal as I know I will use most of the stuff in that bundle.  As a bonus it has some cool fighting poses too.   So I will be quite busy tonight!

    Geo

    Post edited by jukingeo on
  • Ron KnightsRon Knights Posts: 1,785

    I'm very happy that DAZ has been releasing older people. For many years, I was frustrated because DAZ didn't offer any. Now I'm frustrated because I don't have enough money to buy them all right away.

  • 3Diva3Diva Posts: 11,550
    edited January 2019

    I'm very happy that DAZ has been releasing older people. For many years, I was frustrated because DAZ didn't offer any. Now I'm frustrated because I don't have enough money to buy them all right away.

    haha Yeah, true that. I had to pass on some of the bundles I wanted due to finances. But the great thing about Daz is that just about everything, eventually, goes on sale again. So if you missed it the first time, there's almost always a second chance if you're patient enough. :)

    Post edited by 3Diva on
  • Ron KnightsRon Knights Posts: 1,785

    I'm in a difficult time right now. I need to move to be nearer my family. My Dad is 91, and I don't want to miss out on whatever time we have left. The DAZ Goodies can wait awhile.

  • 3Diva3Diva Posts: 11,550

    I'm in a difficult time right now. I need to move to be nearer my family. My Dad is 91, and I don't want to miss out on whatever time we have left. The DAZ Goodies can wait awhile.

    For sure - family definitely always comes first. :) 

    I hope you'll be able to move soon and enjoy time with your Dad. Time with loved ones is precious. :)

  • Ron KnightsRon Knights Posts: 1,785

    Thanks. I was living in Maine for many years. I moved back to Minnesota in 2014 because my family had come back to Minnesota. I moved to a small town where my brother lived. I hadn't seen my brother in over 30 years. Less than a year later, my parents were unable to drive the 60-mile trip to visit. I was living in the same building with my brother. The relationship never worked out. Then my brother had to go to a nursing home. I should have moved closer to my parents, rather than near my brother. Now I have to move all over again.

  • jukingeojukingeo Posts: 711

    I'm very happy that DAZ has been releasing older people. For many years, I was frustrated because DAZ didn't offer any. Now I'm frustrated because I don't have enough money to buy them all right away.

    Being new to Daz and just signing up in December I was surprised at this too.  While most of the models were these thin gorgeous model type ladies, they did have options for some other woman body shapes.  There are tall women, short women, thin stick figure women, thicker women, athletic women, muscular women, but for some reason, there were / are not many older women.  Eva and Gia are slightly older than most of them.   I came across Mabel and she looked a bit too old and frankly she is a bit odd looking.  Finally I came across Alexandra 8, now here was a nice proportionate and beautiful woman that is in the mid to upper 30's range.  Further, Iike most of what was in the Pro Package.  The problem is the price as it is too expensive, even with the PC discount.  Now they released Sydney, finally someone in the 45 - 55 age range.  Further, right now she is being offered at a good introductory price.  As it is, being a newbie to Daz Studio, I didn't know better and my first couple orders I placed without knowing about the Platium Club.   I know I racked up over $300 in December alone!  I realized I had to make wiser purchases.  Mainly I started to buy better dress packages in which many different outfits can be made from it.  Sure I have my other favorites as well, but this one was area, I knew I could save some money.  Hair is a problem though and only recently I been discovering that certain hair types for sale even offer adjustability in the hair style...again saving some money.   But this situation with creating a pretty, older woman though...definitely requires some spending.  I got myself the Genesis 8 female Skin Builder and I am hoping for the Aging Morph package goes on sale.  But for now I think I should be able to do something with the skin builder and Sydney.   So I am going to pick her up.  Also with the Flashback sale going on, with a purchase of a new item (Sydney), I think I am also going to get the Eva 8 package, as that was a good one that had many items.   Also as Laurie proved above, Eva is a good candidate for aging.

     

  • Ron KnightsRon Knights Posts: 1,785

    You can really get some great discounts if you're a PC member, and catch the right sale. I did it before, and will likely do it again.

  • StingerStinger Posts: 324
    edited January 2019

    Sydney is sizzling!

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  • (with Christain) 

    Gimme Gimme Gimmee

    https://www.daz3d.com/gallery/#images/725786

    image

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  • jukingeojukingeo Posts: 711

    You can really get some great discounts if you're a PC member, and catch the right sale. I did it before, and will likely do it again.

