Winners Announced!-- October Carrara Challenge: Create a pulp magazine cover with Chills, Thrills, &

sukyLsukyL Posts: 251
edited November 2014 in The Commons

The Final Votes are in!!!! Winners Announced!!!

http://www.daz3d.com/forums/discussion/47729/P60/#708233

Check out the October Carrara Challenge entries here http://www.daz3d.com/forums/discussion/47729/

This month’s theme is inspired by classic pulp magazine cover art of the 1920s-50s. Check it out and join the fun! (http://www.daz3d.com/forums/discussion/47148/).

The Carrara monthly challenge is open to all Carrara users – beginner, intermediate, and veteran. It is designed to help users learn about the many tools and features Carrara has to offer in a fun and friendly environment. The WIP thread is a great place for non-users to learn more about Carrara, for users to pick up tips and tricks, and for all to catch a glimpse of fellow 3D artists in action. The ultimate goal of the challenge is to generate some great renders, which are voted on by the DAZ 3D community. Winners of the Carrara monthly challenge receive prizes generously provided by the challenge sponsors.

The sponsors for the October Carrara challenge are DAZ 3D and The AntFarm!

Keep watching this thread for updates from the October Carrara Challenge WIP thread!!!

Thanks,
sukyL

Post edited by sukyL on
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Comments

  • Bunyip02Bunyip02 Posts: 7,776
    edited December 1969

    Hello Dudes & Dudettes

    Just a fun one to get everyone a bit more interested !!!!!!

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  • DiomedeDiomede Posts: 15,085
    edited December 1969

    Great theme, SukyL. I think I saw a thread asking if there were any Halloween-related contests sponsored in the Daz forums. Someone could definitely take inspiration from the attached old pulp covers for a Halloween type entry in October Carrara challenge.

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  • DiomedeDiomede Posts: 15,085
    edited December 1969

    Of course, I shouldn't imply that the theme is Halloween. Any pulp genre would do (which is just about everything). Westerns, Romance, Western Romance, just about anything.

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  • sukyLsukyL Posts: 251
    edited October 2014

    Bunyip02 That's an awesome and inspiring render! Well done!

    diomede64 Thanks for adding more pulp cover examples! Those are Fantastic and Amazing specimens! See what I did there? ;-)

    diomede64 is exactly right. This challenge would be an excellent one for anyone wanting to work on spooky Halloween inspired covers. Horror pulps and comics where very popular back in the 20s-50s. Think Tales from the Crypt, Vault of Horror, Weird Tales!

    And, if you're not into horror, there is such a huge number of other pulp genres. There is truly something for everyone in this challenge! Still not sold? Make up your own pulp genre!

    Post edited by sukyL on
  • sukyLsukyL Posts: 251
    edited October 2014

    Ladies and Gentlemen, I was not exaggerating when I said the Carrara monthly challenge WIP thread is a great place to learn about Carrara and get tips and tricks. The WIP is only on page 4 and already a great source of information.

    Feast upon the offerings so far!

    Need more inspiration for retro ideas or rust textures, Bunyip02 has posted links to great resources here: http://www.daz3d.com/forums/discussion/47148/#688302 and here: http://www.daz3d.com/forums/discussion/47148/P15/#688743

    Curious about what makes up a Carrara shader in the Texture Room? diomede64 looks under the hood of Carrara's own rusty iron shader for inspiration (http://www.daz3d.com/forums/discussion/47148/P15/#688718).

    Here's a tip from me to you: Pre-existing Carrara content is a great place to start in order to meet the challenge requirements. Significantly altering a pre-existing Carrara shader would count towards fulfilling a created in Carrara requirement.

