Hello! New problem
zoophilian
Posts: 51
So my lighting troubles continue, Using monochrome settings this time, Ive tried dark, and light settings, High contrast and low contract and no matter how high the convergence, no matter how many samples or hours I let it render, I always get a horribly grainy product at the end. Ive tried direct light, spot lights, Still grainy. What can I do? Ive tried all the daz filters at different levels and nothing will kill this grain.
Comments
https://www.dropbox.com/s/j0w1c54yl245h1s/Screenshot 2016-08-14 14.33.15.png?dl=0
Thats letting it render over an hour.
https://www.dropbox.com/s/enfsrcy5ayahphx/Screenshot 2016-08-14 14.38.35.png?dl=0
And this is the one I let render over night. with 100% Convergence, min 100 samples max samples 800, Lights ajusted, made brighter, Vigenetting on and its still a grainy mess.
800 samples isn't really enough, you can also increase the render quality, I usually use 3 or 4. Are you rendering with GPU or just CPU something like that would take a good 12 and more hours on my machine I would then probablly spot render the face and hands etc (skin areas) seperately if neccesary.