I wonder, whether it is difficult to make a script, that adds another (custom) brick right after the diffuse and translucency map, to shift the hue on demand. Is all in the daz API? Might be my first attempt on daz scripting... ;)
I wonder, whether it is difficult to make a script, that adds another (custom) brick right after the diffuse and translucency map, to shift the hue on demand. Is all in the daz API? Might be my first attempt on daz scripting... ;)
It will be a part of my September product. Presently working on it, it is a small part of a much much more complex shader but it works fine so far. It is already present in some of my older products but not as efficiently developed as it is in what I am working on.
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I wonder, whether it is difficult to make a script, that adds another (custom) brick right after the diffuse and translucency map, to shift the hue on demand. Is all in the daz API? Might be my first attempt on daz scripting... ;)
It will be a part of my September product. Presently working on it, it is a small part of a much much more complex shader but it works fine so far. It is already present in some of my older products but not as efficiently developed as it is in what I am working on.