Updated! Mesozoic Badlands prehistoric environment and plants [commercial]
Alessandro Mastronardi
Posts: 2,621
EDIT: just updated as of today 12 Dec 2016 with the toggle instances tool. Cheers.
Just a quick note that our new RPC6 plants collection and environment "Mesozoic Badlands" for both Iray and 3Delight is scheduled for release the 29th November. Here some promo images and a couple of test movies we did with the plants and trees included. Cheers.
mesozoicBadlands-popup1.jpg
1300 x 1000 - 1022K
00-main-mesozoic-badlands-daz3d.jpg
2000 x 2600 - 2M
mesozoicBadlands-popup2.jpg
1300 x 1000 - 2M
mesozoicBadlands-popup3.jpg
1000 x 1300 - 2M
mesozoicBadlands-popup4.jpg
1300 x 1000 - 1M
Post edited by Alessandro Mastronardi on
Comments
And some more...
The RPC6 promo images are here, it's a huge set of 29 detailed plants provided for Iray, 3Delight and also Vue format.
The RPC6 promo images are here, it's a huge set of 29 detailed plants provided for Iray, 3Delight and also Vue format.
Amazing stuff, very much looking forward to it.
I have SOME dinosaurs, though I'm not sure if any of them are properly Mesozoic. Heh.
Well the Mesozoic includes all the major dinosaur time periods (Jurassic, Cretaceous and Triassic), so basically will fit all the dinosaurs you may have!
Any chance that the VUE version will be available as TPF plants somewhere?
Hi Nagra, no these will be .vob files. Cheers
... Ok, I have to turn in my dinosaur fan card. ;)
I look forward to this product.
Wow - serious Dr Who landscape:-)
Just need some Silurians. Heh
(Who aren't actually from the Silurian period)
Alessandro,
I've just put my credit card on full combat alert.
Cheers,
Alex.
Haha.
I treat mine like a mushroom.
Seriously, these look great.
Thanks everybody for the kind words and support as always.
This looks great!! Is it just the plants of is there a full environment also?
Yes indeed, there is also a full environment, both Iray and 3Delight, with proper terrain and vegetation placement.
Thanks! looks fantastic and a must have for me.
These look great! It's been fun letting the dinos rampage urban environs, but it will be cool to finally have some natural environments for the menagerie.
Just released and so here is a new image I did using our new Mesozoic plants... As usual I'd like to thanks Shozai for helping with the promo images.
Seriously good looking! Unfortunately my hobby fund took a serious hit over the past month, so I'll have to wait a bit. But wow!
What is the scale of the environment - length, width and tallest trees? So I can get a better idea of how my creatures will fit.
Thanks, the terrain is 50mt. x 50mt., the tallest trees (Araucaria's), about 16 meters. The environment provided (both Iray and 3DL) add random scales to vegetation up to 150%.
Good use of instances, AM... I'm rendering the environment now.
It's tricky, in Iray, to have complex scenes given the number of texture files and memory limitations. That said, you get what you pay for!
Ok, I'm not sure this TOTALLY shows off the full capacity of the product, but...
Also, reminder for those working in 3DL: do not subdivide the primary object that's being instanced, or none of the objects will cast shadows. They must remain in Base resolution.
(Which is incredibly annoying and unlikely to be fixed)
Things don't look like they are going to end well for one of them....Nicely done!
Cool render Will!
I love that plant in the foreground; they are something I noticed when I first moved to the west coast.
Horse tails, living fossils
https://en.wikipedia.org/wiki/Equisetum
Quick test with custom terrain. Daz Studio iray render.
It looks amazing as usual. What dinosaur models were used in the promos?
Thanks for the kind words. Except the render with the sarcosuchus where I used my crocodile model with a specific morph done on purpose, all the other models are from dinoraul: dalong,microraptor,stegosaurus,nigersaurus,pteranodon,anhanguera.
Important reminder! If you are using Iray, REMEMBER TO CHANGE INSTANCING OPTIMIZATION TO MEMORY.
You really need to do that with any instance-heavy render.