Unclear Iray Renders

No matter what I try I just cannot get a clear render, they all come out unclear like they are full of little dots but if I render in 3Delight it comes out fine but then none of the lights work and the windows are messed up.

Can anyone help? Ho do I get a clear Iray render? 

 

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Comments

  • FishtalesFishtales Posts: 6,043
    edited January 2021

    Looks like the render hasn't completed so some things to look at.

    https://renderguide.com/daz3d-render-settings/

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/surfaces/shaders/iray_uber_shader/shader_general_concepts/start

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/render_settings/engine/nvidia_iray/tone_mapping/start

    It could also be caused by too much gloss on the car, lower the Glossiness, or the main light is too strong which you can reduce by lowering the Lumen or compensate by changing the Tone Mapping settings.

    Post edited by Fishtales on
  • HylasHylas Posts: 4,772

    You need to render longer. Go to Render Settings -> Progressive Rendering and set Max Time to 0 to disable the timer (it's 2h by default.)

  • How is the scene lit? Is it in an enclosed space or is it open?

  • Richard Haseltine said:

    How is the scene lit? Is it in an enclosed space or is it open?

    Its open and only lighting is the car lights and camera headlamp (set to very low) as its meant be darkish/early morning  

  • oconnordavid16oconnordavid16 Posts: 160
    edited January 2021

    Hylas said:

    You need to render longer. Go to Render Settings -> Progressive Rendering and set Max Time to 0 to disable the timer (it's 2h by default.)

     will try this tonight so thanks :) 

    Post edited by oconnordavid16 on
  • Fishtales said:

    Looks like the render hasn't completed so some things to look at.

    https://renderguide.com/daz3d-render-settings/

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/surfaces/shaders/iray_uber_shader/shader_general_concepts/start

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/render_settings/engine/nvidia_iray/tone_mapping/start

    It could also be caused by too much gloss on the car, lower the Glossiness, or the main light is too strong which you can reduce by lowering the Lumen or compensate by changing the Tone Mapping settings.

    will have a look at these thanks :)  

  • oconnordavid16 said:

    Richard Haseltine said:

    How is the scene lit? Is it in an enclosed space or is it open?

    Its open and only lighting is the car lights and camera headlamp (set to very low) as its meant be darkish/early morning  

    You might want to add an HDR and then adjust the Tone Mapping settings (especially gamma) to get the look you want.

  • Richard Haseltine said:

    oconnordavid16 said:

    Richard Haseltine said:

    How is the scene lit? Is it in an enclosed space or is it open?

    Its open and only lighting is the car lights and camera headlamp (set to very low) as its meant be darkish/early morning  

    You might want to add an HDR and then adjust the Tone Mapping settings (especially gamma) to get the look you want.

    How would I do that?  

  • oconnordavid16 said:

    Hylas said:

    You need to render longer. Go to Render Settings -> Progressive Rendering and set Max Time to 0 to disable the timer (it's 2h by default.)

     will try this tonight so thanks :) 

    this worked, its not looking better but is taking a very long time, have to stop it now as can't leave the pc on when going to sleep or going out  

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  • HylasHylas Posts: 4,772
    edited January 2021

    An outdoor render should not be taking this long.

    In Render Settings -> Environment, make sure Environment Mode is set to Dome & Scene.

    Drop an appropriate HDRI in Environment Map. Here's a free one that might suit you: https://hdrihaven.com/hdri/?c=night&h=shanghai_bund

    Control intensity and orientation of the HDRI with Environment Intensity and Dome Rotation.

    In Render Settings -> Tone Mapping, for night/dusk renders I usually increase ISO to 200-400. See if that helps.

     

    Post edited by Hylas on
  • Hylas said:

    An outdoor render should not be taking this long.

    In Render Settings -> Environment, make sure Environment Mode is set to Dome & Scene.

    Drop an appropriate HDRI in Environment Map. Here's a free one that might suit you: https://hdrihaven.com/hdri/?c=night&h=shanghai_bund

    Control intensity and orientation of the HDRI with Environment Intensity and Dome Rotation.

    In Render Settings -> Tone Mapping, for night/dusk renders I usually increase ISO to 200-400. See if that helps.

     

     

    not having much luck even with doing this, can't seem to get the image right and the render is still taking ages so long that ive had stop it as couldn't leave the pc on when out out going sleep, there is alot of emmisve lighting with the car lights

  • Looks like I will haver to put up with unclear renders as noting I try seems to work, 9 hours and it still is only 60% 

  • FishtalesFishtales Posts: 6,043

    Can you attach the scene file so that someone can try and replicate the scene if they have the elements?

