What is possible to export from Daz3d content -
lenwilder
Posts: 188
I was thinking it might save some time and still get good results..
If it is possible to export from Content items... the lights, cameras,with these items as they are configured in the Daz3d content items.
FBX doesn't appear to do it, unless I have missed something.
Maybe OBJ or other format this is possible with Daz3d content.
Some content items have cameras and lighting very well prepared.
Currently, I spend time working with them after export.
Also, I haven't purchased anything that is lighting or cameras..since I am exporting.
Post edited by lenwilder on
Comments
It completely depends on the target app on whether that even makes sense. You can export cameras & a lot of those things in some apps though you have to either read the documents or just try & see since it's just 3D models. It might save some time or you might spend more time making adjustments then had you set up new camera & such in the new app to begin with because they usually don't render and look the same in those different apps although PBR is making that part easier.
For example I exported a Genesis 3 character to Unity as an FBX 2014 binary but I still have to make manual adjustments in Unity to get a realistic PBR representation if that's the look I want in Unity.