Why Genesis 2 Female Is Untexture in the Ears(Using v4 textures)

I bought all the products needed to use V4/M4 textures on Genesis 2.

So what i do is first load my G2F. Then locate the "Set Victoria 4 UV" script.  click it.  Then use the New Surfaces for Old script. and that lets me select a Mat by browsing and it should work. well it' s not working, it works....but the ears remain Gray. whats' going on?  With some textures     they did work but not others. However with G2M i did some characters too and they would not get gray ears

DAZHelp.png
479 x 443 - 307K
DAZHelp2.jpg
531 x 501 - 42K

Comments

  • nokoteb99nokoteb99 Posts: 931

    Guys i just discovered something. Good news but weird. Instead of using the general "New Surfaces for Old" Which i thought would work on G2F. I used "New Surfaces for Old G2M"  And that's working for the G2F female. now the textures work fine and the ears too!!!

  • kaotkblisskaotkbliss Posts: 2,914

    I think the ears were on a different texture in G2 than they were in v4 which could be why they are not working for you.

  • barbultbarbult Posts: 24,240
    edited July 2016
    I think there is a fix somewhere on ShareCG. Is this for the product you are having a problem with? http://www.sharecg.com/v/77722/browse/8/Script/G2-Ear-Fix-for-V4-and-M4-Skins-Auto-Converter
    Post edited by barbult on
  • nokoteb99nokoteb99 Posts: 931

    Thanks guys . sometimes it works sometimes it doesnt. But like i said using the New Surfaces for Old G2M    works!  I don't know why but it works on female G2F.

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