Question about HD morphs for PA's

Is there something about the process that goes into HD morphs that makes splitting head and body morphs more difficult? I only ask because some do them with their HD products but I see it few on more "extreme" morphs.

Comments

  • Zev0Zev0 Posts: 7,049
    edited September 2017
    It's not more difficult, but on areas where you decide to split you don't want the detail to just stop suddenly. So sometimes that can be an issue. There are ways around it like adding in a blender detail morph but all depends what type of details they are.
    Post edited by Zev0 on
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