    Yeah, sometimes they come sooner than later.  Like I said about a week ago in that I was hoping that the Skin Builder pack app would go back on sale.  Low and behold, this weekend Daz offered the Flashback sale and that gave me a second chance to get it at half the price.  Also I WAS looking at Eva 8 before, but preferred Alexandra, but I am not paying over $90 for the pro package for either.  However, with the Flashback special I was able to pick up the Eva 8 Pro bundle for $47.  Now THATis a good deal!  I have not tried out anything from that package yet as I also purchased Sydney last night and I was playing around with her (more below).

     

    Stinger said:

    Sydney is sizzling!

    Very impressive! I love her laugh lines!  I bought Sydney last night, but without the HD add-on.  I am finding out that she works very different from other characters.  For staters, her makeup is in a totally different area and not under materials.  Also her eye makeup and lipstick are in the same preset.  I don't care for that too much.  Also,, the makeup only renders in Iray mode and unfortunately I do not have a video card, so it takes a while for the results to come up.  It was late and I was falling asleep at my machine and I didn't finish what I was doing.  But right off the bat I noticed that Sydney has a FAR more pleasing face than the two ladies I got in the Daisy / Malmorda package.  I also love Sydney's nose.  Yep Iove a large nose on a woman, LOL!  In fact after looking at some of the beautiful work done with Sydney (and in Laurie's case, Eva), I became rather embarrased with my attempts and pulled the pictures down.  Using the base of either Daisy or Malmorda.  With those skins, I just cant seem to overcome that 'old hag' look.   And it didn't look right on the body as the even with the aging lines, the bodies just looked much younger.   I can tell Sydney is going to work out much better, but I do have to play with her skin too as I want to get rid of the orange spray tan look.  

    I know I am going to have to eventually get a graphics cards as some of my more detailed renders of late are taking 1 to 2 hours to finish!  That is with a full environment of course.   Usually if it is only a character, it takes about 20 minutes or so.  This time I am also rendering a fairy with wings and I am trying a new environment and the first two renders I did today took about 1 3/4 hours each!  Ouch!

    But yeah, I have noticed that Sydney is very different to work with.  So it is going to take some getting used to.  Later on I want to go through the Eva 8 package.  I know I want to put Sydney in the black dress that comes with that package.  Heh Heh!

  • nicsttnicstt Posts: 11,715
    L'Adair said:
    nicstt said:
    L'Adair said:
    nicstt said:
    L'Adair said:
    nicstt said:
    L'Adair said:
    alienarea said:

    Got her, including the HD add-on. Thinking about returning her immediately. When you dial out the Sydney body the G8F base shows a folding-out wrinkle below her breasts. 

    I don't believe anyone addressed this definitively yet, so I brought both Sydney and Sydney HD into DS and dialed out just the body morph on each. The wrinkle below the breasts is only there when you remove the body morph, but leave the HD body morph.

    I won't return her because of it, but it's a shame the wrinkle is there. I've been known to use a different body on a figure while still using the HD morph. However, with clothing covering the chest, it might not cause an issue. On the other hand, the added detail around the base of her large breasts adds realism to the skin. After half a century, the skin that's pulled by the weight of the mammary glands has it's own set of lines and wrinkles, something I've not seen in a 3D figure before.

    I didn't do any rendering as it's well past my bedtime, but I wanted to reassure anyone wondering about this issue, that it isn't a problem with the base morph.

    Normal maps can also add such detail; not got the character so cant check.

    In this case, I also dialed out the HD morph and the wrinkle went away. However, I didn't render either one, so I can't yet say how the normal maps affect them.

    A small section of Olympia 8 Normal map; as you can see, that detail at the base of the breast will cause creasing. As, what appears to be, an uncompressed tiff, it will have lots of detail too.

    @nicstt, I think there is a misunderstanding based on the use of the word "wrinkle". Sydney is an older gal and she has lots of wrinkles, which I love. However the issue with the breasts if one tries to use the HD morph with the G8F Base Female is a crease in the mesh. Here is an image I put together in Photoshop from saving viewport draws that should show you exactly what I mean. Normal Maps are off. I have not tried the HD on any other figure/character morph.

    Sydney8 Breast Crease Detail Hd On Base Morph Off

    As many of us like to use the face of one character with the body shape of another, it's important to know about this in advance. I think it would be great if there were a separate morph to dial this out, kind of like the Nose smaller morphs for Ollie and Edie, so the HD morph could be used with other body shapes,

    I've gone back to my earlier posts and changed wrinkle to crease, for clarity.

    The creases mainly relate to bust size; it causes the skin to fold, much like it folks at the groin and abdomen when bending over - even with very slim folks.

