DAZ to FBX - Morph issues

Just bought everyday props on Daz to use a morphable spring.

Created my animation then exported as .fbx (making sure animation and morphs checked) then imported into sketchfab. Spring is not morphing.

Sketchfab notes some issues which say spring animations have been dropped.

Tried animating the spring in Carrara 8.5 and exported. Works fine in Sketchfab.

Are there known issues with DAZ exporting morph animations in fbx format?

Comments

  • I have only exported Daz to Iclone (custom character morphs and facial animation to export mouth movements, etc in FBX), but if you don't lock the morphs in the figure shaping toolbar, they all dissapear on export.

    Hope that helps.

    Good luck!

  • mindsongmindsong Posts: 1,701

    who'd a guessed on that one... Thanks for that gem!

    tucked away for future reference!

    --ms

  • LimbaLimba Posts: 53

    Did you remember in export to change morph export type to export (Default is Bake).

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