Head games

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  • Timbales said:

    mal3Imagery said:

    Installed 4.21 and used G9 Head morphs.  My attempt to render to my similar style but in Daz.

    I'm already a customer for your fantastic clothes, but I would also buy your characters and hair.

     I might do characters for G9.  DAZ did made it a lot easier to do character creation for G9 now :)

  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    My last for a little while. I wanted to do an asian male since asian faces are the most unfamiliar to me. I had to use some reference and I tried to make him look Japanese, but I'm not sure if I succeded or not...lol. Anyway, before I do more I need to make myself more head morphs. I like the Daz head morphs in general, but there are little things that I find I need that aren't included in the package, but easy enough to make ;).

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  • barbultbarbult Posts: 24,247
    edited November 2022

    This is a randomizer woman. She looks sad. I didn't apply an expression. She has some V9 mixed in by the randomizer.

     

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  • ArtiniArtini Posts: 9,471

    AllenArt said:

    My last for a little while. I wanted to do an asian male since asian faces are the most unfamiliar to me. I had to use some reference and I tried to make him look Japanese, but I'm not sure if I succeded or not...lol. Anyway, before I do more I need to make myself more head morphs. I like the Daz head morphs in general, but there are little things that I find I need that aren't included in the package, but easy enough to make ;).

    Excellent character, @AllenArt

  • AllenArtAllenArt Posts: 7,169

    barbult said:

    This is a randomizer woman. She looks sad. I didn't apply an expression. She has some V9 mixed in by the randomizer.

     

    She might look sad, but she still looks like she could be a real person :) 

  • nonesuch00nonesuch00 Posts: 18,131

    AllenArt said:

    My last for a little while. I wanted to do an asian male since asian faces are the most unfamiliar to me. I had to use some reference and I tried to make him look Japanese, but I'm not sure if I succeded or not...lol. Anyway, before I do more I need to make myself more head morphs. I like the Daz head morphs in general, but there are little things that I find I need that aren't included in the package, but easy enough to make ;).

    I think you succeeded. The folds on the upper eyelids aren't uniformly stark.

  • AllenArtAllenArt Posts: 7,169

    nonesuch00 said:

    AllenArt said:

    My last for a little while. I wanted to do an asian male since asian faces are the most unfamiliar to me. I had to use some reference and I tried to make him look Japanese, but I'm not sure if I succeded or not...lol. Anyway, before I do more I need to make myself more head morphs. I like the Daz head morphs in general, but there are little things that I find I need that aren't included in the package, but easy enough to make ;).

    I think you succeeded. The folds on the upper eyelids aren't uniformly stark.

    I need to make a custom morph for the chin. There is a general chin shape that I've seen in nearly every male Japanese photo I look at and I can't duplicate it with Daz morphs. It's very distinct. :)

  • TorquinoxTorquinox Posts: 3,337

    Nobody in Daz-world looks like a potato.

  • nonesuch00nonesuch00 Posts: 18,131

    AllenArt said:

    nonesuch00 said:

    AllenArt said:

    My last for a little while. I wanted to do an asian male since asian faces are the most unfamiliar to me. I had to use some reference and I tried to make him look Japanese, but I'm not sure if I succeded or not...lol. Anyway, before I do more I need to make myself more head morphs. I like the Daz head morphs in general, but there are little things that I find I need that aren't included in the package, but easy enough to make ;).

    I think you succeeded. The folds on the upper eyelids aren't uniformly stark.

    I need to make a custom morph for the chin. There is a general chin shape that I've seen in nearly every male Japanese photo I look at and I can't duplicate it with Daz morphs. It's very distinct.

     

    :)

    Hmmmm, now I must look that up. indecision

  • DaventakiDaventaki Posts: 1,624

    This is the first female G9 texture with V9 makeup. 

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  • PetraPetra Posts: 1,154

    AllenArt said:

    Artini said:

    I really enjoy, what you have created so far, @AllenArt,

    but have no idea, how you have achieved such nice looking characters.

     

    Thanks :) I mostly follow the "less is more" principle when it comes to faces. Small amounts make big changes...LOL. 

    I'm still working on this guy...mostly his skin. I don't like the African skin included with G9 as I find it too "blotchy". So I'm working on mixing it with the Latino/East Indian skin provided. Not there yet.  I used this expression 'cause I liked the wrinkles on his brow and forehead. LOLOL laugh

    Wow, he looks amazing! 

  • AllenArtAllenArt Posts: 7,169

    Petra said:

    AllenArt said:

    Artini said:

    I really enjoy, what you have created so far, @AllenArt,

    but have no idea, how you have achieved such nice looking characters.

     

    Thanks :) I mostly follow the "less is more" principle when it comes to faces. Small amounts make big changes...LOL. 