    As an older woman, I have first-hand knowledge of how the skin beneath the breasts creases at various stages of age and breast size. I assure you, my skin has never doubled over on itself into a crease below the breasts. Perhaps I'm the odd-woman out…?

    Regardless, I hope we can agree to disagree on this issue…

    of course; it is likely some issue with trying to create wrinkles for a 3d object on a 2d plain.

  • AllenArtAllenArt Posts: 7,169
    sapat said:

    Oooh, I think I have him....runs to check...Yes!  If it's this one, I have it.
    https://www.daz3d.com/russell-hd-for-michael-7

    Wow, you really have worked him over! But in a good way, cheeky

    That's the one...hehe :)

    Laurie

  • AnotherUserNameAnotherUserName Posts: 2,727
    edited January 2019

    Heres another one I did. I hope her makeup looks alright. Street makeup is not one of my strongest skill sets.laugh

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  • SDevSDev Posts: 158
    edited January 2019

    I'm very happy that DAZ has been releasing older people.

    THIS!

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  • jukingeojukingeo Posts: 711
    edited January 2019

    Heres another one I did. I hope her makeup looks alright. Street makeup is not one of my strongest skill sets.laugh

    Wow!    You managed to push the age on her closer to to the 67-70 area, yet she is still a beauty!  It even looks like there are more wrinkles in the body area too!  

    I am very impressed with the way you guys have really worked at Sydney as a base to created an even more beautiful older woman.  This is exactly what I am looking for.  Further...

     

    SDev said:

    I'm very happy that DAZ has been releasing older people.

    THIS!

    You made Sydney look younger here.  In both cases you both managed to get rid of that orange color to her skin.

    Well, I am STILL at it myself.  In fact working with Sydney, she seems to have her OWN learing curve.  I was most of the day on her today and I finally came up with something.  But I found working with the full face makeup presets to be awful at best. So I went with the one I liked the most, which was the 'gothic' look.  While I liked the eye makeup, I am NOT fond of the black lipstick.  But I ran with it anyway, and I put her in a gothic outfit.  I also changed some of her facial details a bit to create a bit of a different look.  I narrowed the nose, but made it longer.  I slightly changed the eye shape and size.  I made the cheeks larger and the jaw smaller.  Overall I really didn't do too much to the face as many setting where where they needed to be.   So this is what I came up with (see attached).   While not as pretty as what you guys created, I am getting closer.  At least this time I am not embarassed by my results!  LOL!

    I think having the HD overlay definitely does make a difference.while her face does look aged, her body doesn't.  But at an additional $17, I can't really justify the cost right now.  Perhaps I may not need it if I get the Aging Morphs package.  But I am waiting for that to go on sale.

    Two issues that I addressed with the skin.  I went into surfaces and selected all visible skin surfaces (by just clicking on 'skin').  I immediately found the offending Orange Oompa Loopma skin setting, by virtue of it being...orange!  But when I tried my first render, I have noticed tht there was still some redness in the skin and I was getting these ususual tiny black spots.  Looking at the surface controls again.  I remember there was mention of the translucency being set too high.   Sure enough, when I saw the control, it was almost rammed all the way to the right.  So I dialed that down a bit and that not only lowered the amount of tiny black spots, I was seeing, but also the the skin became less red and more white.  So I went with that.  Again the results are in the photos below with the second one being a closeup of the face.  On the face I can definitely see the aging details.  But without the HD overlay it is not as pronounced as with some of the other examples here.  I DO have some aging morphs, but not many.  I have the crowsfeet by the eyes, the bags under the eyes.  Also other morphs to make the face look older such as the puffy cheeks and laugh lines.  Even the creases on the neck look good.   But when I look at the first picture, her skin has an aged look, but no wrinkles or extra details like that.  So in relation to her face, her body looks a bit too young. I initially had her in a more "exposed" outfit to reflect the 'biker' look more, but it didn't look right.  So I switched over to a more gothic look.  That seems to work well.

    I have to say that the Sydney skin is FAR more attractive than the ones in the Daisy / Malmorda package I got.  I am hoping Daz gets me a refund on that package.  I know even with what I did below there is still room for improvement to make her prettier yet, but the results are certainly better.  Also I would like to know what to do to eliminate those black spots completely as they are annoying and it seems to only show up on the Sydney skin.

    EDIT:  I just noticed that the black spots during my rendering turned white.  That looks even worse.  Now I am very curious as to what is causing that.  ...Yeah, I just did another test render from another woman I created and the spots are not there.  So something is going on with the Sydney skin.