    Don't like to do any postwork, but need text for the cover layout? diomede64 shows how to use the text editor and vertex modeler to get the custom cover text you are after (http://www.daz3d.com/forums/discussion/47148/#688317)

    diomede64 has added a very informative tutorial on setting up a custom rusty metal shader and creating custom texture maps with Carrara's 3D paint tool (http://www.daz3d.com/forums/discussion/47148/P30/#688961)

    kashyyyk Is really galloping away with the theme. He's already posted a mockup of his cover layout. Wow! It really nails the spirit of the pulps with an exciting perspective and genre mashup (http://www.daz3d.com/forums/discussion/47148/P45/#689448)

    diomede64 shows how to use the magnet deformer tool with Astounding results (http://www.daz3d.com/forums/discussion/47148/P45/#689502)

    Stay tuned! There are hints of potential non-photorealistic and toon render use!

    Thanks for looking. Don't forget to check out the October Carrara Challenge: Create a pulp magazine cover with Chills, Thrills, & Carrara Skills! details here: http://www.daz3d.com/forums/discussion/47148/

    Your humble challenge host,
    sukyL

    Post edited by sukyL on
  • evilproducerevilproducer Posts: 9,040
    edited December 1969

    Absolutely stunning work by the artists as they compose and design their scenes.

    The hostess is also doing an absolutely stunning and brilliant job of hosting this challenge, and encouraging participation! Bravo SukyL!

  • evilproducerevilproducer Posts: 9,040
    edited December 1969

    Oops! :red:

    I forgot that I was going to give a teaser on what I'm doing for the challenge.

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  • sukyLsukyL Posts: 251
    edited December 1969

    Absolutely stunning work by the artists as they compose and design their scenes.

    The hostess is also doing an absolutely stunning and brilliant job of hosting this challenge, and encouraging participation! Bravo SukyL!

    Thanks so much for the kind words evilproducer:red:.

  • sukyLsukyL Posts: 251
    edited December 1969

    Oops! :red:

    I forgot that I was going to give a teaser on what I'm doing for the challenge.

    I love your procedural shader for the bone and use of the 3D paint tool for the teeth.

    Wow! I wish everyone could see what you've done with that skull now. Oh, I guess they can if they click right here: http://www.daz3d.com/forums/discussion/47148/P75/#690243

  • sukyLsukyL Posts: 251
    edited October 2014

    Just checked in with the gang in the WIP thread.

    I was right! There is a lot of discussion now about Toon shaders and non-photorealsitc rendering by diomede64, kashyyyk, SileneUK, and bunyip02. I'm getting tempted to try it out myself.

    The lure of the pulps is proving irresistible! More intrepid souls have joined the October Carrara Challenge...

    booksbydavid, an avid pulp reader, joins us with a plan to make a 1940s style pulp cover with an imperiled queen in need of a heroic rescue http://www.daz3d.com/forums/discussion/47148/P60/#690113

    pimpy joins in, revealing some incredible Carrara modeling and a laboratory setting perfect for a sci-fi adventure http://www.daz3d.com/forums/discussion/47148/P75/#690300

    What's a pulp challenge without a retro rocketship? NetWorthy joins in the challenge with a classic beauty modeled in Carrara http://www.daz3d.com/forums/discussion/47148/P75/#690309


    diomede64 reveals a mockup of his pulp cover -- Clever! It's sure to appeal to scifi and film noir aficionados http://www.daz3d.com/forums/discussion/47148/P75/#690318

    Come join the challenge! Check out the WIPs! Comments and questions are most welcome. It means so much to the artists to know fellow artists are taking notice and are interested in their work.

    sukyL

    Post edited by sukyL on
  • DiomedeDiomede Posts: 15,085
    edited December 1969

    I added the October 2014 WIP thread to the collected challenge threads. Those interested can peruse the old challenges here. http://www.daz3d.com/forums/discussion/45254/ In addition to the cool peek in the minds of the artists as they construct and compose their scenes, you will find a lot of great tips and tricks.

  • sukyLsukyL Posts: 251
    edited December 1969

    Thanks diomede64!

