Collada rigged file in DAZ3D

CriosCrios Posts: 2,739
edited December 1969 in The Commons

It's possible export form a software who use Collada a character rigged, and import the character in DAZ3D with the rig?

Comments

  • jorge dorlandojorge dorlando Posts: 1,156
    edited December 1969

    It's possible export form a software who use Collada a character rigged, and import the character in DAZ3D with the rig?

    I think not.
    2 years ago I tried this without success.
    I had bought a character that was made for C4D, and Collada format, all my attempts to import this into daz were dashed.
    I do not remember exactly, but I think it was Daz 4.5.
    I do not know how it is now in version 4.6
  • bighbigh Posts: 8,147
    edited December 1969

    It's possible export form a software who use Collada a character rigged, and import the character in DAZ3D with the rig?

    the only one that works for me is - makehuman

  • CriosCrios Posts: 2,739
    edited December 1969

    bigh said:
    It's possible export form a software who use Collada a character rigged, and import the character in DAZ3D with the rig?

    the only one that works for me is - makehuman

    In which way?

  • bighbigh Posts: 8,147
    edited December 1969

    bigh said:
    It's possible export form a software who use Collada a character rigged, and import the character in DAZ3D with the rig?

    the only one that works for me is - makehuman

    In which way?

    what do you want to know - it imports with rig .

  • CriosCrios Posts: 2,739
    edited December 1969

    You create a character in Makehuman and trasfer it with rig in DAZ4?

  • BejaymacBejaymac Posts: 1,886
    edited December 1969

    With makehuman you need to use Alpha 7, the collada export in it will give you a working general WM figure in DS, they changed the mesh and rigging system after that and now all the collada files do in DS is crash the program.

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