Black ring around iris...HELP!
wolfskinjackson
Posts: 27
As Im trying to create custom morphs, I run into a serious problem that keeps me from going any further.
Before I export G3F as OBJ (or send directly to Zbrush via GoZ) I set Resolution level to BASE and SubDivision level to zero and also set both Mouth HD Realism and Navel morphs to 0%.
Every time I import G3F back to Daz Studio, with GoZ or through Morphloader Pro, a black ring appear around G3F irises as soon as I dial the newly imported morph. (see picture).
I browsed internet through and through for an answer, without success.
Please help!
G3F Black Ring.jpg
443 x 576 - 160K
Comments
That doesn't look like the typical ring to me (that one is fixed by using an iris correction morph and it's just a little dark color poking out of a ring of white)...it looks like either the iris shrank or the eyeball was scaled up. I'm guessing that there may be a correction morph dialed in, somewhere that is being doubled on bringing it back into Studio.
Go to the Parameters tab and click on Currently Used...zero any morphs that show up there before using GoZ or exporting.
I did...nothing else was under currently used...one of the first thing I checked. I am clueless
But thanks for trying to help me out MJC, I really appreciate!
Did you start with the base Genesis 3 Female character from the starter essentials product, and not any morphed model, like Victoria 7?
Was all scaling at 100% before you exported your model originally?
Yes, I did start from the original G3F from starter essentials, no morphs and scaling was at 100%, indeed...
If you view your model in one of the draw styles that shows the wireframe, do you see any part of the eye changing size disproportionately as you dial your morph slowly from 0% to 100%?
Way out on a limb now - Could it be anything with the surface settings of the sclera, cornea or iris? Maybe try setting each surface to a solid opaque color to see which surface (if any) the black ring is associated with. Try changing opacity of some surfaces to 0 isolate each part to see if anything looks wrong.
Found it!!! With your help guys! When you wrote (Barbult) :"Did you start with the base Genesis 3 Female character from the starter essentials product, and not any morphed model, like Victoria 7?" I wondered if by mistake I could have modified by mistake my G3F figure... so I downloaded the starter essentials again and reinstalled. Seems it did the trick! Now I can export/import as obj through Morphloader Pro AND through GoZ without any deformation of the irises!!! Thank you so much for your imput! I have been stalling on my projects for 8 days because of this! Thanks a bunch Barbult and MJC1016 for troubleshooting this with me! Consider this case closed. Now, back to work!
Yipee!