White dots on my render

hi everybody,

when I try to render the scene white dots appeare on my final result (photo 01) even if everything seems ok on my vieport (photo 02). 

Does this happen to anybody? Any solutions?

Thanks in advance for the help!!!

 

04.png
472 x 921 - 115K
05.png
471 x 1084 - 121K
02.png
591 x 818 - 393K
01.png
651 x 926 - 650K
03.png
195 x 164 - 13K

Comments

  • kaotkblisskaotkbliss Posts: 2,914

    Have you applied the iray uber base shader to the helmet?

    If so, try changing the material type from plastic to matte or turn down the glossy. It looks to be glossy reflection of the light right next to his head.

  • pfunkyfizepfunkyfize Posts: 475

    It's also what happens when you render through the perspective view and not a camera, I get those white spots on high glossy areas when I render through perspective view by accident.

  • PetercatPetercat Posts: 2,321

    A quick and dirty way to get rid of the gloss is to apply the iray rubber-matte shader. It removes the gloss without changing the colors, and applies Uber at the same time. There is also a semi-gloss rubber.

  • Thanks you all!

    Solved, the problem was the material type as kaotkbliss said! 

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