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  • Oso3DOso3D Posts: 15,014

    My Sydney render...

     

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  • jukingeo said:

    Heres another one I did. I hope her makeup looks alright. Street makeup is not one of my strongest skill sets.laugh

    Wow!    You managed to push the age on her closer to to the 67-70 area, yet she is still a beauty!  It even looks like there are more wrinkles in the body area too!  

    I am very impressed with the way you guys have really worked at Sydney as a base to created an even more beautiful older woman.  This is exactly what I am looking for.  Further...

    This is what I did to really bring out the wrinkles. If you select a character and look at the models General settings in the Parameters tab you will see two settings called SubDivision Level and Render SubD Level(Minimum). Alot of the time, the characters default subd levels are fine. If you want to bring out more of the detail in the sculpt, raise the Render SubD Level(Minimum). Sydneys default is 2. I raised it to 4. 4 is considered high for a character(?) I believe. Just be careful with this setting as it can really test your computer. I dont know exactly how it works but it can bring out some nice detail. Her shin translucency is just the daz low preset. The light also did alot of the work through tone mapping, etc.

  • jukingeojukingeo Posts: 711

    This is what I did to really bring out the wrinkles. If you select a character and look at the models General settings in the Parameters tab you will see two settings called SubDivision Level and Render SubD Level(Minimum). Alot of the time, the characters default subd levels are fine. If you want to bring out more of the detail in the sculpt, raise the Render SubD Level(Minimum). Sydneys default is 2. I raised it to 4. 4 is considered high for a character(?) I believe. Just be careful with this setting as it can really test your computer. I dont know exactly how it works but it can bring out some nice detail. Her shin translucency is just the daz low preset. The light also did alot of the work through tone mapping, etc.

    Ahhh, so that is it, huh?  Ok, thanks for the info.  Oh!  But is this setting dependant on the HD layer, which I am assuming you have.  I didn't buy that when I picked up Sydney.  I will eventually get it, but when there is a better sale on it.

     

  • KharmaKharma Posts: 3,214

    Heres another one I did. I hope her makeup looks alright. Street makeup is not one of my strongest skill sets.laugh

    She looks fantastic, great job @AnotherUserName, makeup looks really good, perfect for her age.  i really like the hair too, looks so soft and flowy, 

  • L'AdairL'Adair Posts: 9,479
    edited January 2019

    @jukingeo, The spots you are seeing in your render are caused by an issue with Iray and the SSS Mode in the Surfaces materials. The spots aren't actually black, but transparent. When I look at your images, I see white spots. There are two workarounds: 1) in Render Settings->Environment, set Draw Dome to On, or 2) in the Surfaces->Editor, type SSS Mode into the filter field, select Skin-Lips-Nails and change the SSS Mode from Chromatic to Mono.

    I believe this has been fixed in the current Beta. I haven't seen those "spots" in my work in a long time. (I'm using the 4.11 beta.)

    You can change the Lips in the Surfaces->Editor as well.

    1. To go back to the natural lips, select the Lips, type Diffuse into the filter field, and set the Diffuse Overlay Weight to 0.00,
    2. Or to use another makeup for the lips, don't change the Diffuse Overlay Weight value. Instead, replace the images for both the Diffuse Overlay Weight and the Diffuse Overlay Color. (They will be the same.)
      • Click on the  image for Diffuse Overlay Color and in the resulting popup menu,
      • Take note of the filename, (it will have a mark next to it,) and
      • Then select Browse. The material folder for Sydney will open.
      • Now look for the filename of the image you want to replace, as the makeup files will all be named similarly. The only difference may be a single number.
      • Select another makeup and click the Open button.
      • If you don't know which makeup you want to use for the lips, you may have to repeat this step until your find the one you like.
      • Now replace the image for the Diffuse Overlay Weight with the image you chose for the Diffuse Overlay Color. It will be in the popup list, so you shouldn't have to browse to find it.

    It's actually pretty easy once you've done it.

    Post edited by L'Adair on
  • jukingeo said:

    This is what I did to really bring out the wrinkles. If you select a character and look at the models General settings in the Parameters tab you will see two settings called SubDivision Level and Render SubD Level(Minimum). Alot of the time, the characters default subd levels are fine. If you want to bring out more of the detail in the sculpt, raise the Render SubD Level(Minimum). Sydneys default is 2. I raised it to 4. 4 is considered high for a character(?) I believe. Just be careful with this setting as it can really test your computer. I dont know exactly how it works but it can bring out some nice detail. Her shin translucency is just the daz low preset. The light also did alot of the work through tone mapping, etc.

