changing the origin of a imported obj prop

So i created some rubble elements in modo. I was trying to use these elements with the instances plus script. Problem is the obj items are set on  y translate 2200 to be vissible at all in daz studio, when applying the script the y value is reset to 0. So all the instances are inviseble.

How can i change the origin so that i actualy can import obj items in the center of the daz universe?

 

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