Bike Pants (Genesis 3)
shiba_toma
Posts: 71
Bike Pants (Genesis 3) As per title. There's a very specific set available for males inthe Cyberfit product, but I'm looking for simpler stitching and a variety of stripe patterns/colors for Geneisis 3 figures. Particularly black with white/red/yellow side panels and yellow with black side panels.
Honestly, I'm startled I haven't been able to fine anything in the catelogue for this .
Edited to add question to body http://www.daz3d.com/forums/discussion/109161/please-put-your-question-in-the-post-and-the-title#latest
Post edited by Richard Haseltine on
Comments
There is this: http://www.daz3d.com/bike-race-outfit-for-super-bodysuit-for-genesis-3-male-s
But it's an add-on for this: http://www.daz3d.com/super-bodysuit-for-genesis-3-male-s
You can adjust the materials zones of the Super Bodysuit to just show pants.
I've got a free Racing set for Genesis 2 Male & Female on my website, which would probably autofit quite well to G3.
https://www.wilmapsdigitalcreations.co.uk/view_product.php?id=243
https://www.wilmapsdigitalcreations.co.uk/view_product.php?id=244
https://www.wilmapsdigitalcreations.co.uk/view_product.php?id=245
Do they fit Genesis 3 females?
That looks quite promising, thank you :).
Update~ Downloaded your packs. They're quite effective on the G2 figures but clip quite noticably with the G3. One day I'll know how to tweak/fix that, but its a bit beyond my skill level right now. Still, thank you! The quest continues!
In the scene tab, find the shorts. Up in the corner of the tab is a small icon that looks like an icon for a text document (little square with lines going across), click that and select Edit -> Geometry -> Apply Smoothing Modifier
That makes the clothes be repelled by the item they are fitted to. It usually works to cut down a lot on poke through but you may need to adjust the smoothing iterations. To do that, with the shorts selected go to the paramaters tab and open General. Under there you will see Mesh Smoothing. You can adjust the Smoothing Iterations and/or the Collision Iterations upwards to get around tougher areas of poke through.
Hope this helps.
http://www.cgbytes.com/artists/SFD/Blog/October-2016/Bike-Wear-And-Wetsuit-For-Super-Bodysuit-For-Genes.aspx
Well cool. The edit -> geometry -> apply smoothing modifier is an extreamly handy tool to add to my toolbox. Thank you :)!