Substance Painter to DAZ Reality workflow?

So... I'm looking for a Substance Painter to DAZ Reality workflow.
I know, that DAZ Reality not works with Substance archives, but there is billion ways to export maps out from Substance Painter. I have already tried a few hundred methods, and adjusted Reality settings with the imported maps, but I never got the good results... And the possibilities are infinite.

Does anyone succeeded? What maps should I export, and how should I use them in Reality?

Thank you for your answers:
VargaPD

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