Now ready for download - Diamonds are a girl's best friend jewelry for G8F

perlkperlk Posts: 847
edited August 2022 in Freebies

At the request of @AOBB - jewelry fit to wear with a pink dress in a musical number:

Free to download at https://www.deviantart.com/perlk/art/Free-Diamonds-are-a-girl-s-BFF-G8F-jewelry-924475937

marilyn-necklace-test.png
600 x 480 - 469K
Post edited by perlk on
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Comments

  • AOBBAOBB Posts: 957

    Oh @perlk - you are melting my heart! I have already prepared a scene with Sweetheart and all it needs is the necklace! Thank you so much for allowing yourself to be talked into making that choker! Here is the image without the necklace:

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    I finally made for Sweetheart a dress that is more a cross between the famous pink dress and the "Happy Birthday" dress. I think it looks nice and with your necklace the render will be complete and gallery-worthy!!!.

    heartkiss

    P.S. If there is a particular person from Hollywood's Golden Era (1940s - 1950s) that you would like me to sculpt, just let me know - I owe you! Please just remember that it takes me usually a lot of time to get a sculpt done! 

  • perlkperlk Posts: 847
    edited July 2022

    That looks amazing!!!! I love it! What dress is that, and did you do the texture yourself?

    I know they're not 1940's, but I would love Clara Bow or Jean Harlow. I love the 1920s-30s!

    Post edited by perlk on
  • AOBBAOBB Posts: 957

    After I finish the project I'm working on now, Jean Harlow is next! smiley

    As for the products used to created this dress:

    https://www.daz3d.com/dforce-gala-dress-for-genesis-8-females

    https://www.daz3d.com/sublime-iray-shaders - organza layer

    https://www.daz3d.com/ptf-shimmertime-shaders - sequins

    https://www.daz3d.com/4k-fabric-shader-presets-1-for-iray - the basic silk material for the gloves and dress

    I used geo shells of course.

    I've noticed that these wonderful shaders make a pretty convincing silk too:

    https://www.daz3d.com/pearlish-iray-shaders

    Cannot wait to see the finished necklace! smiley

  • richardandtracyrichardandtracy Posts: 5,062
    Perlk, that necklace looks utterly fabulous. It's utterly OTT and totally perfect. Regards, Richard.
  • AOBBAOBB Posts: 957

    I agree, Richard! laugh

  • nonesuch00nonesuch00 Posts: 17,929

    pretty

  • uberRoghuberRogh Posts: 33

    Perlk and AOBB, amazing work both of you. Can't wait to see the final render.

  • perlkperlk Posts: 847

    AOBB said:

    After I finish the project I'm working on now, Jean Harlow is next! smiley

    As for the products used to created this dress:

    https://www.daz3d.com/dforce-gala-dress-for-genesis-8-females

    https://www.daz3d.com/sublime-iray-shaders - organza layer

    https://www.daz3d.com/ptf-shimmertime-shaders - sequins

    https://www.daz3d.com/4k-fabric-shader-presets-1-for-iray - the basic silk material for the gloves and dress

    I used geo shells of course.

    I've noticed that these wonderful shaders make a pretty convincing silk too:

    https://www.daz3d.com/pearlish-iray-shaders

    Cannot wait to see the finished necklace! smiley

    Yaaaaaayyyy!!!!

  • LeanaLeana Posts: 11,026

    Beautiful necklace!

  • perlkperlk Posts: 847
    edited July 2022

    Thanks all!

    It's coming along... Here's the second necklace. Now I've just got her earrings to model! These are some seriously sparkly gems and I hope they don't melt your graphics cards laugh

    marilyn-necklace2.png
    600 x 480 - 344K
    Post edited by perlk on
  • AOBBAOBB Posts: 957

    Absolutely AWESOME!!! laugh

  • perlkperlk Posts: 847
    edited August 2022

    We are nearly there. The earrings are done. The only issue I have is doing figures warps when you re-pose. And doing props need major positioning when you pose her. So I'm still working on that.

    marilyn-jewelry.png
    600 x 480 - 308K
    Post edited by perlk on
  • Could you save them as 'Smart Props'? That way you save them as a figure or whatever, parent to the ears and then save as a 'Wearable Preset' and tick the 'Parent Smart Prop' tickbox. This means they should appear at the ears. The only problem is that they will have to be tweaked once in position to fit the particular character's ears. Otherwise, as you pose the figure they should stay in the right position & any rigging in the earring prop will be retained. Just make the prop origin point where the hook goes through the ear.

    Otherwise, imagine my chin on the deck. They are absolutely amazing.

    Regards,

    Richard

     

  • perlkperlk Posts: 847

    richardandtracy said:

    Could you save them as 'Smart Props'? That way you save them as a figure or whatever, parent to the ears and then save as a 'Wearable Preset' and tick the 'Parent Smart Prop' tickbox. This means they should appear at the ears. The only problem is that they will have to be tweaked once in position to fit the particular character's ears. Otherwise, as you pose the figure they should stay in the right position & any rigging in the earring prop will be retained. Just make the prop origin point where the hook goes through the ear.

    Otherwise, imagine my chin on the deck. They are absolutely amazing.

    Regards,

    Richard

    OK, this sounds fantastic, but I'm totally lost :-) Do you know of a good step by step tutorial on how to do this? (i.e. import OBJ, convert to figure, parent to ears, then...?)

