Way to speed up multiple-light renders?
Testing6790
Posts: 1,091
I have an i7 920 for my processor and an AMD 4800 for a videocard. It was pretty high-end when I bought it... 2 years ago. Is there a way for this machine to take less time in rendering? For example, when I load up pretty much any detailed scene with included lights (Enchanted Forest), it takes up to 30 minutes for 1 render!
I like to create small animations and comic book stuff. 30 minute renders aren't really an option.
Comments
Tips I've gleaned include:
close from the scene anything not actually IN the render
turn off shadows for anything in the scene not required to cast shadows
hide any unseen body parts or objects etc
When rendering using the 3Delight render engine Daz Studio it doesn't use the Graphics Card to render, instead it uses the Processor and Ram.
Is there a way to do both?
Use something else...
GPU rendering either needs a 'game engine' or something like Octane.
But for the kind of rendering you want, 3Delight is pretty much the best there is. It's a toss up between which is used more in a production environment...3Delight or Prman.
You could use the stand alone 3Delight (it is core locked to two cores, though) and render in the background or on a different machine.
Make sure only one light is your 'shadow caster'.