Blue axis rotation does Green. Green also does Green.
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Am I the only one who has this problem?
I try to rotate something selecting the Blue Axis and the object rotates in the Green Axis.
I select the Green Axis which works as normal.
It's frustrating. Is there a fix?
Comments
Two options: if you are using the Viewport gizmo, change the coordinate system to Universe in the Tool Settings pane; alternatively, parent the item to a null (if it's a prop or figure, this doesn't work for bones) and you can use the null for some of the work and the parented node for the other.