funny texture issue in IRAY render with HDR light source.

I'm seeing a bit of the character topology through the lighting shadows.

I usually fix these things by adding a smooth modifier to my character at the default setting, but in this case it isn't going away.

Any ideas?

This is a Victoria 4 character with the beautiful bends add-on.

HDR.jpg
1176 x 1173 - 406K

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