Reformatting But need help finding assets used on an actor to save the file

Hi! I desperately will be needing to restore my HDD within the next month or so. 

I can seriously do without most of the stuff on my HDD since a lot of it is saved. However Lats year I had a HDD failure and lost a lot of my purchased DAZ/Renderosity items that I had installed.

What i want to be able to do is find out Which assets i used in a model. Skin textures, morphs, eye types etc. All the files I used on a character for instance. Sometimes It's bee so long I've forgotten which files I've used to create a custom character. I have several  that I know are no longer available or hard to find, and will need to compensate somehow. 

So lets take this Psylocke I custom created. I don't want to lose Her if I do a reinstall since I created it 2 years ago. I want to know if there is a way to discover and save the files used before reformatting. So that after reinstall I can just grab her .daz or .DUF file and reload her as if nothings changed.

I hope I was clear about what I wish to accomplish. Please any help would be great. I really do need to reformat. My OS is corrupted, thankfully not by virus. But inherent unfixable issues.

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Comments

  • nonesuch00nonesuch00 Posts: 18,120

    That's a lot of work: you will need to open each scene file you have a character like that one you want to save and look at all the lines that load external files and figure out what product those files belong too and in some cases morphs and other products are applied and you must determine what products those morphs go to.

    If I was in your shoes I'd try to bring you entire library over or I'd make thouroughly good and large renders of the scenes you really like and try to recreate them again. I've been trying to make new character for only a few months, I find as I try more and learn it gets easier & I can make very similar characters faster & better than before. You shouldn't have a problem either. 

    Maybe someone has written a cataloguer that will go through your scene files and try to determine which product(s) the contents of the scene come and list them for you rather than just loading files from their configured paths. I don't know of such a utility myself though. 

  • nonesuch00nonesuch00 Posts: 18,120

    Thanks Lindsey & the Content-Gatherer author

  • TaziraiTazirai Posts: 36

    Thanks guys. Appreciate the help.

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