    Ahhh, so that is it, huh?  Ok, thanks for the info.  Oh!  But is this setting dependant on the HD layer, which I am assuming you have.  I didn't buy that when I picked up Sydney.  I will eventually get it, but when there is a better sale on it.

     

    No, I dont have the HD. This is the base Sydney 8, nothing else.

  • Kharma said:

    She looks fantastic, great job @AnotherUserName, makeup looks really good, perfect for her age.  i really like the hair too, looks so soft and flowy, 

    Thanks Kharma, I can never tell with makeup. I get confused by color combinations sometimes.laugh The hair is Side Swept ROse Hair by Zoro_d and it is actually a freebie over at renderosity.

  • shaneseymourstudioshaneseymourstudio Posts: 383
    edited January 2019

    She looks good with Altern 8 Alexandra shader:

    SydneyS5AlternResize.jpg
    2954 x 3840 - 2M
    Post edited by shaneseymourstudio on
  • Heres another one I did. I hope her makeup looks alright. Street makeup is not one of my strongest skill sets.laugh

    So gorgeous I don't even have words...

  • So gorgeous I don't even have words...

    Thanks missuskisses! I can render a good one every now and then.wink

  • jukingeojukingeo Posts: 711
    L'Adair said:

    @jukingeo, The spots you are seeing in your render are caused by an issue with Iray and the SSS Mode in the Surfaces materials. The spots aren't actually black, but transparent. When I look at your images, I see white spots. There are two workarounds: 1) in Render Settings->Environment, set Draw Dome to On, or 2) in the Surfaces->Editor, type SSS Mode into the filter field, select Skin-Lips-Nails and change the SSS Mode from Chromatic to Mono.

    I believe this has been fixed in the current Beta. I haven't seen those "spots" in my work in a long time. (I'm using the 4.11 beta.)

    You can change the Lips in the Surfaces->Editor as well.

    1. To go back to the natural lips, select the Lips, type Diffuse into the filter field, and set the Diffuse Overlay Weight to 0.00,
    2. Or to use another makeup for the lips, don't change the Diffuse Overlay Weight value. Instead, replace the images for both the Diffuse Overlay Weight and the Diffuse Overlay Color. (They will be the same.)
      • Click on the  image for Diffuse Overlay Color and in the resulting popup menu,
      • Take note of the filename, (it will have a mark next to it,) and
      • Then select Browse. The material folder for Sydney will open.
      • Now look for the filename of the image you want to replace, as the makeup files will all be named similarly. The only difference may be a single number.
      • Select another makeup and click the Open button.
      • If you don't know which makeup you want to use for the lips, you may have to repeat this step until your find the one you like.
      • Now replace the image for the Diffuse Overlay Weight with the image you chose for the Diffuse Overlay Color. It will be in the popup list, so you shouldn't have to browse to find it.

    It's actually pretty easy once you've done it.

    I think I did something 'stupid' when trying to get rid of that orange 'spray tan'.   I did something to the surface.  WHen you mentioned SSS, I recall messing with something like that.  At any rate, since I didn't like the way that one came out, I am just going to start over and ONLY touch that orange diffusion setting and the translucency.  I noticed that was dialed up too high.

     

    No, I dont have the HD. This is the base Sydney 8, nothing else.

    Wow, that's fantastic!  I have to try that what you did as it looks amazing.  So far I have not had my luck and even though the look of my 'older woman' is getting better, she is just not turning out like what others have posted here.   I don't get it either as to why I am having so much troubles with creating an older woman.   Since Laurie mentioned working with Eva and I bought Eva with Sydney.  I decided to play around with Eva last night.  I tried to make her look older.  But the skin wrinkling results are not the same, so Eva still looks younger, but not as young as the base Eva.  Mainly the mouth area and a bit of crows feet by the eyes.  Some puffiness ot the eyelids.  Perhaps she's about mid - late 30's?  ish??   So I whipped this woman up really quick last night (see attached).   ....Not bad, huh?  Ask me to do a younger looking woman, no problem.

     

     

    EvaBlackDressFlexing.png
    966 x 922 - 1M
  • Carola OCarola O Posts: 3,823

    Haven't gotten around rendering her until now, so here she is. It's a little bit of a mix... Sydney 8 at 50% with Alabama, BD Hilde and Nicole mixed in at 20% each. Skin is Sydney, make-up is Ultimate Make-Up for genesis 8 female and eyebrows are Macarena.

    Sydney - Portrait

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