Is it possible to keep lighting in a scene but to stop it from blacking out my viewport?

SchaakaSchaaka Posts: 140

Its weird, when i render the scene it will be quite nicely visible.

If i am in the view port under texture shaded you cant see anything.

Why does it do this? It seems super impractical.

I tried to Google search the solution but i guess im not stating it correctly.

Any help is wholly appreciated, thanks!

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