  • ps2000ps2000 Posts: 278

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

  • Fishtales said:

    Can you attach the scene file so that someone can try and replicate the scene if they have the elements?

    Don't think id be able to d othat, is quite alot of emiisve lighting in it which i've heard could slow renders down  

  • ps2000 said:

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

    Not sure actually, how do I check that?  

  • FishtalesFishtales Posts: 6,043

    oconnordavid16 said:

    Fishtales said:

    Can you attach the scene file so that someone can try and replicate the scene if they have the elements?

    Don't think id be able to d othat, is quite alot of emiisve lighting in it which i've heard could slow renders down  

     Create a post; click on Attach File at the bottom; Choose File and then go to where you have saved the scene file and double click on it; post comment.

  • ps2000ps2000 Posts: 278
    edited January 2021

    oconnordavid16 said:

    ps2000 said:

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

    Not sure actually, how do I check that?  

    Go under Render > Render Settings > Advanced

    There under Hardware should be a list of render devices. Normally your cpu and gpus are listed there. The box before cpu should be unchecked to disable your cpu as rendering device. 

    Even a slower gpu renders several times faster than a fast top of the line cpu (in case of iray). So it's definitely worth looking into. But make sure to get a gpu with enough ram (at least 8gb). Should your scene be too big it doesn't render or falls back to the cpu as rendering device. 

    What cpu and gpu do you have?

    Post edited by ps2000 on
  • HyelioaHyelioa Posts: 13

    did you try modifying the shader?  Looks like it maybe to glossy?

  • ps2000 said:

    oconnordavid16 said:

    ps2000 said:

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

    Not sure actually, how do I check that?  

    Go under Render > Render Settings > Advanced

    There under Hardware should be a list of render devices. Normally your cpu and gpus are listed there. The box before cpu should be unchecked to disable your cpu as rendering device. 

    Even a slower gpu renders several times faster than a fast top of the line cpu (in case of iray). So it's definitely worth looking into. But make sure to get a gpu with enough ram (at least 8gb). Should your scene be too big it doesn't render or falls back to the cpu as rendering device. 

    What cpu and gpu do you have?

    CPU ----- AMD Ryzen 7 2700X Eight-Core Processor     3.70 GHz 

    GPU ----- NVIDIA GeForce GTX 1660 SUPER 

     

     

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  • Hyelioa said:

    did you try modifying the shader?  Looks like it maybe to glossy? 

     

    Dont think I used any shaders  

  • Fishtales said:

    oconnordavid16 said:

    Fishtales said:

    Can you attach the scene file so that someone can try and replicate the scene if they have the elements?

    Don't think id be able to d othat, is quite alot of emiisve lighting in it which i've heard could slow renders down  

     Create a post; click on Attach File at the bottom; Choose File and then go to where you have saved the scene file and double click on it; post comment.

    I'm using alot of differeant things in the scence including stuff not in this particuklar image and things that other people may not have such as th  cars etc

  • ps2000ps2000 Posts: 278

    oconnordavid16 said:

    ps2000 said:

    oconnordavid16 said:

    ps2000 said:

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

    Not sure actually, how do I check that?  

    Go under Render > Render Settings > Advanced

    There under Hardware should be a list of render devices. Normally your cpu and gpus are listed there. The box before cpu should be unchecked to disable your cpu as rendering device. 

    Even a slower gpu renders several times faster than a fast top of the line cpu (in case of iray). So it's definitely worth looking into. But make sure to get a gpu with enough ram (at least 8gb). Should your scene be too big it doesn't render or falls back to the cpu as rendering device. 

    What cpu and gpu do you have?

    CPU ----- AMD Ryzen 7 2700X Eight-Core Processor     3.70 GHz 

    GPU ----- NVIDIA GeForce GTX 1660 SUPER 

     

    You should unselect the cpu and cpu fallback and then test if it renders. It could be that it falls back on only the cpu if the scene is bigger (you have only 6gb ram after all)

    If it doesn't render with only the gpu try making thinks invisible that are not in the view of the camera (this way you save some ram and the card can maybe render the scene.

  • ps2000 said:

    oconnordavid16 said:

    ps2000 said:

    oconnordavid16 said:

    ps2000 said:

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

    Not sure actually, how do I check that?  

    Go under Render > Render Settings > Advanced

    There under Hardware should be a list of render devices. Normally your cpu and gpus are listed there. The box before cpu should be unchecked to disable your cpu as rendering device. 

    Even a slower gpu renders several times faster than a fast top of the line cpu (in case of iray). So it's definitely worth looking into. But make sure to get a gpu with enough ram (at least 8gb). Should your scene be too big it doesn't render or falls back to the cpu as rendering device. 

    What cpu and gpu do you have?