    I'm still working on this guy...mostly his skin. I don't like the African skin included with G9 as I find it too "blotchy". So I'm working on mixing it with the Latino/East Indian skin provided. Not there yet.  I used this expression 'cause I liked the wrinkles on his brow and forehead. LOLOL laugh

     

    Wow, he looks amazing! 

    Thank you :) 

  • AllenArtAllenArt Posts: 7,169

    Daventaki said:

    This is the first female G9 texture with V9 makeup. 

    Very pretty :). I've been able to use most of the makeup on the light skin, but the dark skins have been givng me fits. LOL 

  • barbultbarbult Posts: 24,247
    edited November 2022

    @AllenArt I agree with you about the dark skins included with G9. Neither (masculine nor feminine) looks good with any lighting I tried. Surely Daz had better resources than that they could have used. Anyway, I followed your lead and combined masculine skins 2 and 3 for this guy. He was created with the randomizer, except I increased the size of his lips to better balance the look of his nose.

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    Post edited by barbult on
  • AllenArtAllenArt Posts: 7,169

    barbult said:

    @AllenArt I agree with you about the dark skins included with G9. Neither (masculine nor feminine) looks good with any lighting I tried. Surely Daz had better resources than that they could have used. Anyway, I followed your lead and combined masculine skins 2 and 3 for this guy. He was created with the randomizer, except I increased the size of his lips to better balance the look of his nose.

    I actually made three different tones out of those two skins...lol. All three look better than the original, which is REALLY blotchy and super dark ;). At least it drove me to expand my G9M skins a little...lol. I may do the same with the Latino/East Asian and Caucasian skin ;) 

    I was playing with the Randomizer 2 last night. I don't much care for the faces it makes directly, but it did give me some really good starting points :P I do like the look of your character with the smoother skin tone.

  • CHWTCHWT Posts: 1,179

    Directly converted my character from G8 to G9. Used Masculine Skin 04 Mat, Iris 05 Deep Brown, Eyebrows Card Style 06 Thick, Eyelashes Style Sparse 01 Upper + Sparse 02 Lower + Color Black Upper + Color Black Lower

    I don't like the brows in the "essentials extension". They are very comical when used on male characters, or too thin or too arched or make the character super angry or about to burst into tears (like shown here on my character). The fiber brows don't look that great either. I think it's the brows that ruin the realism of the character. I am looking forward to the brows merchant resources from RedzStudio and Chevybabe

    Eyes and lashes look great. But I still want super dark brown almost black irises in upcoming merchant resources, though as far as I know even Natural Eyes for G9 doesn't have dark brown almost black irises

    Another thing I find is that G9 sucks up light like a black hole. Not sure if it is because I am rendering in DS 4.15 with DS 4.20 resources installed. G8 rendered with this particular HDRI background looks overexposed but for G9 it seems to be the right amount of lighting.

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  • AllenArtAllenArt Posts: 7,169

    CHWT said:

    Directly converted my character from G8 to G9. Used Masculine Skin 04 Mat, Iris 05 Deep Brown, Eyebrows Card Style 06 Thick, Eyelashes Style Sparse 01 Upper + Sparse 02 Lower + Color Black Upper + Color Black Lower

    I don't like the brows in the "essentials extension". They are very comical when used on male characters, or too thin or too arched or make the character super angry or about to burst into tears (like shown here on my character). The fiber brows don't look that great either. I think it's the brows that ruin the realism of the character. I am looking forward to the brows merchant resources from RedzStudio and Chevybabe

    Eyes and lashes look great. But I still want super dark brown almost black irises in upcoming merchant resources, though as far as I know even Natural Eyes for G9 doesn't have dark brown almost black irises

    Another thing I find is that G9 sucks up light like a black hole. Not sure if it is because I am rendering in DS 4.15 with DS 4.20 resources installed. G8 rendered with this particular HDRI background looks overexposed but for G9 it seems to be the right amount of lighting.

    There is a black set of eyes in the section "Special FX" but they look kinda "fishy" or "froggy" to me somehow...lol. They're black, but with a hint of gold to them. Not sure if you can colorize them to your liking or not ;)

    Nice character!! laugh 

  • CHWTCHWT Posts: 1,179
    AllenArt said:

    CHWT said:

    Directly converted my character from G8 to G9. Used Masculine Skin 04 Mat, Iris 05 Deep Brown, Eyebrows Card Style 06 Thick, Eyelashes Style Sparse 01 Upper + Sparse 02 Lower + Color Black Upper + Color Black Lower

    I don't like the brows in the "essentials extension". They are very comical when used on male characters, or too thin or too arched or make the character super angry or about to burst into tears (like shown here on my character). The fiber brows don't look that great either. I think it's the brows that ruin the realism of the character. I am looking forward to the brows merchant resources from RedzStudio and Chevybabe

    Eyes and lashes look great. But I still want super dark brown almost black irises in upcoming merchant resources, though as far as I know even Natural Eyes for G9 doesn't have dark brown almost black irises

    Another thing I find is that G9 sucks up light like a black hole. Not sure if it is because I am rendering in DS 4.15 with DS 4.20 resources installed. G8 rendered with this particular HDRI background looks overexposed but for G9 it seems to be the right amount of lighting.

