Is there Subsurface Scattering in Horse2?
Kenneth_Samarra_88177cf3f6
Posts: 0
I'm using Poser 2012 and love the subsurface skin scattering of the V5/M5 characters. Does your new Horse 2 have this attribute?
Comments
SSS is not a quality of a particular figure...it's a material/surface quality and the renderer. So, yes, you just need a proper shader for it.
Unless your horse is hairless, you wont need SSS.
You also don't need it for the most part with humans.
There is with the toy pony material settings
You also don't need it for the most part with humans.
Yes, but it's soooo Mdm Toussauds...that lovely, waxy look is all the rage.
Yes, but it's soooo Mdm Toussauds...that lovely, waxy look is all the rage.
ROFL, don't forget the cheap orange suntan, or the boiled lobster look.
Yes, but it's soooo Mdm Toussauds...that lovely, waxy look is all the rage.
ROFL, don't forget the cheap orange suntan, or the boiled lobster look.
Ahhh....yes, the spray on bottle tan...
I've thought about changing the colors to some nice greens and blues for doing some Bruce Banner/Hulk renders...you know that nice 'radioactive' glow look...btw Co-60 (radioactive Cobolt) does glow a wonderful shade of blue... ;-)
Now a little more serious and a bit more on topic...a very subtle SSS shader could come in handy for a horse, because hair is a 'scatter' material, it would need to be very subtly done. But it would probably be better attached to any hair as opposed to the skin (of course if displacement is being used to get a 'fuzzy' look, it would have to be the skin).
Yes, but it's soooo Mdm Toussauds...that lovely, waxy look is all the rage.
Yeah, I still don't get the appeal of the Poser "wax on" shader. It seems like everyone wants more realistic renders but that shader is not even in the same neighborhood as realistic.
Coldrake
Well...it goes well with sparkly, glow in the sunlight, vegetarian 'vampires'...