What makes the sweat drops in Daz 3d look inauthentic and how to make them look authentic?

tayloranderson2047tayloranderson2047 Posts: 116
edited May 2023 in The Commons

This image is from https://www.daz3d.com/iray-sweat-for-genesis-9 The thing on the character's face doesn't look like sweat drops as it is supposed to be...

This is from https://www.daz3d.com/iray-wetfx-2 The sweat in the middle look good. But the water drops on the left/right look weird to me

The sweat/water drops on surfaces in Daz 3d look very unreal to me, especially when compare these CG 3d images with real photos like: https://www.istockphoto.com/videos/sweat-drop More specially, the sweat/water drops on surfaces are often lack of the transparency like in the real world. Instead, they look like white/turbid drops and doesn't have the natural reflection of light. Is this causes by light or texture or 3d engine? And can this be improved?

Post edited by tayloranderson2047 on

Comments

  • nonesuch00nonesuch00 Posts: 18,131

    sweat generally is not so beaded up in most situations. Those looks like (sort of) caught in the rain. Shadows too strong. Contrast between water droplets and skin too pronounced.

  • nonesuch00 said:

    sweat generally is not so beaded up in most situations. Those looks like (sort of) caught in the rain. Shadows too strong. Contrast between water droplets and skin too pronounced.

    that makes sense. thank you!

  • nonesuch00nonesuch00 Posts: 18,131

    tayloranderson2047 said:

    nonesuch00 said:

    sweat generally is not so beaded up in most situations. Those looks like (sort of) caught in the rain. Shadows too strong. Contrast between water droplets and skin too pronounced.

    that makes sense. thank you!

    Also they seem a bit large and thick to my eyes.

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