Floating Junk... Maybe not the best name. [Commercial]
AntMan
Posts: 2,051
I always loved the floating Chinese restaurant in the fifth element, so I did a floating junk. Maybe I could have pick a better name. Flying Junk, jet propelled junk... flying boat? OK there are not many options. But hey the boat thing is real neat and it flys real slow... or fast. OK how about it just looks cool in a shot, well I hope you can get past the name.
http://www.daz3d.com/floating-junk
Post edited by Chohole on
Comments
Posting images, feel free to do the same. : )
Wow this is orginal. And beautiful, nice work!
It's very nice.
Just glad it's not a Renderotica entry. ;)
Looks awesome.
Thanks!
I would call it 'Floating Chinese Junk'. when I saw the title, I thought it meant junk, as in garbage. LOL.
Yeah that would have helped, although to be PC I guess it's "Asian" Junk and then your right back to some strange image of washed up stuffed toys from a container spill.
It says what it is, and with a name like that you HAVE to look.
Beautiful work, as always.
Not gonna lie, I was a little disappointed when I clicked. It's like the first time I tuned in to The Naked Chef.
(PS Not really, it's on my wishlist now :D)
Maybe not the best name, no. I was hoping for space debris, or a badly damaged airship.
Well, now that you mention it . . . I could find a use for the type of junk washing ashore from Japan. (In a scene - not for a home project!)
So..... can this be used in Poser? It lists it's in cr2 format and has a Poser installer, but according to the Daz store it is "ONLY COMPATIBLE with Daz Studio". Getting mixed signals here. o_O
I liked this and had to have it. Not sure what I will Use it for yet. But it doesn't matter. It is cool!
Looks great, love the name.
Sadly nothing I have planned requires anything like this.
This will go great with the new Stonemason set. :)
The beauty of items like is that they inspire all new plans...
i grabbed mine!
-- Walt Sterdan
Oh yeh, it happens, i have hundreds if not thosands of items in my runtime to confirm what you say.
The Daz Store has now updated the product so that it is Poser compatible. :D
just bought it a few days ago. and guess what, first idea was to use it with Stonemason's Urban Future.. 3 i think. ^^
when i had loaded the model, i saw there were 2 mat settings, 1 for iray and 1 for 3dl. i picked 3dl. and somehow, i thought "weird, this is supposed to look a bit old-ish, used, and the metal is a shiny as new chrome or something.." - NOT like in the promos.
so i go in the surface panel, and it really made no sense for me: why are there normal maps in the bump slot?
and the only bump-ish mats in the textures are roughness, no idea if it's equivalent. the normal should be enough anyways, right? if only they were in the right slot.
isn't that what happens when an iray material is badly converted to 3dl, or when the model comes from poser, or game-friendly formats?
i wouldn't mind changing/adapting 1-2 surfaces by myself... but this junk has a lot of elements, and the normal maps are per element, not for the whole. many maps. :(.
so if anyone has an idea why this is as it is, if it always was like this or if something happened when it was updated for iray, and if there are updated/adapted ready-to-go 3dl materials around, it would be welcome!
Floating junk made me think of 100,000 plastic bottles circling each other on the pacific ocean...
And You have to do that noodle shop addon!
Gotta admit, first thought was straight out the gutter lol
*cough* - not the only one XD
Here is the best/easiest way to convert from Irat to 3DL I hope it helps.
That's really cool.
actually, even before you wrote your post, i tried converting the iray surfaces to 3dl (i have a script, i think from the forum), and while i didn't check all details, the normal maps were in the normal slots.. i.e. the surfaces were more familiar to me than the 3dl preset. but thx for the link i'll watch anyway, might learn sth.
also, i realized i don't have to meddle with materials in my overloaded scene - i could just open the junk in a new scene, do whatever, and save it as mat preset, way less confusing.
BUT, mea culpa, i have to admit that the weird shiny effect i had on the junk (somehow not or less on the rest of the scene, weirdly) was probably due to my horrible lighting mixed with ambient from fog planes. i bought the urban future lights 3 from dreamlight, killed my lights, used the new ones, and now the junk looks just perfect.
still don't understand why normal maps should be in the bump slots, and what it does - but as long as my renders looks fine, why should i care.
AntMan, thanks a lot for this awesome product! a future without a junk floating in front of your door is not a real future ;)
I forgot to check the date of the original post so I thought this was new item until I looked at it and saw it was already purchased. Cool item but need to play with it ASAP.
I will check that video out later if I remember to do so.
I used it in an entry over on Dagger Bay.
Very Cool!!!