  • perlkperlk Posts: 847

    Actually, never mind - I found this tutorial and was able to create them as wearable presets!

    http://www.digi-dotz.com/index.php/tutorials/daz-studio-tutorials/138-daz-studio-save-hair-clothes-jewelry-as-wearable-preset

  • I think that was the one I used for my first wearable preset, though I don't think I would have found it again! Glad you did it, Regards, Richard.
  • perlkperlk Posts: 847

    OK friends - here you go! https://www.deviantart.com/perlk/art/Free-Diamonds-are-a-girl-s-BFF-G8F-jewelry-924475937 Can't wait to see what you all do with this!

  • AOBBAOBB Posts: 957
    edited August 2022

    @perlk - thank you so, so much!!! I just downloaded the set and will do the full render with Sweetheart and your jewelry later today. I also dropped the project I've been working on, because I couldn't get the likeness right at all and now I'm working on Jean Harlow!!! heartkiss

    Congratulations on your Elizabeth earrings "freebie of the week" pick on renderosity! smiley

    Post edited by AOBB on
  • AOBBAOBB Posts: 957
    edited August 2022

    Hi @perlk,

    I downloaded into the scene the diamond set and it wasn't following the pose correctly. I also tried zeroing the pose, downloading the jewelry and then applying the pose but that didn't help either. I decided to manually place the necklaces and then I have noticed that their pivot points are far removed from the jewelry props. I centered the pivot points to each necklace and then translated them into their proper places. I also scaled the choker, so it would fit the neck better. Here is a brief and easy tutorial on how to move an object's pivot point:

    https://www.versluis.com/2015/05/how-to-move-the-pivot-point-of-an-object-in-daz-studio/

    As Sweetheart has her head tilted to the side and the earrings are one prop (I believe), then I couldn't rotate each of them to "fall" straight down, so I decided not to use them. In the earrings I buy from DAZ each earring is a separate prop and they are parented to the proper ear with the pivot point placed where the earing is "connected" to the ear. 

    Just thought I'd share those issues with you, so next time (should you decide to make another jewelry set) you can take those into consideration. smiley

    Anyway, right now I am rendering Sweetheart in all her diamond glory! smiley I think she looks fabulous! Thank you again, perlk! heartyes

    Post edited by AOBB on
  • AOBBAOBB Posts: 957
    edited August 2022

    Here's the completed render. Sweetheart looks smashing in all those diamonds! It wouldn't happen without you, @perlksmiley

    I'm going to put this render up in the gallery (with proper credits!) next and add a link to it in this post.

     

    EDIT : https://www.daz3d.com/gallery/user/6420504982323200?edit=album#gallery=album401753&page=1&image=1236991

    Norma Jeanes Big Dream.png
    723 x 1080 - 1M
    Post edited by AOBB on
  • barbultbarbult Posts: 23,153
    They don't look like diamonds in that render. Did they lose the correct shader and go to default flat white?
  • AOBBAOBB Posts: 957

    @barbult - no, I believe this is the correct shader. Maybe it is a matter of lighting the scene with an HDRI? I don't know. All the diamond's, not just the ones in the necklaces are very bright.

  • nonesuch00nonesuch00 Posts: 17,929

    Awesome, I was already working on a scene for this jewelry, Marilyn Monroe, & Rober Mitchem, so I'll try & get motivated enough to finisish posing & lighting it.

  • nonesuch00nonesuch00 Posts: 17,929

    AOBB said:

    @barbult - no, I believe this is the correct shader. Maybe it is a matter of lighting the scene with an HDRI? I don't know. All the diamond's, not just the ones in the necklaces are very bright.

    Do you have "bloom" on?

  • AOBBAOBB Posts: 957

    Nope, no "bloom", @nonesuch00. Cannot wait to see your render! smiley

  • perlkperlk Posts: 847

    Aren't you a star! I'll reset the pivot points and re-package.

  • perlkperlk Posts: 847

    I think your render looks great, but same, the diamonds don't look super shiny. Did you try reducing the environment amount and adding spotlights or point lights?

    PS: Pivot points are set properly now - I wonder why they got weirdly out of whack? No wonder I couldn't get them to parent properly when I posed G8F. You'll want to redownload if you downloaded it yesterday.

  • perlkperlk Posts: 847
    edited August 2022

    FYI - it is 99% likely it is the HDRI settings. Picture 1 is Environment value dragged up to 20:

    Picture 2 is Environment value dragged down to 2 and a point light:

    hdri-test2.png
    600 x 444 - 360K
    hdri-test1.png
    600 x 444 - 363K
    Post edited by perlk on
  • Part of the issue is the lighting that's coming from the front, which is where the majority of the flat facets of the diamonds are facing. Even in real life if you don't offset the lighting the facets will just appear white - all faceted gems have this problem when it comes to direct lighting. You might want to try toning down the HDRi lighting and add a semi-back side light. That will also give her hair a bit more life and add a little more dynamic movement through diverse shadows & highlights in the image overall. A simple emissive plain or ghost light should do. You don't want it at a high level either so as not to flood the image too much. Overall the image looks really good AOBB. 

  • AOBBAOBB Posts: 957
    edited August 2022

    Thank you @perlk and @K8sGraphics for your help with the lighting problem! I will re-render the image sometime today with different lighting. smiley

    @perlk - I'm glad my hunch about the pivot points proved correct. I still have to install the new and improved version of your diamond jewelry set but I'm convinced it will work properly now. I'll try out the new set and let you know how it behaved. smiley

    Post edited by AOBB on
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