  • sukyLsukyL Posts: 251
    edited October 2014

    I was slacking yesterday. Now the WIP thread is up to 10 pages of Carrara challenge goodness!!! There is so much happening now. To quote Bunyip02, "it looks like everyone has slipped into warp-drive!"

    Antara joins in the challenge and shows some experiments with the DCG Anything Goos and Shader Plus plugins http://www.daz3d.com/forums/discussion/47148/P90/#690371

    pimpy has electrified the lab and links to a tutorial showing how to make lightening in GIMP http://www.daz3d.com/forums/discussion/47148/P90/#690504

    SileneUK Reveals a mockup of an exciting Paleo-themed pulp with wooly mammoth covered with Carrara dynamic hair http://www.daz3d.com/forums/discussion/47148/P105/#690574

    diomede64 gives a demo showing how to use movement constraints for mechanical models http://www.daz3d.com/forums/discussion/47148/P105/#690576

    MDO2010 Has joined the challenge and tries out modeling in Carrara for the first time by making a rather impressive classic raygun. http://www.daz3d.com/forums/discussion/47148/P105/#690812

    kashyyyk gives details on how he constructed the shaders to give his horse a mechanical look http://www.daz3d.com/forums/discussion/47148/P105/#690824 and experiments with combining the non-photorealistic renderer and YaToon shader http://www.daz3d.com/forums/discussion/47148/P135/#691435

    booksbydavid is taking a different modeling approach by doing his modeling in Silo then importing into Carrara for texturing and scene setup. Be prepared to have your antigravity socks knocked off! http://www.daz3d.com/forums/discussion/47148/P105/#690873

    sukyL Finally gets in gear and shows off a containment unit modeled in Carrara and a rough plan for an underwater scene http://www.daz3d.com/forums/discussion/47148/P120/#690929

    NetWorthy's rusty retro rocketship has landed on a alien world and is looking great! http://www.daz3d.com/forums/discussion/47148/P120/#690938

    Bunyip02 reveals a couple of alien characters. Can't wait to see more ;-) http://www.daz3d.com/forums/discussion/47148/P120/#691079

    pimpy shows the setup for a very nice procedural rust shader http://www.daz3d.com/forums/discussion/47148/P120/#691080 and how to setup cover text in Carrara and modify it in a graphic editor http://www.daz3d.com/forums/discussion/47148/P135/#691248

    diomede64 is putting it all together and gives a couple variations for his DAZling Stories cover http://www.daz3d.com/forums/discussion/47148/P135/#691187 and http://www.daz3d.com/forums/discussion/47148/P135/#691440

    Varsel is teasing us with a gradual reveal of bits of plot puzzle starting here http://www.daz3d.com/forums/discussion/47148/P120/#691184

    booksbydavid and evilproducer have revealed they are both working on jungle themed covers. [dramatic BUM! BUM! BUM! Sound effect]

    Stay tuned! Stop by the WIP thread to see how the render in the jungle unfolds as the October Carrara Challenge: Create a pulp magazine cover with Chills, Thrills, & Carrara Skills continues…click here for full challenge details http://www.daz3d.com/forums/discussion/47148/

    Post edited by sukyL on
  • sukyLsukyL Posts: 251
    edited December 1969

    This is just shameless buoying up the thread....:coolgrin:

  • evilproducerevilproducer Posts: 9,040
    edited October 2014

    I sure would hate to bump up the thread just to say that I hope to have some stuff this weekend. ;-)

    I've got my lines down for the play, but rehearsals are every weeknight. Plus I've been roped into sound design for the production. Ugh!

    Post edited by evilproducer on
  • sukyLsukyL Posts: 251
    edited December 1969

    I sure would hate to bump up the thread just to say that I hope to have some stuff this weekend. ;-)

    I've got my lines down for the play, but rehearsals are every weeknight. Plus I've been roped into sound design for the production. Ugh!

    Oh my! Bumping a thread up like that wouldn't be right at all. ;-) Can't wait to see what you've been working on.