    CPU ----- AMD Ryzen 7 2700X Eight-Core Processor     3.70 GHz 

    GPU ----- NVIDIA GeForce GTX 1660 SUPER 

     

    You should unselect the cpu and cpu fallback and then test if it renders. It could be that it falls back on only the cpu if the scene is bigger (you have only 6gb ram after all)

    If it doesn't render with only the gpu try making thinks invisible that are not in the view of the camera (this way you save some ram and the card can maybe render the scene.

     

    Does not render at all then  

  • ps2000 said:

    oconnordavid16 said:

    ps2000 said:

    oconnordavid16 said:

    ps2000 said:

    Do you render with your cpu?

    That can take a long time, especially if it's only a mid-range cpu.

    For iray-rendering you should use a halfway decent nvidia-gpu with enough ram (8gb), it renders several times faster than a cpu.

    Not sure actually, how do I check that?  

    Go under Render > Render Settings > Advanced

    There under Hardware should be a list of render devices. Normally your cpu and gpus are listed there. The box before cpu should be unchecked to disable your cpu as rendering device. 

    Even a slower gpu renders several times faster than a fast top of the line cpu (in case of iray). So it's definitely worth looking into. But make sure to get a gpu with enough ram (at least 8gb). Should your scene be too big it doesn't render or falls back to the cpu as rendering device. 

    What cpu and gpu do you have?

    CPU ----- AMD Ryzen 7 2700X Eight-Core Processor     3.70 GHz 

    GPU ----- NVIDIA GeForce GTX 1660 SUPER 

     

    You should unselect the cpu and cpu fallback and then test if it renders. It could be that it falls back on only the cpu if the scene is bigger (you have only 6gb ram after all)

    If it doesn't render with only the gpu try making thinks invisible that are not in the view of the camera (this way you save some ram and the card can maybe render the scene.

     

    Does not render at all then  

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  • FishtalesFishtales Posts: 6,043

    oconnordavid16 said:

    Fishtales said:

    oconnordavid16 said:

    Fishtales said:

    Can you attach the scene file so that someone can try and replicate the scene if they have the elements?

    Don't think id be able to d othat, is quite alot of emiisve lighting in it which i've heard could slow renders down  

     Create a post; click on Attach File at the bottom; Choose File and then go to where you have saved the scene file and double click on it; post comment.

    I'm using alot of differeant things in the scence including stuff not in this particuklar image and things that other people may not have such as th  cars etc

    That doesn't really matter but it will give people an idea of your render settings and they can substitute whatever they have for what is missing. 

  • FishtalesFishtales Posts: 6,043

    oconnordavid16 said:box before cpu should be unchecked to disable your cpu as rendering device

     

    You should unselect the cpu and cpu fallback and then test if it renders. It could be that it falls back on only the cpu if the scene is bigger (you have only 6gb ram after all)

    If it doesn't render with only the gpu try making thinks invisible that are not in the view of the camera (this way you save some ram and the card can maybe render the scene.

     

    Does not render at all then  

    If it doesn't render with the CPU unselected then you are running out of memeory on your graphics card and that is why the renders are taking a long while as it is dropping back to CPU rendering. 

  • Fishtales said:

    oconnordavid16 said:box before cpu should be unchecked to disable your cpu as rendering device

     

    You should unselect the cpu and cpu fallback and then test if it renders. It could be that it falls back on only the cpu if the scene is bigger (you have only 6gb ram after all)

    If it doesn't render with only the gpu try making thinks invisible that are not in the view of the camera (this way you save some ram and the card can maybe render the scene.

     

    Does not render at all then  

    If it doesn't render with the CPU unselected then you are running out of memeory on your graphics card and that is why the renders are taking a long while as it is dropping back to CPU rendering.  

    my gpu mempry seems to be fine  

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  • Fishtales said:

    oconnordavid16 said:

    Fishtales said:

    oconnordavid16 said:

    Fishtales said:

    Can you attach the scene file so that someone can try and replicate the scene if they have the elements?

    Don't think id be able to d othat, is quite alot of emiisve lighting in it which i've heard could slow renders down  

     Create a post; click on Attach File at the bottom; Choose File and then go to where you have saved the scene file and double click on it; post comment.

    I'm using alot of differeant things in the scence including stuff not in this particuklar image and things that other people may not have such as th  cars etc

    That doesn't really matter but it will give people an idea of your render settings and they can substitute whatever they have for what is missing. 

    Ah, would screenshots of my setting work no? I don't really want to share the scene  

  • FishtalesFishtales Posts: 6,043

    @oconnordavid16

    Is that showing the memory while running the render?

    Showing your settings would help, yes?

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