merging multiple subtools into 1 model

Cichy3D Cichy3D Posts: 132

Sorry I did not know how you call this process. What I'm trying to do is bring in a model from zbrush that has multiple parts to it and save it as a figure in daz. I brought in a chair which had lining that I parented to the chair but when I saved it and loaded up it only loaded the chair. I'm trying to bring in a creature where the teeth and eyes would be seprate and editable but load up and be recognized as a part of the creature.

Also, when it comes to teeth how would you bind that to the jaw

Post edited by Cichy3D on

Comments

  • You are using the GoZ Bridge? You should probably be exporting from ZBrush as OBJ, makign sure you have each part set to export as a group, then use the Figure Setup pane to rig it as a figure (which answers your second question too).

  • You are using the GoZ Bridge? You should probably be exporting from ZBrush as OBJ, makign sure you have each part set to export as a group, then use the Figure Setup pane to rig it as a figure (which answers your second question too).

    Yeah I'm using Goz Bridge but it only sends the currently selected subtool. There's an option to send all of them as a group?

  • Not ot my knowledge, as I said I think you should export as OBJ and then import that into Figure Setup.

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