Question about two-sided material from Blender to Iray
amy_aimei
Posts: 139
I made a simple two-sided material in Blender using the following setup:
How can I transfer that material to DAZ Studio Iray? If there is no direct way of transferring it, how to create something like that in DAZ Studio by using the Shader Mixer?
Comments
To my knowledge - it can be done.
Oso has some doubble sided shaders, although I don't know the limitations.
You can try to llok in this thread regarding Shader Mixer https://www.daz3d.com/forums/discussion/505581/the-shader-mixer-deciphered-blender-to-daz-conversion/p1
Or you can use a geoshell with a small offset as the other side.