What's Your Favorite Eight Year Old Girl and Boy Character?

mwokeemwokee Posts: 1,275

I have some children characters but am not happy with them. Too fake, too plastic looking. There is one character that looks really good in the promos but the gallery examples make her look like a porn star in training. So I am appealing to the wisdom of those who create 2D art to see what they suggest. Thanks

Comments

  • GordigGordig Posts: 10,066

    mwokee said:

    There is one character that looks really good in the promos but the gallery examples make her look like a porn star in training. 

    That's not really a strike against the product itself. Anyway, what products do you have now? Actual child characters are very rare, but there are a number of options for aging down figures, from the obvious choice of Growing Up to a wide range of SF-Design's products.

  • PrefoXPrefoX Posts: 240
    edited January 2023

    growing up looks fine yea

    Post edited by PrefoX on
  • mwokeemwokee Posts: 1,275

    GrowingUp looks pretty good. Fake/plastic characters may be fine but I need photo realism, or close to it and less cartoon/illustration looks.

  • AllenArtAllenArt Posts: 7,169

    I haven't seen any good looking children characters since the Generation 3 days honestly.

  • takezo_3001takezo_3001 Posts: 1,979
    edited January 2023

    mwokee said:

    GrowingUp looks pretty good. Fake/plastic characters may be fine but I need photo realism, or close to it and less cartoon/illustration looks.

    You can always make your realistic characters easy with growing up for G9. As G9 is already much more realistic than G8 in some ways; the joints, however...

    Post edited by takezo_3001 on
  • kyoto kidkyoto kid Posts: 41,062

    ...Leela at 8.

     

    Leela 8 yrs.jpg
    741 x 1200 - 255K
  • ZyloxZylox Posts: 787
    edited January 2023

    The best child characters I have seen are by AngelWings. She has characters for G3 and G8 that require Growing up. She has two characters in the store here and several at the other store.

    https://www.daz3d.com/angelwings

    Post edited by Zylox on
  • GordigGordig Posts: 10,066

    I don't have any opinion about them, but JWolf's Body Shapes: Children for G8F and G8M, Allison and Qou are all $3.99 right now (also Scarlett, but she's definitely older than 8).

  • nonesuch00nonesuch00 Posts: 18,131

    The best child characters are if you buy the DAZ Originals head & body morph products and then use the ratios of the real child's pictures to dial-in the child from a dialed in adult DAZ character without using "Growing Up". In my opinion all "Growing Up" characters look like the same character everytime. It's as if DAZ release Base G9 and then no other characters. It's a lot of work though if you aren't a profi at this 3D stuff. I did it once only and felt the results were quite good.

    ...but if you are in a hurry then "Growing Up" is fine.

  • First: Growing up by ZeVo (Daz store), then:

    Daz store: https://www.daz3d.com/3d-universe (toonish), Angel_Wings

    Rendo: LUNA3D, Anagord, 3DLoki, Angel_Wings

    Mainly girls, a few boys. Better use Genesis 8 Female Body morphs to tweak your young female characters (hip size, eyes size, breasts etc.)

    3d-Universe has good children clothes.

    Good luck!

  • PerttiAPerttiA Posts: 10,024

    Talking about older children, Walther at Sharecg is free and one of the best boys out anywhere

  • plasma_ringplasma_ring Posts: 1,025

    This character is made with mininessie's Bettina, a free character morph at Renderosity. She mixes well with other morphs, too--I've aged her up here and made some tweaks because the character I'm using her for is supposed to be 10 or so and Bettina is 5-6.

  • nomad-ads_8ecd56922enomad-ads_8ecd56922e Posts: 1,954
    edited January 2023

    (Goes at looks for Bettina.)  Hmmm...  I wonder why she's non-commercial only.

    edit: Hmmm... in the comments, the creator states she can be used in commercial renders.

    Post edited by nomad-ads_8ecd56922e on
  • kyoto kidkyoto kid Posts: 41,062
    edited January 2023

    . ..the image i posted was a fully dialled character using Zev0's Growing up various resource content, and techniques that I worked up back in the Gen4 days  during a "friendly challenge" to create a chid character .out of V4. 

    I've not been very impressed with many "out of the box" chid characters.  Quixotry's Little Chooli for Genesis 8 Female if well proportioned for child if 5 - 6 years old .  3DUs kids are nice though somewhat stylised. 

    Same for teen characters. too many girls tend to have more "adult" bust lines. The only ones i found reasonably convincing were Thorne's Teen Julie 5 for G1, Tween Julie 3 for G3, and Quixotry's Amelia for Eva8. 

    Post edited by kyoto kid on
  • WonderlandWonderland Posts: 6,891

    Try Growing Up for the base shape then go in and add your own nose, eye, lip and other facial morphs to make it look less toony and generic. 

