Does DAZ Studio have a way to "apply" transforms to an object?

I imported an object from a COLLADA file. It came into DAZ Studio perfectly--except that it was twice as big as desired. I scaled it down to 50% of its imported size, and now it really is perfect.

But before saving it as an asset, I'd like to lock in its new size so that when I reload it, it will appear at exactly the right size, but the scale factor will say 100%.

In Blender, this is called "applying" a transform. DS may offer the same feature but with a different name.

Comments

  • Only by exporting as OBJ and reimporting, using the same preset for each operation (so that the scales balance)

  • InkuboInkubo Posts: 744

    I'll give it a go! I'll probably have a "what happened to my materials" followup question, though! wink

  • Syrus_DanteSyrus_Dante Posts: 983
    edited September 2017

    @ Inkubo

    1. exporting scaled down to 50% as OBJ

    2. go to Menu Edit > Figure/Object > Geometry > Update Base Geometry - in Dialog "Vertex Poition Only" and choose the scaled down OBJ

    Post edited by Syrus_Dante on
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