How to select the camera in Bryce then there are other objects around it?

Alfhak712Alfhak712 Posts: 94
edited December 1969 in Bryce Discussion

I am working on a moving camera over streets in Dystopia that I import to Bryce!
I have dificult to select the camera over the streets and only manage to select the other objects instead!
If I can select the camera I can then edit the x,y,z codinates and move it to next position!
If I have the camera on higher altitud above the street it is easier to select it!
Any good advice of this?

The other way to come around this issue might be to group the cityblocks and move them
around and then let the camera have same positon all the time then doing a movie!
The outcome will be the same as for a moving camera!

Thanks for any good avice!

Comments

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Does this help

    camaera_3.jpg
    246 x 329 - 61K
    camera_2.jpg
    245 x 189 - 52K
    camaera_1.jpg
    273 x 338 - 75K
  • kiwi_ggkiwi_gg Posts: 198
    edited December 1969

    Here's how to select the camera or other groups and meshes.

    Cheers
    GG

    B7UI.jpg
    427 x 208 - 56K
  • Dave SavageDave Savage Posts: 2,433
    edited November 2012

    You can also select everything in your scene except the camera and then using the coordinate matrix (the little table shown in Chohole's last screen grab), choose 'Locked'.
    This will lock everything in your scene and mean that you won't accidentally select it while trying to selecting the camera.

    Post edited by Dave Savage on
  • Alfhak712Alfhak712 Posts: 94
    edited November 2012

    Thanks for the advice!
    It realy helps!
    :)

    Post edited by Alfhak712 on
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