Best WATER Product or Technique for IRAY?

Water for things like swimming pools, man-made ponds, bath tubs (not so much for oceans or running water or fountains or rain).  What's important to me are the qualities of reflection, refraction, an surface texture.

Thanks!

Comments

  • I have Easy Liquid - Custom Liquid Shader and Presets for Iray, https://www.daz3d.com/easy-liquid-custom-liquid-shader-and-presets-for-iray , and I like it. If you want I cant do a couple quick test renders to see if its what your looking for.

  • DS comes with a water shader, does it not? I imagine that has appropriate reflection and refraction values already set. Clear water is not so much a very difficult material to model.

  • FauvistFauvist Posts: 2,044

    I have Easy Liquid - Custom Liquid Shader and Presets for Iray, https://www.daz3d.com/easy-liquid-custom-liquid-shader-and-presets-for-iray , and I like it. If you want I cant do a couple quick test renders to see if its what your looking for.

    Thanks - I took a look at the link.  The image of the woman standing in the pool - there is no wave distorion on her legs.  There is turbulance on the water so her legs should have a maybe slightly wavy edge.  It looks like the water effect is on the surface of the water.

  • HavosHavos Posts: 5,333

    You should consider both thin film and volumetric shaders, as the latter can in some cases look better for large volumes of water, like pools. It is good to have a range of shaders to try and and pick the one you think looks best in the render you are working on.

     

  • Fauvist said:

    I have Easy Liquid - Custom Liquid Shader and Presets for Iray, https://www.daz3d.com/easy-liquid-custom-liquid-shader-and-presets-for-iray , and I like it. If you want I cant do a couple quick test renders to see if its what your looking for.

    Thanks - I took a look at the link.  The image of the woman standing in the pool - there is no wave distorion on her legs.  There is turbulance on the water so her legs should have a maybe slightly wavy edge.  It looks like the water effect is on the surface of the water.

    Im pretty sure that you can adjust that setting with the packaqe but ill check for sure.

    Agent unawares is correct. There are a few native water shaders in DS.

  • Oso3DOso3D Posts: 14,914

    I don't know about best, but my free shader pack includes a few water shaders.

  • 3Diva3Diva Posts: 11,294

    I don't know about best, but my free shader pack includes a few water shaders.

    +1 Will's water shaders are awesome! 

  • Fauvist said:

    I have Easy Liquid - Custom Liquid Shader and Presets for Iray, https://www.daz3d.com/easy-liquid-custom-liquid-shader-and-presets-for-iray , and I like it. If you want I cant do a couple quick test renders to see if its what your looking for.

    Thanks - I took a look at the link.  The image of the woman standing in the pool - there is no wave distorion on her legs.  There is turbulance on the water so her legs should have a maybe slightly wavy edge.  It looks like the water effect is on the surface of the water.

    I couldnt find that option in the easy liquis package. Im not sure how to do it in daz either. There are presets for refraction weight and aberation.

  • JamesJABJamesJAB Posts: 1,760
    Fauvist said:

    I have Easy Liquid - Custom Liquid Shader and Presets for Iray, https://www.daz3d.com/easy-liquid-custom-liquid-shader-and-presets-for-iray , and I like it. If you want I cant do a couple quick test renders to see if its what your looking for.

    Thanks - I took a look at the link.  The image of the woman standing in the pool - there is no wave distorion on her legs.  There is turbulance on the water so her legs should have a maybe slightly wavy edge.  It looks like the water effect is on the surface of the water.

    To get a realistic distortion in the water, you will need to modify the surface mesh or create a displacement map so that the water shader can do it's work accurately.
  • mjc1016mjc1016 Posts: 15,001

    And make sure that the caustic sampler is enabled...which will increase render times, but does add quite a bit to a water render.

  • I really like the ones by sf-design.  Great shaders.

  • FauvistFauvist Posts: 2,044

    I really like the ones by sf-design.  Great shaders.

    Are they sold here at DAZ?

  • Those are the easy. Liquid ones mentioned earlier.

  • nemesis10nemesis10 Posts: 3,302
    Fauvist said:

    I have Easy Liquid - Custom Liquid Shader and Presets for Iray, https://www.daz3d.com/easy-liquid-custom-liquid-shader-and-presets-for-iray , and I like it. If you want I cant do a couple quick test renders to see if its what your looking for.

    Thanks - I took a look at the link.  The image of the woman standing in the pool - there is no wave distorion on her legs.  There is turbulance on the water so her legs should have a maybe slightly wavy edge.  It looks like the water effect is on the surface of the water.

    How wavy the refraction is partially driven by how smooth the surface is... if  a pool is windless and smooth, you will seee very little distorted refraction; it seems to be trendy here in San Francisco to have fountains that look like blocks of frozen glass until you touch the surface and realize that it is a foot of clear water.  I would combine those shaders and a product like Sickleyield's water https://www.daz3d.com/rigged-water-iray-2.  i can never have enough 

  • 3Diva3Diva Posts: 11,294

    Will's free shaders are HIGHLY underrated, IMO. I've not needed any other water shader since discovering his shaders. :)

     

       

    He also has quite a few other really helpful shaders.

  • xyer0xyer0 Posts: 5,808

    SY Pool Waters Iray (geometry and shaders); in fact, all of her water products fill a previously empty niche. Thanks @divamakeup for the heads up on Will's shaders. They look great, Will.

  • ChezjuanChezjuan Posts: 510
    edited September 2017

    I use Rigged Water Iray 2 (mentioned by Nemesis10 above) for most of my water scenes that need volumes of water. It comes with a good number of shaders, and I think it gets the under the surface effects right as well. It has 4 large scale water props that you can drop into a scene and scale accordingly - one round, two square, and one rectangular. I did this render, where I replaced the flat plane water in the pool deck with a rectangular volume and applied a shader that looked pool-water-like to me.

    Water Test.png
    2560 x 1440 - 7M
    Post edited by Chezjuan on
  • Oso3DOso3D Posts: 14,914

    Thanks!

    Procedural shaders have strengths and weaknesses. The big strength is the ability to have details that look good close up and far away without resolution issues or obvious tiling. Also no texture map memory.

    The big weakness is that the details are a bit more bland/simplistic than mapped images.

  • AndySAndyS Posts: 1,434

    I ever use an own setting with transmission. Scattering is optional, cause it extends render time extremely.
    If you choose Will's "Wavy Green Sea" you may alter following parameters:

    • "Scattering Color": (245,255,255)
    • "Transmitted Measurement Distance": 50
    • "Scattering Measurement Distance": 20

    Except the still persistent iRay Refraction Bug it gives a good pool water. Which looks pretty similar to my own setting.
    (Just a short screen render)

    Pool w WPT.jpg
    1004 x 906 - 213K
  • Could someone supply a link to Will's water shaders.

    I have searched sharecg with no results.

    Thanks.

  • Thanks much.

  • 3Diva3Diva Posts: 11,294

    Thanks much.

    They're spread out across several uploads. I recommend downloading them all from here: http://www.sharecg.com/pf/full_uploads.php?pf_user_name=wtimmins

  • Like several people mention here, I really like Sickleyield's products. In the render below, I used SY Pool Waters Iray.

  • Oso3DOso3D Posts: 14,914

    I recommend:

    http://www.sharecg.com/v/87095/gallery/7/Material-and-Shader/WTP3-Will-Timmins-Procedural-Shaders-for-Iray

    It's complete, you don't have to download the earlier ones. 

    I also have a few other things there that might be fun to play with.

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