  • kyoto kidkyoto kid Posts: 41,062

    ...I choose build from scratch as I've  been doing so for many years.  As cute as 3DU's kids are (I do have a couple of them) I can't afford to buy every child figure that's released and really don't need to. 

    The real issue, like with males, is there isn't' anywhere near the clothing support for younger characters as tere is for adults  For Boys it's less of an issue.  However, fitting  say a dress or blouse that was made for an older more "endowed" character on a lithe teen or female chld presents a number of issues, particularly distortion of the mesh in the chest area that affects textures (stripes, plaids, polka dots, and ginghams are the worst.

  • plasma_ringplasma_ring Posts: 1,025
    edited January 2023

    nomad-ads_8ecd56922e said:

    (Goes at looks for Bettina.)  Hmmm...  I wonder why she's non-commercial only.

    edit: Hmmm... in the comments, the creator states she can be used in commercial renders.

    Sometimes people check non-commercial because they want to make sure they're not giving permission to use it as a merchant resource. I almost didn't buy what is now one of my favorite products because the vendor had marked it as personal use only, but I wanted to use it badly enough that I reached out to ask if they'd consider releasing it under a standard license. They told me they just wanted to make sure no one used their work to create or advertise other 3D products, but were otherwise fine with commercial renders, and the actual license is in their ReadMe. (I get it, but I'm usually too nervous to poke people online, and seriously I almost just gave up on it.)

    Post edited by plasma_ring on
  • mike.smith2005mike.smith2005 Posts: 85
    edited January 2023

    I'm not sure what the ages are, but HumanXYStudio has some excellent textures taken from realistic models. https://www.renderhub.com/humanxystudio/levi-isabella-textures-for-g8m-and-g8-fm

    Post edited by mike.smith2005 on
  • AmaranthAmaranth Posts: 426

    Mellisa Blue by Thorne and sarsa 

  • ExpozuresExpozures Posts: 219

    I have the same complaint about male characters in general as well.  It's about the aestethics of it.  Comes down to the general morphing of the body, the skin textures.  On their own, characters can look great, but once you mix them with other PA's, you start to run into trouble.  Some creators make awesome male characters, but terrible female characters.  Some make awesome female characters, but terrible male characters...and together, they look way off.

  • outrider42outrider42 Posts: 3,679

    Well, are you talking about a morph or a skin? When you talk about looking like plastic, that sounds more like a complaint on the skin textures or settings. Just look for your favorite realistic skins and start from there. You can mix and match textures if you think a certain skin looks too weathered. Base textures that do not bake too much detail are ideal here.

    My advice is take a bluejaunte character, remove the normal maps, and dial back the bump map strength. This should give a youthful look that still borders on realistic. The problem with a lot of skin textures is many are too flat, this makes them toonish. The bluejaunte models do a few things. The base color is not flat and has variance. Then the dual lobe textures do a great job emulating the unique pattern of human skin, and how that skin reflects light. Even most G9 characters don't do this as well, imo.

    These elements can blended in with all sorts of characters to add that realism you seek.

    For a boy, there are no bluejaunte males. But you can use the UV swap product to use a female skin on a male (assuming this is G8.) I took the extra step of converting a set for G8M, allowing me to mix these with other existing G8M textures. With G9 this not necessary, and bluejaunt has a G9 character.

  • xyer0xyer0 Posts: 5,947

    Macey and Chani look a couple of years older than 8, but they seem like a good start, especially if you just dial in the head and use a child's body. The skin doesn't stand up to close-up scrutiny though.

  • KCMustangKCMustang Posts: 114

    Bryan & Leo by Dexon3d over at Renderhub are (to me) two of the most realistic boy characters I've seen, judging  from the promos anyway..

  • I can recommend almost all Angel Wings characters over there in her Renderosity store. She did just publish two new child characters, 9-year-old Ravyn and a 2-year-old toddler named Scarlett.

    I can also strongly recommend 8-year-old Dasha for Genesis 8 Female by The Hawk, over there at RenderHub.

  • csaacsaa Posts: 824
    edited July 2023

    xyer0 said:

    Macey and Chani look a couple of years older than 8, but they seem like a good start, especially if you just dial in the head and use a child's body. The skin doesn't stand up to close-up scrutiny though.

     xyer0,

    Good call! I haven't seen Macey and Chani until you pointed them out. They sure look authentic. Having spent time in countries with majority non-Caucasian population, to me the sample renders show girls who could easily have come from that part of the world. What I mean is, it doesn't stretch the imagination to say these characters grew up in the tropics, for example.

    I'd be interested to see how these G8/G8.1 figures stand up in different lighting situations. Also, do they look as good when we change their texture? I dabble in Non Photorealistic Rendering (NPR). So I'm curious to see how Macey and Chani come out with my workflow.

    Cheers!

     

    Post edited by csaa on
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