Vaulted Hall using PMD's, WHERE?!?

Vaulted Hall{ec909fab-6922-152d-fcd2-b1ba3fce216d}.pmd   <<< That is the name of the FIRST file that Poser 11 Pro cannot find (deep search enabled).  WHERE are these "PMD" files at? 

I don't really expect the author of this set (KRAIG) to be able to answer this.  Nope, he didn't create any .pmd's.   Seems DS does and stuffs them inside .dsf files.  Or something.  I'm a POSER user and this item is declared to support POSER.  It isn't doing this.  DSON is properly installed.  So, how about telling me how to get the product I paid for to load in Poser 11 Pro, or let me get a refund.

McG.

Comments

  • nonesuch00nonesuch00 Posts: 18,120

    Well the string in braces looks like a security identifier that Windows assigns to files and directories and such.

    I'd expect the actual name of the missing file to be Vaulted Hall.pmd so if you seach for that you are likely to find it. I've found other files missing in DAZ characters I've bought that were missing an _## number tacked at the end but the file was there but without the _## at the end. Your case looks like a worse bug then that in a packaging script.

  • McGrandpaMcGrandpa Posts: 464

    I did do that, and finally broadened the search to just .pmd, and in the runtime involved there are no .pmd files at all.  And there are plenty of DAZ items for Poser there too.  I thought about it for a while and realized it is an item internal to the .DUF that's being "translated".  So what seems left is a DSON Importer for Poser issue.  The version installed is 1.1.3.50, and I also installed the same version separately for Poser Pro 2014.  I'll see how PP 2014 does with it.  It might be a problem with Poser 11 Prol and DSON.  Nope, does it in PP 2014 too.  I cancel those and the basic set loads, but it is supposed to be a "preload" of the scene I think.  The Vaulted Room does load though.  The double doors open and close. 

     

     

  • nonesuch00nonesuch00 Posts: 18,120

    Sorry I couldn't help.

  • McGrandpaMcGrandpa Posts: 464
    edited July 2016

    Thank you for trying!   All efforts are appreciated.  Even when we, any of us, may become frustrated with failing to get a thing done, we need to remember to thank others when they step up to help!   When we do find answers, its a good thing to post a follow up with that information too. 

    McG.  :o)

    Post edited by McGrandpa on
  • Richard HaseltineRichard Haseltine Posts: 100,781

    The DSON Importer should create the .pmd files for you - are other items loading correctly that use the importer (items that come with a DSON Core and PoserCF package)? Did you isntall both the core (DS files) and the PoserCFs for this set?

  • McGrandpaMcGrandpa Posts: 464

    Yes, it came with the DSON installer and the PCF's.  Installed both, DSON first and PCF second.    BOTH PP-2014 and PP 11 produce identical errors, leading to the conclusion this is a DSON issue of some sort.   There is something I will clarify here;  I use ONLY External Runtimes.   Both DAZ and S-M are, without user intervention, installing CONTENT to the User folders.  That is an absolute NO NO in my book.  If it HAS to go there it HAS to be eliminated.  NO software or content goes there, it is my choice where to install software and content, not DAZ or S-M.  No content goes into the Program Files folders either, that was established with my use of External Runtimes.   For the  time being, the Runtime "drive" is D:\.  That is all I use that drive for.  Content.  Poser, Vue, Modo, ZBrush and all the stuff to be imported into those in 3D Work OTHER.  DSON does seem to work, and has for some time.  I am able to use Genesis and Genesis 2 stuff.  Also, a while back, you and I worked out a method of getting all my content to work in DS and Poser from the same Runtime BASE.  I don't use DS, but DS 4.8 is installed and runnable for "emergencies".  DS 0.9.7.8 is installed for the memories.

    Both versions of Poser do eventually load the whole set after I "click out" of the two dialogs for file finding that come up in both programs.   I had to literally let Poser SIT, loading stuff, for nearly half an hour.  Nobody mentioned needing 16 to 32 gigs of system ram to use this product fully.  My system is old, it has 8 gigs of DDR2.  I can't afford to buy 4 each 4 gig modules to expand my system RAM to the max recognized by my motherboard.  So, when the whole set is finally loaded, I have less than 300 megs system ram available, 18 gigs is written to the TEMP files, and the system is unusable until I 'dump' (END TASK in Task Manager) Poser.  That's just loading the stuff.  I haven't tried doing anything while all that stuff is loaded.  Can't, not enough system available.

    Am now trying the bits and pieces I will need for a scene.  Planning ahead is needed.   Funny, I thought at first this Library was smaller than Jack Tomalin's Library.  Evidently not!

    McG.

     

  • Richard HaseltineRichard Haseltine Posts: 100,781

    It is possibvle to set the install location - I've never used the Poser isntaller so I don't know how that works, but in DIM use the gear icon at top-right to open preferecnes and then in the Installation tab click the + button to add a new location, name it, click ... to set the folder (the one that contains the Runtime and Data folders), then Accept and in the main installation tab select the folder and set it as default.

    If your other DSON files are importing correctly I don't know why this one would be different - the setting for the folder to which the importer writes is in Scripts>DSON Support>Importer Preferences (from memory) and should be used by everything, so that would suggest there's a glitch with the installation of that product or a bug in its files.

  • McGrandpaMcGrandpa Posts: 464

    That loads the DSON script Preferences dialog.  In there, I turned off the two things that historically bog down loading times.  And I set the DSON Temp folder and writable folder.  No worries with that as long as I've used it.  Most things DSON are absolutely transparent to the User.  The items are simply shown in the Library where they should be, and are installed (the PCF files into Props, Character or whatever).  If you want to see what actually IS a DSON item, you have to manually look for it.   This is the first item that's caused DSON to toss out those errors;  one, it's looking for a file that doesn't exist, and two, the little error notification box.  Cancelling the first, the search for and load that .pmd, it goes on and loads stuff.  I don't know if it loads the right stuff to the right scene locations, but it loads STUFF!  After which it pops up that little error notification.   Now to go play with individual items so my poor old box isn't overloaded.

    McG.

  • Richard HaseltineRichard Haseltine Posts: 100,781

    Since it's just this product then I think it's worth opening a support ticket to report it as a possible bug.

  • McGrandpaMcGrandpa Posts: 464
    edited July 2016

    Also, there are only the zip files for me.  I don't use 'installers' anymore.   I unzip to temporary housekeeping folders, do the housekeeping, the move the contents en mass to the desired Runtime BASE.  Cut/Paste.  To refresh:

     

    D:\3D Work PLACES B

       Content  (can ya guess what's in here?)

       Data  (only DAZ's replacement for genuine Geometry goes here)

       ReadMe's  (SUPPORT and all other documentation goes here)

       Runtime   (alas, finally, the rigid file & folder system of Poser)

     

    Is the basic structure of the Runtime BASE.  More than 3 dozen of them now.   The whole product went to that one base.  

    Post edited by McGrandpa on
  • McGrandpaMcGrandpa Posts: 464

    Too much bother, Richard.   I imagine they did THAT on purpose too.

    McG.

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