3DCoat and Daz
Hi there!
I was wondering if anyone could help me out, regarding a 3Dcoat and Daz Studio work flow. For now, I only want to use 3DCoat for texturing, and do my box modelling in Hexagon and sculpting in Zbrush.
However, when it comes to 3DCoat, I'm completely lost. I've watched tutorials but I don't know how to apply it to what I'm doing. I don't know how I should import or export my Daz models. I don't know the proper way to texture, and then save the textures I paint onto diffuse maps that I can just slip into Daz's channels. To make things a bit easier on everyone, what I'm trying to do iiiis...
This is a personal, non-commercial project so I don't mean to infringe on any copy right things...
But I'm completely lost on the method I should be using to go about texturing this and then getting it into Daz for rendering. Can you guys recommend anything?