    There is a black set of eyes in the section "Special FX" but they look kinda "fishy" or "froggy" to me somehow...lol. They're black, but with a hint of gold to them. Not sure if you can colorize them to your liking or not ;)

    Nice character!! laugh 

    Thanks :)
  • davesodaveso Posts: 7,024
    edited November 2022

    I like this thread a lot. There are some really good G9 characters here.  Here's my shot with dark skin from Starter Essentials package. I did purchase the morphs today. Face slightly tweaked ... I'm having real problems with eyebrows. No clue how to change colors or whatever. I tried to change the shape, et c...anyway. 
    Also, the hair doesn;t look natural enough alongside the highly detailed skin, imo. There is probably a way to tweak things to look a bit like they all belong together. No expressions used. I do think the skins that came with the starter pack are pretty darn good. 

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  • A couple of blender morphs from a pack of head shapes I just finished. Skins are from the base freebies. The female one was cleaned up a bit to remove most of the acne.

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  • AllenArtAllenArt Posts: 7,169

    daveso said:

    I like this thread a lot. There are some really good G9 characters here.  Here's my shot with dark skin from Starter Essentials package. I did purchase the morphs today. Face slightly tweaked ... I'm having real problems with eyebrows. No clue how to change colors or whatever. I tried to change the shape, et c...anyway. 
    Also, the hair doesn;t look natural enough alongside the highly detailed skin, imo. There is probably a way to tweak things to look a bit like they all belong together. No expressions used. I do think the skins that came with the starter pack are pretty darn good. 

    Very nice! I'm finding that weirdness in clothes and hair goes away if you add enough smoothing. Of course, that may cause other issues, but...sometimes it looks alright ;). 

  • AllenArtAllenArt Posts: 7,169

    TomCatOliver said:

    A couple of blender morphs from a pack of head shapes I just finished. Skins are from the base freebies. The female one was cleaned up a bit to remove most of the acne.

    Fantastic!!! I especially like the male figure :) 

  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    maikdecker said:

    Just to show that for some people - me, for example - the figures delivered with G8(.1) and the morphs available are quite enough...

     

    When I saw Phoe by Spows in the (DAZ) shop, it was an instant buy, even though I'm not really interested in the Joker-esque textures that come with it. This is the basic figure with some minor changes made. I added the HD details from Old Chap for G8M, changed the width of the head by about -20% or so, to make it slimmer. I used different eyebrows, because I wanted a different look than the ones that come with the figure offer. The hair is Nikan Hair (& Beard) by AprilYSH. The background is a large plane with an PBR shader - painted wall matte - lighted by a yellowish spotlight at ground level. And the figure is lighted by dbwalton's iRay Butterfly Lighting Camera (freebie here at Rendo -> https://www.renderosity.com/mod/freestuff/daz-iray-butterfly-lighting-camera/84669 ) which is wonderful for all these headshot pictures smiley

     

    It's a nice character, and I have it. I have almost every character Spows makes and I'll continue to use them, but this thread is about G9 and what can be done with it, not how much you or others don't need it ;) 

    Post edited by AllenArt on
  • ArtiniArtini Posts: 9,471

    Wow, really nice, @TomCatOliver

     

  • barbultbarbult Posts: 24,247

    I thought all my characters were looking kind of soft. We need some HD morphs. I tried dialing in V9 HD on male characters. It actually improved them a lot, I think. Is anyone else doing that?

  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    barbult said:

    I thought all my characters were looking kind of soft. We need some HD morphs. I tried dialing in V9 HD on male characters. It actually improved them a lot, I think. Is anyone else doing that?

    I haven't tried it yet.  But we really do need wrinkles, veins, etc ;)

    Post edited by AllenArt on
  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    This one is just a direct female version of a face I made for a male ;). There's no Vicky in the mix, but she is wearing her skin, makeup and HD.

    I love her expression. Looks like my Resting B**** Face. LMAO laugh

    Anyway....

     

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  • barbultbarbult Posts: 24,247

    She's more real and interesting than Victoria herself. That's an interesting ides - turning the masculine off and the feminine on.

  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    Another one based off a male face. This isn't a straight conversion. I changed it quite a bit.

     

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  • KeryaKerya Posts: 10,943

    I like the raised eyebrow!

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