Vo Yonina for G9 mouth morph is always active.
jd641
Posts: 459
in The Commons
Vo Yonina for G9 mouth morph is always active. It doesn't matter if I use the dev rig or standard g9, the Vo Yonina Mouth morph is set to 100% on every character newly loaded or not, if anyone has this product, could you please confirm that this alway happens and it's not just me? Thanks!
Comments
I don't own Yonina, but something similar happened to me with VO Carin by the same PA. It was confirmed by Daz CS, but nothing has been updated yet.
Put in a ticket with a screenshot of the paramaters to get the ball rolling. Or else uninstall and request a refund. The fix will probably take a while.
That's a great suggestion and I submitted a ticket along with screen shots of the morph being set when loading the g9 dev figure. Maybe since there's so few g9 character morphs they'll actually take care of this, if not I'll ask for a refund but from now on I'll make use to avoid VOOTW as a vendor suggest to others to do the same.
It is just you, or due to something else you have installed. I asked a friend who has her to check and she has no issues like that
I removed the product via DIM, reinstalled and it still gave me the same issue. I don't know what could cause that one single morph to activate. All I have installed for g9 are the essientials, Vicky9, HID Nao and Vo Yonina.
Try un-and-reinstalling G9 starter essentials.
It's pretty common I find for morphs and correctives to remain active in unrelated characters. Qa doesn't seem to catch them or even look. I stopped reporting it, since it rarely gets corrected. I would put a ticket in and then find the morph and chuck it for now. The rest of the character should be usable.
Can I just delete the morph without any issues?
I took a look at the morphs settings and saw that the default was 100%, is that how simple the issue is? Can I just edit the morph file so that it's set to 0% when not in use?
Heh, that was it!
I edited the morph in notepad and changed a 1 to a 0 and that solved the problem. I have no idea why FSMC's friend doesn't have the same issue, it's the same files and there shouldn't be anything that I can think of that would modify a morph file to default at 100% but at least I know how to fix this on my own until DAZ has a fix.
That is odd. I had her check again and also check the mouth morph and the mouth morph doesn't really change much when activated. I had her load the character from characters and then look at the active morphs and thuis is what she had
Haha man this makes no sense!
The "Vo Yonina Mouth" morph won't actually show up in the currently used shaping morphs for some reason even thought it's set to 100%, my list looked exactly like your friends did. I had to go into Mouth > Morphs where I find the offender as the only entry there.
After I edited the morph to default to 0% it no longer activates at all unless I manually use the slider, it will also show up in the used morphs list when done manually.
CS reported back that they were able to reproduce the issue and will report back when there's a fix.
It doesn't seem like there are too many people who have Yonina but just in case someone buys it before a fix is out, DAZ is aware of the issue now.
It doesn't show up in currently used, because it is at its default value.
I guess I misunderstood your issue when I asked my friend if she had that character and to check. I assumed that being active there was a noticable difference in the look because of it. Yes, hers is active all the time as well, but you can't see it unless you actually go and look for the morph dial being on since it doesn't really change much. Anyway, good CS caught it so hopefully the PA can learn for next time..
Update: CS tried to fix it, the update didn't change anything, I managed to fix it myself and showed them what I did and they thanked me for solving the issue. A few weeks later an update came out and I thought that they implimented what I had done and that would be it finally but it was just the same outdated mouth morph file which replaced my fixed file. I was too annoyed to fix it again so I just left Yonina installed but I never used her. I finally uninstalled Yonina yesterday and now every single file I have that has g9 in it (which is a lot) is complaining that I'm missing two morphs, both are for Yonina, "Vo Yonina Eyes.dsf" and "Vo Yonina Lashes.dsf". If it was't so long since I bought this, I'd ask for my money back but it's been quite a while. But this vendor... I really wish I could get my money back directly from that sale because with this mess I'm really annoyed that they have any money from me. Lesson learned though, I'll never buy anything from them again.
I'm disappointed that CS couldn't fix the mouth morph issue after two tries, but after uninstalling it and having two more morphs that were apparently active, screwing up every file with g9 in it I'm not sure how this made it past QA.
I don't think QA checks for that kind of thing, because it happens repeatedly, particularly with that vendor, I believe. I'd submit a help request and ask for a refund, even though a long time has passed. If you reported the problem with the product within the first 30 days, and they haven't fixed it, I think you can still get a refund. We just can't keep paying for broken products.