Star Trek Builders Unite 2 "Renderings on the Edge of Forever"

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Comments

  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    If any one needs another weapon I just posted this over at DA. It is in .obj format

    http://jaguarry3.deviantart.com/art/Imperial-Phase-Rifle-346719134

    It is an extrapolation of the Enterprise era phase pistol enjoy

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  • wancowwancow Posts: 2,708
    edited December 1969

    You should give that thing a very mean looking bayonette :)

  • blutobluto Posts: 838
    edited December 1969

    since we are coming up on the one hunderdth page, may i request the next incarnation of this thread be called

    amok runtime

  • ThalekThalek Posts: 318
    edited December 1969

    Or Runtime Amok. We certain do run amok with our runtimes here. [grin] But if no one likes my suggestion, I'll cheerfully second yours.

  • wancowwancow Posts: 2,708
    edited December 1969

    Thalek said:
    Or Runtime Amok. We certain do run amok with our runtimes here. [grin] But if no one likes my suggestion, I'll cheerfully second yours.
    You beat me to it!
  • PDSmithPDSmith Posts: 712
    edited December 1969

    I'm all for the title.

    Next question.. Do you guys want me to head up the next thread and continue to running the freebie list?

    -Paul

  • RedfernRedfern Posts: 1,598
    edited December 1969

    As others have already stated about Gorn vessels, nothing with distinct detail ever appeared onscreen in the original cuts of any series, from TOS through Enterprise. But let me append my statement with some quasi exceptions.

    A design WAS proposed during the production of "Next Generation" or "Deep Space Nine" but was never used. It can be seen in the link below. (Note: You may have to copy and paste the URLs into the address window to properly view them.)

    http://i3.photobucket.com/albums/y61/uesbounty/TNGgorn.jpg

    When "Arena" originally aired, the Gorn vessel was never actually seen. As relayed by the dialogue, it was so far ahead of the Enterprise that it could not be imaged upon the viewscreen. However, when the series was "remastered" and placed into syndication once again in the mid 2000s, a digital model was constructed. It was never textured as it was only depicted on the viewscreen as a nearly indistinct "blur". However, these images later surfaced at least showing the geometry.

    http://www.ex-astris-scientia.org/schematics/gorn-4views.jpg

    Finally, during the "dry years" of the mid 70s, a gaming system called "StarFleet Battles" gave its own interpretation of a Gorn vessel.

    http://i3.photobucket.com/albums/y61/uesbounty/g-ca-c.jpg

    So, I guess it boils down to selecting one of these or concocting a design of your own. Since nothing was ever "clearly" shown on the tele', it's up to interpretation.

    Personally, I think the CGI model for the "remastered" Arena is a bit too detailed for something that might have been built as a "one off" had it been constructed in 1967. Simplify some of the surfaces and it might blend better with the expediency of the Romulan design or the DY-100 sleeper ship. (The Klingon cruiser was as fancy as it was because the production intended to use it multiple times.)

    Sincerely,

    Bill

  • ThalekThalek Posts: 318
    edited December 1969

    PDSmith said:
    I'm all for the title.

    Next question.. Do you guys want me to head up the next thread and continue to running the freebie list?

    -Paul

    Paul, if you're willing to sacrifice your time and energy to do the job, I'd be delighted to see you continue. Otherwise, perhaps some similarly generous individual will step forward.

  • wancowwancow Posts: 2,708
    edited December 1969

    Will it be called FreebiesAmok?

  • RarethRareth Posts: 1,462
    edited December 1969

    Redfern said:
    As others have already stated about Gorn vessels, nothing with distinct detail ever appeared onscreen in the original cuts of any series, from TOS through Enterprise. But let me append my statement with some quasi exceptions.

    A design WAS proposed during the production of "Next Generation" or "Deep Space Nine" but was never used. It can be seen in the link below. (Note: You may have to copy and paste the URLs into the address window to properly view them.)

    http://i3.photobucket.com/albums/y61/uesbounty/TNGgorn.jpg

    When "Arena" originally aired, the Gorn vessel was never actually seen. As relayed by the dialogue, it was so far ahead of the Enterprise that it could not be imaged upon the viewscreen. However, when the series was "remastered" and placed into syndication once again in the mid 2000s, a digital model was constructed. It was never textured as it was only depicted on the viewscreen as a nearly indistinct "blur". However, these images later surfaced at least showing the geometry.

    http://www.ex-astris-scientia.org/schematics/gorn-4views.jpg

    Finally, during the "dry years" of the mid 70s, a gaming system called "StarFleet Battles" gave its own interpretation of a Gorn vessel.

    http://i3.photobucket.com/albums/y61/uesbounty/g-ca-c.jpg


    So, I guess it boils down to selecting one of these or concocting a design of your own. Since nothing was ever "clearly" shown on the tele', it's up to interpretation.

    Personally, I think the CGI model for the "remastered" Arena is a bit too detailed for something that might have been built as a "one off" had it been constructed in 1967. Simplify some of the surfaces and it might blend better with the expediency of the Romulan design or the DY-100 sleeper ship. (The Klingon cruiser was as fancy as it was because the production intended to use it multiple times.)

