What causes this texture stretching? (Solved)
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Why does my model have this texture stretching in Daz, but not elsewhere? The UV maps are perfect, and the topology is good. There's obviously something I'm missing...
EDIT: The mystery was solved on the Discord, this happens when you apply Subdivision in Daz.
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Why dis.jpg
1156 x 849 - 1M
Post edited by Those Things on
Comments
That is the main reason i don't subD objects, only figures and clothing. Wasn't aware DAZ had a discord, what discord?
Ah, it's the discord for PAs. But there is an unofficial discord too, and I think this link invites you: https://discord.gg/Wwrfcsz
Your UV editor should be able to work on the UVs in SubD.
Thanks for the invite, signed up to check it out.