Stonemason older products and visibility issues

lou_harperlou_harper Posts: 1,163
edited July 2023 in The Commons

I'm doing stuff with Streets of Venice and noticed that some things only visible in render or spot render, not in texture shaded. Is it possible to make them visible? It's a wee bit annoying.

Never mind, I figured it out. I have to select every single one individually and turn the "visible in viewport" on.

Post edited by lou_harper on

Comments

  • StonemasonStonemason Posts: 1,180

    you can select everything in the scene pallete, then select everything in the parameters pallete, then select 'visible in viewport'. that should reveal everything without having to go item by item.

    I hide some items in the viewport to make the scenes easier to navigate, I do my best to hide only items that have little compositional value..there used to be a script included that could do this with one click but it stopped working with a previous update of DazStudio

  • lou_harperlou_harper Posts: 1,163

    Stonemason said:

    you can select everything in the scene pallete, then select everything in the parameters pallete, then select 'visible in viewport'. that should reveal everything without having to go item by item.

    I hide some items in the viewport to make the scenes easier to navigate, I do my best to hide only items that have little compositional value..there used to be a script included that could do this with one click but it stopped working with a previous update of DazStudio

    I didn't realize I could selecte them all in parameters too. Good to know. I just like to see everything in the scene, in case I need to move them around. And your sets are wonderfully modular, so I can move them around. ;)

  • FirstBastionFirstBastion Posts: 7,762

    Instances sometime get set to "not visible in preview", to allow slower machines to move around the scene prior to rendering. Grass and trees can have massive polycounts,  and that setting helps.

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