Gescon to Customize Primitives?

DekeDeke Posts: 1,631

I'm using Gescon to customize primitives. Specifically, I use a sphere to carve out a "scoop" from a cylinder.  The edges of the resulting shape are rough. Is there a way to smooth these new edges? I could certainly ramp up the number of divisions in each primitive. Would that make rendering more complicated?

Thanks.

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