saving figure/prop asset

assmonkeyassmonkey Posts: 0
edited December 1969 in The Commons

Is it possible without doing the weight map rigging?

I would do the weight map, but I loss the hair morphs when I do so, and I don't want that

Comments

  • SickleYieldSickleYield Posts: 7,629
    edited December 1969

    I don't follow. Are you wanting to save just morphs?

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    Well, I can save morphs

    I was just wondering if you can save Assets without haivng to weight convert it

    If there isn't a way, I"ll deal

  • SickleYieldSickleYield Posts: 7,629
    edited December 1969

    What do you mean by weight convert? Do you mean save a morphing but unrigged prop?

    Save as figure/prop asset should do that just fine.

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    It won't let me save a Gen 4 hair without converting it over

  • SickleYieldSickleYield Posts: 7,629
    edited December 1969

    It won't let me save a Gen 4 hair without converting it over

    Oh. No, not w figure/ prop asset, you need to use export and cr2 or the pp2 export script.

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    Well, CR2 would just leave where it is now

    I sort of liek th eidea of haivng it in the data folder

    Oh well

    thanks for the help

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