    Good luck with the play. By the way is it an evilproduction?

  • DustRiderDustRider Posts: 2,692
    edited October 2014

    I FINALLY came up with an idea for the challenge, this is what I've got so far - there is more info on it over in the challenge thread.

    PS: That's a G2F character with Genesis1 boots and V4 clothing :bug: (you really need to click on the image to see some of the details)

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  • sukyLsukyL Posts: 251
    edited October 2014

    dustrider So glad you're joining the challenge! That's a great image. I love the subtle hint of the creature. It's so intriguing. G2F looks perfect in her V4/G1 ensemble. I can't wait to check it out in the WIP thread: http://www.daz3d.com/forums/discussion/47148/P150/#692053

    Post edited by sukyL on
  • sukyLsukyL Posts: 251
    edited October 2014

    Holy Cow! This is is just one WIP thread page later since my last update…

    Varsel puts the pieces together and shows an inspiring shiny metal and rusty setup using the DCG Anything Goos plug-in as a blender http://www.daz3d.com/forums/discussion/47148/P135/#691730 and puts the text tool to use http://www.daz3d.com/forums/discussion/47148/P135/#691908

    booksbydavid is bringing his Silo-modeled figures to life inside Carrara. Wow! http://www.daz3d.com/forums/discussion/47148/P135/#691731 and http://www.daz3d.com/forums/discussion/47148/P150/#691929

    SileneUK creates a terrain for her scene and shows off an innovative use of a rusty metal shader http://www.daz3d.com/forums/discussion/47148/P135/#691807

    Tim_A demonstrates how to make the terrain editor submit to your will http://www.daz3d.com/forums/discussion/47148/P150/#691965

    MDO2010 is entropy's helper revealing a rust shader setup using the multi-channel mixer that's sure to decimate all it comes in contact with http://www.daz3d.com/forums/discussion/47148/P150/#692029

    head wax joins the challenge with a spectacular scene and one of my favorite pulp elements -- bodies/parts under glass (jars, tubes, etc…)-- and shows some incredible pre- and post-work. http://www.daz3d.com/forums/discussion/47148/P150/#692180

    diomede64 is working on entry #2 (which used to be entry #1) and modeling a new retro-future wardrobe for the femme fatale and detective characters http://www.daz3d.com/forums/discussion/47148/P150/#692191

    pimpy shows off some spectacular transmogrification action and gives easy tips to apply a single texture to a figure with multiple shader domains http://www.daz3d.com/forums/discussion/47148/P150/#692205

    Exciting work everyone!

    Please check out the WIP thread, ask questions, leave comments!

    TRANSMOGRIFY your Carrara skills and join in the October Carrara Challenge: Create a pulp magazine cover with Chllis, Thriills, & Carrara Skills! There is plenty of time! see challenge details here: http://www.daz3d.com/forums/discussion/47148/

    Post edited by sukyL on
  • DiomedeDiomede Posts: 15,085
    edited December 1969

    Prop hair or dynamic hair? Which should I spend my time tying to improve? Related question, toon render or photoreal?

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  • StezzaStezza Posts: 7,816
    edited December 1969

    Just playing around.. thought I'd share

    Created & Rendered in Carrara 8.5Pro
    Post in PSE13

    Still time to get an entry in.. some great works being done once again this month.. awesome pulp!

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  • DiomedeDiomede Posts: 15,085
    edited December 1969

    Stezza said:
    Just playing around.. thought I'd share

    Created & Rendered in Carrara 8.5Pro
    Post in PSE13

    Still time to get an entry in.. some great works being done once again this month.. awesome pulp!

    That is fun!

    And not only is there time to get an entry in, there is time to get started on one idea, change your mind, start a different idea, abandon the second, and finish the first. Plus, lots of people would offer free, and perhaps unsolicited :) , help, tips, and advice. This is a wonderful opportunity to delve deep into your content library and use that quirky/freaky set, vehicle, or outfit that you couldn't resist, but had no particular immediate use for.

