urgent: Daz Indie Game Developer License question
pkappetein
Posts: 506
Since it's on sale now for $112 when I take some other products.
Does this allow me to use original Daz titles, and Daz Titles with another name, to use in my products and release them for the public..
I would never make more then $100.000 from what I saw..
Just wanted to make sure before i purchase it.
Thanks
Comments
Yes, but only the DAZ Originals (with or without the 2nd name) There are specific restrictions as to how the content is prtotected within your game, to stop otheres extracting it.
Specifically
Thank you.
Well, they won't be able to extract images out of it.
So I am safe then, once I have this license, and there is Daz Originals or Daz Originals, Stonemason or whatever combined with Daz, then I am good.
It is not purely images that DAZ 3D are worried about, it is the actual mesh of the objects used. This is what they mean by "The CRT Content"
Stone Mason Game Development license is not included. The product must say 'DAZ Original'
I know about Stone Mason, I just needed a name from the top of my head :)
but what I was aiming at was 2 names, and 1 of them was Daz Originals.
Oh The CRT. Not sure what that all means (I'm a newbie on that part), but it's plain images for now.. like Hidden object games.
The OP is talking about products like this http://www.daz3d.com/greek-ruin
Which are Daz Originals but give credit to the PA who made them
ok, so those I cannot use, since it has Stone mason in it, but I can with others combined with DAZ right? or am i mis understanding this
So are you only going to use the renders, and not the actual 3D models? Then you may not even need a game developer license. Read through the normal license very carefully.
I was actually posting that comment to nonesuch00, who didn't seem to have realised that you had specifically mentioned products which were DOs with a PA credited. As long as they are DOs they can be used with a Daz 3D games Dev license even when there is another PA named.
And as Ati has said, if you are only using rendered images for the time being, then you shouldn't need a Games Dev license. You only need that if you are actually using the geometry files, the Mesh objects themselves.
Ooh ok..
So with still images it's ok.
but if I have like Victoria 4, and just the model, and make it animation video from it, then i need the license?
No animation is OK as well. It is only games which actually use the mesh object itself that need the license.
Guess, I don't know what is meant with Mesh ?
Call me stupid :)
It's the actual object itself, like when you load a character into Daz, then pose and animate it.
For example, old school nintendo Mario games would be fine as they are just a series of rendered images. Something like Call of duty would need a dev license since it's actual 3d models.
I saw no mention of any specific Stone Mason product in the original post and I checked the original post once again. I said DAZ Originals are included. I said a Stone Mason Game Development license is not included. That is not the same thing. Stone Mason does have products that are not listed as DAZ Originals for which a Stone Mason Game Development license would need to be purchased.
With a 2D image that is i pixels high on Y axis by j pixels wide on the X axis that is area i*j pixels or a sequence of such images whether in electronic format or printed format - no game development license is needed.
With a 3D model the most simplified is i pixels high in Y axis by j pixels wide on the X axis by k pixels deep on the Z axis to define a 3D image with approximate volume i*j*k a game development license is needed.
With both of those the programmers do simplify them and make them easier to manipulate and compress but that's beyond the scope of your immediate interests. If not, head over to CGCookie and do studying there.
Basically a image, render, or movie is 2D and you don't need the extra licenses. A model, a mesh, a character, a figure, a animal, a person, clothing, props, environments, architecture, buildings, vehicles, and so on are all 3D products and need the extra game development licenses.
guess i am confused now.
So, if I have like Victoria and i make an animation, it looks like 3D , so i do need a license then.
Guess what Chohole said ain't true then ?
no, an animation is only 2d It's the same as a series of images played in rapid succession
They are refering to the actual polygonal 3D models themselves used to render the images or videos.
A 3D game actually uses meshes, models not rendered images or videos to make it work.
However a 2D game only uses rendered images or sprites made from them and is ok without a license.
No what she said was true but she didn't pay attention that the information about the specific product you were talking about was not available to me when I answered but never-the-less my answer is still correct. So maybe you edited you original post and she didn't realize my post is correct in the information it states. Or the somewhat ambiguous and poorly written second post of yours can easily be read two ways. You should make more effort to clearly write what your questions even if you find that inconvenient and wordy.
I said nothing about needing a Stone Mason Game Development license in addition to a DAZ 3D Game Development for DAZ Originals products. You need a Stone Mason Games Development license for Stone Mason products, just as I said. And so on with other PA products that are not DAZ Originals.
What she said and what I said is correct except that she thinks I was telling you that I told you you need a Stone Mason Game Development License and a DAZ 3D Game Development License for a DAZ Originals product that has Stone Mason listed as the product creator. She is wrong. I didn't say that, but no big deal.
Anyway, an animation that is a sequence of 2D images, in electronic or printed form, you need not worry about any game development license. MP4, AVI, MK4, and other video file formats need no license.
Most people only purchase a game development license only do so to make games in Unity 3D, UE4, Blender, Lumberjack, Cry Engine, Stringray, and other game engines. It's non-sensiscal to buy a game development license if you are not making a game.
http://www.daz3d.com/eula
Aah ok..
Thank you all for, and sorry if i made it so confusing.
Now I know that I can use it in my programs :)
Better be safe then sorry.
Yes, all the different formats and jargon makes it difficult to keep track of what the jargon being used at any particular point in time for all these technological niches is referring too. Making a 3D animation for a 3D TV is still really just a 2D animation movie.