Creating a Scene Profiler Plugin
Hi
Something I'd like to see for Daz Studio is a Scene Profiler - a plugin which calculates enhanced stats on a scene (e.g. polygon counts, light source details, shader sizes and anything else that might influence render times etc), to beef up what I can already see from post-render logging, and help spot possible bottlenecks (e.g, X diffuse bitmap is far too large+detailed and slows down the render time unnecessarily). It could also help predict where GPU capacity might be exceeded in Iray; this is something I can only currently find out via the logs after a render has been attempted.
I'm considering trying to develop a plugin along these lines, so my questions are:
a) Is Daz Studio 4.5+ SDK still the correct tool to use (I can't see any other options, hence asking here, just in case things have changed since 4.5), and
b) Would I be re-inventing any wheels by approaching this problem? Has anything similar been developed before?
Thanks
Al/Vocatus
Comments
a) yes
b) have you looked at the Scene Info pane (included with DS) and the Iray memory Assistant ( http://www.daz3d.com/iray-memory-assistant )?
Hi Richard
Thanks - Iray Memory Assistant looks like exactly what I had in mind - so glad I asked here first!
Cheers
Al/Vocatus