DAZ Iray not using GPU to render

Hello! I'm having a problem with the Iray renderer in DAZ. I'm using DAZ Studio 4.9, and my video card is GTX 570M (1.5GB) with the latest driver installed.

When I render just one Genesis 3 it renders fine in Iray. But as soon as I add a second figure or add more scene elements and try to render, it stops using my GPU and uses the CPU 100%. This is the information from the DAZ log:

Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering with 1 device(s):
Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info :     CUDA device 0 (GeForce GTX 570M)
Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering...
Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Device statistics:
Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : CUDA device 0 (GeForce GTX 570M):      0 iterations, 96.200s init, 0.000s render
Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : CPU:      0 iterations, 95.685s init, 0.002s render
WARNING: dzneuraymgr.cpp(261): Iray ERROR - module:category(IRAY:RENDER):   1.4   IRAY   rend error: Unable to allocate 49044969 bytes from 28758016 bytes of available device memory
WARNING: dzneuraymgr.cpp(261): Iray ERROR - module:category(IRAY:RENDER):   1.2   IRAY   rend error: CUDA device 0 (GeForce GTX 570M): Scene setup failed
WARNING: dzneuraymgr.cpp(261): Iray ERROR - module:category(IRAY:RENDER):   1.2   IRAY   rend error: CUDA device 0 (GeForce GTX 570M): Device failed while rendering
WARNING: dzneuraymgr.cpp(261): Iray ERROR - module:category(IRAY:RENDER):   1.2   IRAY   rend error: All workers failed: aborting render
WARNING: dzneuraymgr.cpp(261): Iray WARNING - module:category(IRAY:RENDER):   1.2   IRAY   rend warn : All available GPUs failed.
Iray INFO - module:category(IRAY:RENDER):   1.2   IRAY   rend info : Falling back to CPU rendering.


Is my GPU just not strong enough or is there something I can do? I'm not even using a lot of scene elements... just two figures, hair, simple clothing. No background or furniture.

Any information would be much appreciated, thank you. smiley

Comments

  • mjc1016mjc1016 Posts: 15,001
    Xameva said:
     

    WARNING: dzneuraymgr.cpp(261): Iray ERROR - module:category(IRAY:RENDER):   1.4   IRAY   rend error: Unable to allocate 49044969 bytes from 28758016 bytes of available device memory

    Well...your scene is over the amount of memory you have available...by almost 2 GB.  So if you have 4 GB of memory for the video, the OS and other programs are using 1.2 GB worth of it.  But even 4 GB of memory wouldn't be enoug, as the scene is weighing in at close to 5 GB.

    You could drop that some by enabling/lowering the limits with texture compression, trimming items from the scene, lowering Subdivision levels and breaking it up into pieces to render in layers, but I'm not sure you can reign in around 2 GB worth of it. 

  • TesseractSpaceTesseractSpace Posts: 1,171

    It's the memory. If the scene exceeds the memory on your card it drops to CPU. With all the maps for texture, bump, sss, displacement, etc... 2 clothed G3 figures can exceed 2gb.

  • XamevaXameva Posts: 19

    Ah thanks guys, I guess I need an upgrade then. I'll tough it out with the CPU for now. Just wish it didn't have to run at 100%.

  • Not sure if I should start a new thread, but I also have a problem with my nvidia card not rendering. I have an asus z87 plus motherboard, i7-4790k processor, 16GB system ram, nvidia 1050 ti with 4GB of ram. The graphics card is checked under photoreal and optix prime acceleration.

    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Initializing local rendering.
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : CPU: using 8 cores for rendering
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering with 1 device(s):
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info :     CPU
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering...
    Iray INFO - module:category(IRAY:RENDER):   1.9   IRAY   rend info : Initializing light hierarchy.
    Iray INFO - module:category(IRAY:RENDER):   1.8   IRAY   rend info : CPU: Scene processed in 7.589s
    Iray INFO - module:category(IRAY:RENDER):   1.8   IRAY   rend info : CPU: Allocated 129 MB for frame buffer
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00001 iterations after 9.888s.

  • mjc1016mjc1016 Posts: 15,001

    Not sure if I should start a new thread, but I also have a problem with my nvidia card not rendering. I have an asus z87 plus motherboard, i7-4790k processor, 16GB system ram, nvidia 1050 ti with 4GB of ram. The graphics card is checked under photoreal and optix prime acceleration.

    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Initializing local rendering.
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : CPU: using 8 cores for rendering
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering with 1 device(s):
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info :     CPU
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Rendering...
    Iray INFO - module:category(IRAY:RENDER):   1.9   IRAY   rend info : Initializing light hierarchy.
    Iray INFO - module:category(IRAY:RENDER):   1.8   IRAY   rend info : CPU: Scene processed in 7.589s
    Iray INFO - module:category(IRAY:RENDER):   1.8   IRAY   rend info : CPU: Allocated 129 MB for frame buffer
    Iray INFO - module:category(IRAY:RENDER):   1.0   IRAY   rend info : Received update to 00001 iterations after 9.888s.

    What version of Studio Help > About Daz Studio?

  • I was using the current release; I didn't know about the beta version. Things seem fine now using the beta. Thank you.

  • anthonyonggganthonyonggg Posts: 40
    edited March 2017
    Then how do we do the texture compression? And how do we know how much ram my file worth? . .…………………………………………………………… . . . Rendering in NVIDIA Iray Compiling Shaders - 0/47 Rendering image Rendering... Iray VERBOSE - module:category(IRAY:RENDER): 1.5 IRAY rend progr: CUDA device 0 (GeForce GTX 970): Processing scene... Iray VERBOSE - module:category(IRAY:RENDER): 1.7 IRAY rend stat : Geometry memory consumption: 963.755 MiB (device 0), 0 B (host) Iray VERBOSE - module:category(IRAY:RENDER): 1.5 IRAY rend progr: CPU: Processing scene... Iray VERBOSE - module:category(IRAY:RENDER): 1.8 IRAY rend stat : Native CPU code generated in 2.3e-006s Iray Iteration: 1 Iray :Render target canvas was written. Iray Iteration: 2 Iray :Render target canvas was written. Iray Iteration: 3 Iray :Render target canvas was written. Iray Iteration: 4 Iray :Render target canvas was written. Iray Iteration: 5 Iray :Render target canvas was written. Iray Iteration: 6 Iray :Render target canvas was written. Iray Iteration: 7 Iray :Render target canvas was written. Iray Iteration: 8 Iray :Render target canvas was written. Iray Iteration: 9 Iray :Render target canvas was written. Iray Iteration: 10 Iray :Render target canvas was written. Iray Iteration: 11 Iray :Render target canvas was written. Iray Iteration: 12 Iray :Render target canvas was written. Iray Iteration: 13 Iray :Render target canvas was written. Iray Iteration: 14 Iray :Render target canvas was written. Iray Iteration: 15 Iray :Render target canvas was written. Iray Iteration: 16 Iray :Render target canvas was written. Iray Iteration: 17 Iray :Render target canvas was written. Iray Iteration: 19 Iray :Render target canvas was written. Iray Iteration: 21 Iray :Render target canvas was written.
    Post edited by anthonyonggg on
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