  • sukyLsukyL Posts: 251
    edited October 2014

    Stezza and diomede are exactly right. There is plenty of time (11 days) to get working on something for the October Carrara Challenge. We're just a little over half way to the submission deadline -- 10/26!

    The WIP thread is up to 19 Astounding pages! Works are in various stages now from early to near completion--cover titles and everything. I want to give a play-by-play update since the last one, but there is just too much there now. You're going to have to take my word for it and run don't walk over there to check it out. There are so many great examples posted now. Definitely a valuable resource for anyone working with or interested in Carrara.

    Stezza welcome to the challenge! Be prepared to be chilled with this Cthulhu-inspired cover (http://www.daz3d.com/forums/discussion/47148/P195/#693695)

    Did I mention prizes!? Our generous sponsors DAZ 3D and The AntFarm are providing these for our challenge winners:

    DAZ 3D is once again offering:
    1st place: $100.00 towards DAZ 3D owned item(s)
    2nd place: $50.00 towards DAZ 3D owned item(s)
    3rd place: $25.00 towards DAZ 3D owned item(s)
    Honorable mention: $10.00 towards DAZ 3D owned item(s)

    The AntFarm is most generously offering:
    1st Place: Any 3 items from The AntFarm’s shop
    2nd Place: Any 2 items from The AntFarm’s shop
    3rd place: Any 1 item from The AntFarm’s shop
    Honorable Mention: Any 1 item from The AntFarm’s shop

    Full challenge details can be found here: http://www.daz3d.com/forums/discussion/47148/

    Post edited by sukyL on
  • DustRiderDustRider Posts: 2,692
    edited October 2014

    This challenge is definitely getting a lot of attention - and some outstanding ideas and entries!!

    He is a bit of an update to my image above (but definitely not the final version). For anyone needing 3D text, Carrara is the perfect tool. ALL of the text in the image was done directly in Carrara, and rendered as a part of the image - no post work at all!!

    Definitely drop by and check out the WIP thread if you get a chance, there are some really interesting posts!

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  • sukyLsukyL Posts: 251
    edited October 2014

    Now for some updates from the October Carrara Challenge: Create a pulp magazine cover with Chills, Thrills, & Carrara Skills! WIP Thread! It's a 24/7 dynamo of Carrara creativity!

    Bunyip02 shows off some impressive Carrara modeling with this awesome spaceship design http://www.daz3d.com/forums/discussion/47148/P270/#695149

    pimpy's electrifying Man-Gorilla transformation is nearly complete http://www.daz3d.com/forums/discussion/47148/P285/#695830

    Antara gives a very informative behind the scenes look of her heart wrenching scene http://www.daz3d.com/forums/discussion/47148/P285/#695840

    Antara and pimpy give some very helpful advice for lighting and setting up a convincing underwater scene here http://www.daz3d.com/forums/discussion/47148/P285/#695847 and here http://www.daz3d.com/forums/discussion/47148/P285/#695881

    diomede64 has the girl, gams, gun, and gumshoe! But, is still working out a layout that kills. http://www.daz3d.com/forums/discussion/47148/P300/#695913

    evilproducer shows a recent render of lush bioluminescent jungle vegetation http://www.daz3d.com/forums/discussion/47148/P300/#695916

    dustrider shows off some beautiful material detail from his Octane render and a nearly complete cover http://www.daz3d.com/forums/discussion/47148/P300/#695917

    Stezza is working up another scene with a classic big-brained, bugged eyed martian and retro raygun Mars Attacks! goodness http://www.daz3d.com/forums/discussion/47148/P300/#695933

    booksbydavid unveils the whole alien jungle plant queen extravaganza. 100% custom modeling here! He includes a very nice series of renders to illustrate his discussion of postwork enhancements. http://www.daz3d.com/forums/discussion/47148/P315/#695938

    Tim_A Adds some minor tweaks to great effect on this complete cover. http://www.daz3d.com/forums/discussion/47148/P315/#696027

    head wax adds some incredible transmapping to even better enhance this complex, frightening and beautiful composition. http://www.daz3d.com/forums/discussion/47148/P315/#696050

    There is still time to get in on the fun yourself!

