Real World Police Officer V4 A4 G4

jrjones416jrjones416 Posts: 1
edited December 1969 in New Users

I am new to DAZ 3D. I have tried it out, and I enjoy it a lot!

I purchased the Real World Police Officer V4 A4 G4 set, as well as Victoria 4.2. While my Victoria 4.2 model worked great, I could not access my Real World Police Officer V4 A4 G4 in my wardrobe.

My questions are: Do I need Aiko 4, and The Girl 4 to access this content?

If not, what am I doing wrong, and what do I need to do to correct it?

If Aiko 4 and The Girl 4 are required, if I get Aiko 6 and The Girl 6, with Victoria 4.2, will I be able to access this content?

Sorry for so many questions, but like I said, I am new to this, and have a lot to learn. Any answers or help would be greatly appreciated. Thank you.

Comments

  • SimonJMSimonJM Posts: 5,947
    edited December 1969

    You could get Aiko and The Girl, but you don't need them. All the name of the item refers to is what it WILL work with, so your Victoria 4.2 will do nicely for the V4 part :)

    The figures part of the set (the clothing: pants, shirt, shoes, tie, cuffs belt) will be found in your Poser format runtime, Runtime\Libraries\Character\V4_PoliceOfficer). I found them by doing a search 'police' in content library. To make life 'simpler' here is the list of the content as shown by DIM (I've removed some not too useful bits):
    Content (D:/DAZ/Poser) :
    /ReadMe's/ProductLists/FileList_9085_1_dpc_RealWorldHeroesPiceOfficerV4A4G4_1.txt
    /ReadMe's/readme_9085_1_RealWorldHeroesPiceOfficerV4A4G4.html

    /Runtime/Libraries/Character/V4_PoliceOfficer/HandCuffs.cr2
    /Runtime/Libraries/Character/V4_PoliceOfficer/V4PO_Pants.cr2
    /Runtime/Libraries/Character/V4_PoliceOfficer/V4PO_Shirt.cr2
    /Runtime/Libraries/Character/V4_PoliceOfficer/V4PO_Shoes.cr2
    /Runtime/Libraries/Character/V4_PoliceOfficer/V4PO_Tie.cr2
    /Runtime/Libraries/Character/V4_PoliceOfficer/V4PO_UtilityBelt.cr2

    /Runtime/Libraries/Hair/RLH_Police/PO_V4_AuraHair.hr2

    /Runtime/Libraries/Hand/RLH_PoliceOfficer/V4_GunInHand.hd2
    /Runtime/Libraries/Hand/RLH_PoliceOfficer/V4_NightstickInHand.hd2

    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairBlack.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairBlack.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairGold.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairGold.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairGoldenBrown.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairGoldenBrown.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairRed.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/AuraHairRed.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Badge.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/Badge.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Bodyparts Lower Hide.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Bodyparts Lower Unhide.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Bodyparts Upper Hide.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Bodyparts Upper Unhide.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBlueHat.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBlueHat.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBluePants.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBluePants.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBlueShirtLS.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBlueShirtLS.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBlueShirtSS.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/DarkBlueShirtSS.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/GunHand.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/GunHand.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Handcuffs.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/Handcuffs.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Necktie.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/Necktie.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffBadge.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffBadge.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffHat.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffHat.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffPants.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffPants.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffShirtLS.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffShirtLS.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffShirtSS.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/SheriffShirtSS.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/Shoes.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/Shoes.pz2
    /Runtime/Libraries/Pose/MAT_RLHPolice/UtilityBelt.ds
    /Runtime/Libraries/Pose/MAT_RLHPolice/UtilityBelt.pz2
    /Runtime/Libraries/Props/RLH_PoliceOfficer/PO_V4_Badge.pp2
    /Runtime/Libraries/Props/RLH_PoliceOfficer/PO_V4_Cap.pp2
    /Runtime/Libraries/Props/RLH_PoliceOfficer/PO_V4_Gun.pp2
    /Runtime/Libraries/Props/RLH_PoliceOfficer/PO_V4_Nightstick.pp2
    /Runtime/Libraries/Props/RLH_PoliceOfficer/PO_V4_SheriffsBadge.pp2

  • jrjones416jrjones416 Posts: 1
    edited December 1969

    I was able to access the content I was looking for by using the content library. Thank you Simon JM!

    I am having one glitch though. Whenever I am putting the clothing or items on my actor/actress (Victoria 4.2), it will only show it in white/greyscale. I can not get any of the actual colors to show up, not even for hair. What am I doing wrong, and how do I correct this? I have attached an image as well. Any advice would be greatly appreciated. Thanks.

    Image.jpg
    618 x 800 - 53K
  • SimonJMSimonJM Posts: 5,947
    edited December 1969

    Not sure it loads by deafult, but it is possible it does come in untextured. To apply a texture select each item in turn abd navigate to where the MAT_RLHPolice folder is, and from within that select a MAT suitable for the item. Despite my list showing two MAT poses per item you will see only one: in the Poser program you will just see the .pz2 files and in Daz Studio the .pz2 files will be shown, but the icon will have a little yellow scroll in a corner to indicate the presence of a 'matching' .ds file which Daz Studio will, silently, use instead.

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