    Sincerely,

    Bill

    speaking of games, Star Trek Online has Gorn vessels, which I believe are loosely based on the Star Fleet battles games (computer versions of them) .

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Has anyone seen or heard from Mylochka lately? I hope she's not sick again...

  • PDSmithPDSmith Posts: 712
    edited December 1969

    If no one else minds, I'll try my hand at running the groups freebies and group for one more round.

    -Paul

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  • RarethRareth Posts: 1,462
    edited December 1969

    ok its not really a reptile, but its as close as I could get with genesis to a gorn with what I have so far.

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  • edited December 1969
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  • PDSmithPDSmith Posts: 712
    edited December 1969

    chips posted in freebie section.

    thanks for the toys! Definite use for the next Mirror Novel.

    By the way all...the next book is done rendering...just adding the word balloons and credit's list page (thanks Catherine for pointing out I missed that the last book. )

    -Paul

  • shadowhawk1shadowhawk1 Posts: 2,195
    edited December 1969

    I vote for Paul as well! Maybe the guy I vote for this election will win! Unless that wildcard Shadowhawk1 runs then I would have to cast my vote with him.

    Love your image for the next thread title I love the Runtime Amok idea and the image is awesome.

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    Thanks for the Chips :)

    oh and as for the Gorn , bridge commander has gorn ships in the game
    and they can be downloaded and converted if anyone wanted

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    here is a quick render of the Gorn Tyrannus class

    showing from sorta front and sorta back

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  • RedfernRedfern Posts: 1,598
    edited December 1969

    Hey, now...I rather like that design! If you mentally take away the bold colors, the overall shapes look like something Matt Jefferies might have designed for the original series.

    Sincerely,

    Bill

  • wancowwancow Posts: 2,708
    edited January 2013

    Rareth said:
    ok its not really a reptile, but its as close as I could get with genesis to a gorn with what I have so far.

    Looks good! I did always hate that the gorn just wears leather... when I finally break down and get that reptilian I'll probably do something with the Supersuit for him to give him a good look...

    If no one else minds, I'll try my hand at running the groups freebies and group for one more round. -Paul

    That's flipping amazing! All we need is for JLP to say something profound and ominous from behind his desk in the readyroom...

    Post edited by wancow on
  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    Gorn cruiser from bridge commander

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  • MotoTsumeMotoTsume Posts: 520
    edited January 2013

    one last gorn ship

    the cobra class

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    Post edited by MotoTsume on
  • wancowwancow Posts: 2,708
    edited December 1969

    The cobra class looks like the destroyer from Star Fleet Command.

    Here's a page that shows the design from Star Fleet Battles (from which Starfleet Command was derrived)
    http://www.starfleetgames.com/Starline 2500 Gorn.shtml

  • patience55patience55 Posts: 7,006
    edited December 1969

    Another visor, this one is by BlackMouse: http://www.sharecg.com/v/66690/gallery/11/Poser/ST-Visor

  • PDSmithPDSmith Posts: 712
    edited December 1969

    Another visor, this one is by BlackMouse: http://www.sharecg.com/v/66690/gallery/11/Poser/ST-Visor

    Updated to freebie list. Thank you.

    And for everyone. The cover to the next Mirror Universe story.

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  • blutobluto Posts: 838
    edited December 1969
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  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    Rareth said:
    ok its not really a reptile, but its as close as I could get with genesis to a gorn with what I have so far.

    I was always rather fond of the Raptoid Figure myself. Quite easily adapted to look like a Gorn except for the tail

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  • RedfernRedfern Posts: 1,598
    edited December 1969

    Yet another revision upon my TimG inspired recovery ward depicted earlier in these two posts...

    http://www.daz3d.com/forums/viewreply/204270/

    http://www.daz3d.com/forums/viewreply/205056/

    This time I'm using my edited version of the Google grabbed vital signs readout displaying the "He's dead, Jim" stats. I also added divider screens from Ptrope's Pike quarters which added a hopefully interesting shadow effect.

    Then, I updated the recovery beds with XCalPro's later versions. My earlier renders used his older attempt. This version has the pivoting bed monitor. Please note: one should shrink XCalPro's latest version of the recovery bed down to roughly 85 percent. This makes the width and height of the bed similar to his earlier model. It also corrects the length. His first attempt was so long that it was best suited for Ruk the android. ;-)

    Finally, I made the material setting for the existing mattress and pillow "invisible" and positioned 2 copies of EnglishBob's free "morphing mattress" in their places. It's not demonstrated in this render since there is a shroud draping a dead body (implied by the shape), but 'Bob's mattress has 45 spots (5 across by 9 along its length) that can be "depressed" one by one wherever you position a figure. A rather clever alternative to using Dynamic cloth or "magnets"

    Sincerely,

    Bill

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  • PtropePtrope Posts: 682
    edited December 1969

    Man, they just get better every time! :D

  • RedfernRedfern Posts: 1,598
    edited December 1969

    Much of the thanks should be directed towards you since you have shared many well crafted set elements that can be readily "mixed and matched".

    Sincerely,

    Bill

This discussion has been closed.