    Dates To Remember:
    • Saturday, October 18, 2014—Submission Thread opens for your viewing pleasure
    • Sunday, October 26, 2014 around 10:00 PM U.S. Mountain Time – SUBMISSIONS CLOSE and thread is changed to Voting Thread. Mark your calendar! Plan to vote! Show the artists your support and how much you appreciate them sharing their incredible creativity and skills.
    • Monday, November 3, 2014 around 10:00 PM U.S. Mountain Time – VOTING ENDS

    Please stop by the WIP thread to see for yourself. My meager updates fail to do them justice.

    Post edited by sukyL on
  • evilproducerevilproducer Posts: 9,040
    edited October 2014

    You're not kidding SukyL. that WIP thread is moving at warp speed! I think you picked a winner of a theme for the challenge!

    I'm going to have to find an idea for a second entry as I can't see the tree for the forest ;-)

    I spent all that time making the large alien tree, I need to show it off!

    Post edited by evilproducer on
  • evilproducerevilproducer Posts: 9,040
    edited December 1969

    Man! That Wip thread keeps in moving! I think SukyL has a record breaker on her hands. Outstanding SukyL!

    Back on Page 27 of the WIP, I break down how I used various render passes to get a hybrid look between a comic book/graphic novel look, and a more photo-real look:
    http://www.daz3d.com/forums/discussion/47148/P390/#697243

    On Page 28, Antara asks for some advice on which camera angle looks best for her excellent cover:
    http://www.daz3d.com/forums/discussion/47148/P405/#697351

    booksbydavid thrills us with his dangerous vegetation!
    http://www.daz3d.com/forums/discussion/47148/P405/#697374

  • sukyLsukyL Posts: 251
    edited October 2014

    evilproducer Thanks so much for dredging this thread up from the depths! It was settling somewhere on the seafloor near my radioactive robo-guy.

    Your demonstration of render passes is fantastic! And your composite is gorgeous!

    I also want to mention:

    head wax demonstrates how to make a multilayered, peeled away texture effect here: http://www.daz3d.com/forums/discussion/47148/P375/#696773

    Antara shares her process for render passes and postwork here: http://www.daz3d.com/forums/discussion/47148/P390/#697338

    There is so much helpful information in the WIP thread.

    Reminder! October 18, the submissions thread opens! That's TODAY!!!!

    Post edited by sukyL on
  • evilproducerevilproducer Posts: 9,040
    edited December 1969

    I just want to point out that while this is a Carrara challenge, there are many things being done in Carrara and with postwork in the WIP thread that are software agnostic. So if you have ever wondered about how to do something, or just want to increase your knowledge and understand the tools available to you, then check out this thread! Even if you don't enter the challenge or use Carrara, you can still ask questions. many of our artists use a variety of software.

    The locations of functions will be different, and names may be slightly "off," but the principles can be applied no matter what the software (provided it has the functionality). Expand your artistic range and check out the WIP thread!

  • sukyLsukyL Posts: 251
    edited December 1969

    Ladies and Gentlemen! I am very pleased to announce the October Carrara Challenge: Create a pulp magazine cover with Chills, Thrills, & Carrara Skills! SUBMISSIONS THREAD is open (http://www.daz3d.com/forums/discussion/47729/)!!!

    SUBMISSIONS accepted until Sunday, October 26, 2014 around 10:00 PM U.S. Mountain Time – Then SUBMISSIONS CLOSE and the thread is TRANSMOGRIFIED into the VOTING THREAD.

    The WIP THREAD will remain at warp speed until the submissions deadline, so be sure to keep checking it out (http://www.daz3d.com/forums/discussion/47148/)!

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